Abiotic Factor, which is a new open world survival game based on a mix of og Half-Life and SCP, so the graphics and models look like they come from the 90s or early 2000s.
Hands of Necromancy (and pretty much all other GZDoom games for that matter) all look like they came right out of 1996 - with the exception of Selaco. That game is actually beautiful.
Going Medieval has a slight pixel/voxel look to it.
There’s also Ultracop, which I think is made by one person and also looks straight out of the 90s. It’s also only like $2 and it’s a decent time waster.
I think a modern port for other systems would do very well, Sony just isn’t interested in reviving the series which does suck. They did HD versions for PS3 which regained some interest in the franchise, but then they just ported the PS2 versions for PS4/PS5…
If we can have those HD versions on Steam, it’d be a huge deal. Right now most people can’t play the game without jumping through hoops. As an aside, you can play the decompiled versions on PC using OpenGOAL.
I played the HD version on a PS3 emulator and honestly didn’t notice that much of a difference from the PS2 game with upscaled resolution.
I think the point of this post, which I agree with, is that the PS2 version that is available via emulators or on the PS store currently is good enough as it is and the series doesn’t need revived at all.
Sort of in the same vein is that I tried playing MGS1 twin snakes which is the gamecube remake of the PS1 game. Maybe it’s nostalgia of the original being my favorite game of all time, but it just didn’t hit the same for me as the original. It’s just about the closest thing to what a modern “remake” would look like, except I guess with the graphics of how the new remastered snake eater game looks instead of the GC graphics.
It sucks that people might skip timeless classics like these because they’re not remastered with updated graphics.
OpenGOAL runs flawlessly ime. For TPL and Jak 2, there are some extra qol settings and some added secrets to mess around with (in Jak 2, you can unlock cheats for invulnerable vehicles throughout the city, real time of day, turbo jetboard, etc). They’re still working on Jak 3, but you could always get PCSX2 for that one. PCSX2 is a fantastic emulator for PS2 games that also works pretty much flawlessly. It’s how I replayed the old Sly games and a bunch of others.
I feel the same. The atmosphere is decidedly less doom-like in my view and I’m a little skeptical of these new gameplay mechanics. Riding flying dragons? I’m also not a fan of the way Marty Stratton handled the situation with Mick Gordon, which has damped my goodwill for the studio. I bought Doom 2016 and Doom Eternal on launch. I will not buy this game until it is bargain bin prices.
Edit used disclaimer incorrectly, should have said something like:
Noteworthy point: I’ve beaten every modern doom on nightmare.
This doom game is such a departure from the doom series that it is just a bad game.
The game can be beaten with a single gun and parry. Every single time I ‘struggled’ it was because I was playing the game to have fun (silly me) and wasn’t spamming shield. Every single encounter ended almost immediately once parry spam was activated.
The final boss literally did not touch me. This game was a really really bad joke.
Edit: I am genuinely convinced there is a fleet of shills portraying this game as good and a lot of old people influencing it. Like, they downgraded the game to a fucking boomer shooter. This game gave me destiny vibes, in that it was a very pretty cake only to find that it was filled with shit.
Edit 2: I forgot the most important part; there isn’t a single difficulty related achievement. I know, because I beat the game on nightmare.
It’s not the souls/weapons that we get at the end, it’s the useless (irl) skill set we honed along the way.
Souls bosses aren’t really rewarding except for the joy one gets from the fight. And if you don’t enjoy that all games give you plenty of room for cheese/overlevel/skip.
Maybe so, yes.
Each person should play how they like, imho.
That is what I mean by souls games giving you a lot of options to chose your player skill progression (gitting gud) intensity (and even end skill level, that it’s why people don’t level up etc).
I’m having a blast with it. It’s a break from the design ethos that was Doom Eternal. So if you’re looking for more Eternal you’ll be disappointed. This one wants you to play significantly more aggressively.
There’s actually somewhat of a resurgence for retro-ish games even among new gamers.
General consumers are mostly keeping up with the latest releases or updates because that’s what their friends or streamers are talking about. High fidelity adds to that but I don’t know if that’s the big draw. Especially since things like Roblox, Minecraft, and Fortnite seem to be the juggernauts right now.
Its just harder to create new conversations around something like Ps2 games because all the talk around them has passed.
My favorite part about my Dark Urge playthrough is that they often phrase the option as something like, “think about hurting the cat,” and that cat was just a dick to me so while I’d never actually hurt the cat, I can certainly think- oops, I just fucking tortured and murdered that cat.
Update: po reinstalu systemu i niepobieraniu magiska mbank daje mi opcje włączenia BLIKa zbliżeniowego, ale proszę o to już któryś raz i albo mówi “nie jesteśmy w stanie teraz tego zrobić, spróbuj później” albo w nieskończoność się ładuje a potem nic z tego nie ma. We’ll see
I am a FFXIV raider. Gear has been earned. But there is now a lack of culture. The game has lost it’s way. It might not be the game though. It might be all MMOs.
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