Can’t really add much to all of the great games already mentioned. But I’ll add one, because it was one of the best games I played in recent memory. Chants of Sennaar. Where to even start? Point-and-click adventure/puzzle game that is all about language puzzles. With great visuals and music. Really dig the eurocomics inspired style. I don’t know why, but this game really touched me - maybe it’s because the game is about uniting people in an age of discord.
Just looking though some of my higher playtime games, here’s a few I haven’t seen mentioned: (I think they’re all indie or small studio)
Gunfire Reborn - Roguelike fps with infinite replay.
Troubleshooter Abandoned Children - XCOM style battle system with a really really fun way to customize how your character fight. Story is pretty lame though (I ended up skipping it) and it’s pretty grindy.
Thronefall - Pretty challenging base defence.
The last spell - Turn based base defence with lots of different ways to build your characters.
Ratropolis - Roguelike real-time card strategy base defence. Pretty good, although not well balanced at highest difficulties.
Ok, I know what you’re saying, “But Valve makes Dota2” which, yes, this is true. But the OG game came about from gamers just loving games and making a custom game. I think it’s peak “indie” in it’s origin. Which went off to spawn several clones (League of Legends, Heroes Of Newerth, Heroes Of The Storm, Smite, Pokemon Unite, Paladins, etc.). Dota2 by far has the most hours played of any game.
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Just got a legit copy of Dungeon Clawler and installed it on my deck and it’s definitely harder than the old version on my laptop. Also, I save scummed the heck out of Dokopon Kingdom on Dolphin over the weekend, until the point the CPU turned evil and finally caught up to me and caused my first death.
I have also been enjoying Sonic Lost Worlds on 3DS (first playthrough), while also having tried a couple levels on PC and I don’t know whether it’s my PC or what, but it’s pretty much the only game I could recommend the console version over the PC version despite absolutely HATING the special stages because of how trash the motion controls and movements are in my opinion.
Only with modern bootlegs. Back then, games were written on mask ROMs, meaning the chips were literally manufactured with the data already written to it. They are non-rewritable.
Holocure is amazing! I don’t even watch Vtubers I just looked at the highest rated games on steam and found it. Within the first 3 weeks I put in 100 hours
Gen X here. Arriving late to the thread but I think I have something to say about this. I'll try to keep the list short, as it could go really long if I added everything that deserves to be mentioned. Games that were genre-defining for me:
Gradius/Nemesis (this saga defines what a good shoot 'em up should look like, noteworthy title being Nemesis 2 for the MSX)
Double Dragon (original arcade version, as it was never correctly ported to any other platform due to home consoles being too weak at the time, this is the beat 'em up game you must play)
Shadow Dancer (for the Genesis/Mega Drive, the best title in the Shinobi series, has great graphics, music and gameplay)
Bionic Commando (for the GameBoy, there's just something special about this game that was never truly replicated)
Super Mario World (the Super NES title is 16-bit platformer perfection, the interaction between sprites is just what you expect it to be)
Ninja Warriors Again (for the SNES, is just a fun, very well-made beat 'em up)
Street Fighter Alpha 2 Gold (a.k.a. Street Fighter Zero 2 Alpha, this is 2D fighting perfection, simply put)
Castlevania: Circle of the Moon (the series' debut on the Game Boy Advance was also one of the best games ever made for the console, arguably the very best 2D title in the series)
Doom (the game that made Boomers get interested in video games for better or worse, requires no further introduction)
Ōkami (this one has been re-released for every platform since its original PS2 version and if you play it you'll understand why)
Castlevania: Curse of Darkness (hands down the best 3D Castlevania title ever created, criminally not ported to newer consoles)
Resident Evil Zero (probably the best fixed-camera title in the series, also sets a good basis for playing the next ones afterwards)
Resident Evil 4 (the original, not the remake, arguably one of the best video games ever made, also first "action" title in the series)
Anything that comes after that is probably not "old" enough for me.
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Aktywne