bin.pol.social

Gt5, do games w Pop it in your calendars

I feel like I’m the only person on the planet who thought Subnautica was boring and tedious. It was definitely not for me

Duamerthrax,

It’s a popular streamer game, which means long gaps where nothing happens.

TheLeadenSea,

No, sane here. I also didn’t find its gameplay loop fun, although the graphics were incredible.

Edit: I meant ‘same’, but I’m leaving it.

merc,
@merc@sh.itjust.works avatar

Seeing the underwater world was so much fun. I got it to play in VR and only did that a couple of times, but I completed the original and Below Zero because the exploration and underwater scenes were just so good.

FellowEnt,

Couldn’t get into the main game. In VR, however, just exploring was an unforgettable experience.

cynar,

I want to love it in VR. It’s taking me a long time to train my stomach to accept it however. It gives me SERIOUS motion sickness in VR.

DoucheBagMcSwag,

There’s an improved motion control VR mod now for it now btw

github.com/Okabintaro/SubmersedVR?tab=readme-ov-f…

cynar,

I’ll check it out, next time I get a chance to fire it up. Unfortunately, I hate the teleport mechanism of vr games. I love hurtling through the water. Unfortunately, that also makes me motion sickness. I’m slowly training myself out of it, but it takes time.

Blackmist,

It’s just a shame it’s such a half arsed VR conversion. Way too much UI going on for my tastes.

ProdigalFrog,

I also wasn’t a fan, mainly due to how often you need to resupply to stay alive. You get a very small window of opportunity to do actual exploration before you need to go find more food and water, on top of gathering a bunch of other materials.

I liked parts of it, but ultimately just got frustrated with the tedious parts and bailed.

cynar,

That phase does end. The various vehicles allowed for exploration without returning to the surface, as do deep sea bases.

At the same time, I fully understand why you feel that way. The crunch is required for the fear to be meaningful, it’s not everybody’s cup of tea.

Goodeye8,

I don't know how far you made it but if you make the biggest vehicle you can add planters inside the vehicle which significantly cuts down the need to restock. That said in the end game the survival elements become so trivialize they end meaningless busywork even if you have planters.

ProdigalFrog,

I did build the big ship, but I don’t think I used the planters effectively. I just remember needing to frequently recharge it and repair it.

Balinares,

Nah, that’s valid. I loved it to bits, myself, but what made me love it was how adroitly I felt it curated feelings of dread and sincere awe as I explored deeper and deeper; and that’s highly subjective. I hope you’re finding as much joy in your own fave games as I did in Subnautica!

Texas_Hangover,

Same here.

CidVicious,
@CidVicious@sh.itjust.works avatar

That whole survival crafting genre seems very hit or miss to me, and I’ve noticed that people liking one game in the genre is a very poor predictor of whether they’ll like another one. Subnautica, Don’t Starve, Minecraft, and Ark are all theoretically the same genre but very different games.

However I’ve also seen a lot of people say that Subnautica was the one that clicked for them. I think the story and progression was big for a lot of people.

burntbacon,

people liking one game in the genre is a very poor predictor of whether they’ll like another one

I love survival/building games, and so do most of my friends. Even the terrible ones are usually fun. So I’d posit that it’s the opposite with a caveat: liking one for more than its story means you’ll enjoy the others.

I think it’s more indicative of games/hobbies as a whole than the survival genre specifically. People who love the adrenaline of a motorcycle may not enjoy the thrill of going down a mile high mountain on two thin sticks, IF it was the rumble of the engine beneath them that they actually enjoyed. If it was the rush of the speed though (or in the case of survival/building games, the exploration and struggle to stay alive and not lose your stuff), then they’ll likely enjoy the other adrenaline sports.

OddMinus1,

I found it to be tense and interesting while playing. But looking back, I can’t really put my finger on what made it that way. I swam around and gathered resources to build boats, make food and fresh water - I can’t really ser what the big drive was. But I certainly loved it enough to finish it, which is rare for me regarding most games.

Zorque,

It was very much not an action oriented game. It was more about building resources and exploration. I can definitely see it not appealing to large swatches of the gaming population. Especially those used to the modern spate of action rpgs.

Blackmist,

I just can’t get into it. I can see there’s a progress path of stuff to do, but it feels like there’s grind to get anywhere.

Evotech,

That grind is also why you actually feel like you are losing something if you die, and consequently makes you anxious about going deeper.

BackgrndNoize, do games w Pop it in your calendars

I don’t understand how game dev works, how does a publishing company fire the CEO of a game dev company. Like do these publishers own the game company?

Wolf, (edited )

Very often they do, but not always. In this particular case they do.

BackgrndNoize,

Fuckin vertical integration bullshit

Plebcouncilman,

The founders sold it, it’s not like they were put a gun to their heads to sell.

Cheems, do games w Pop it in your calendars
@Cheems@lemmy.world avatar

Nooooooooooooooo I was literally just talking about being excited for this game.

DicJacobus, do games w Pop it in your calendars

I never cared for Subnautica I also never cared for PUBG

But what little I know about PUBG, What I’ve seen them do to Subnautica 2, and that lazy AI ridden “Sims killer” Inzoi, Im of the opinion Krafton are just hustlers.

Wahots,

The original Subnautica is worth playing, it’s a fantastic game with an interesting world, intriguing story, and actually fun gameplay and vehicles. The vehicles themselves are extremely fun, too.

Baguette,

Original subnautica is amazing. I’ve played it twice which is a really high bar for me cause I rarely replay story driven games

Below zero isn’t bad either, I enjoyed it but it doesn’t come close to my first playthrough of subnautica

Jakeroxs,

The Ai features in Inzoi are pretty nifty tho, generating any texture for clothing in-game with only a prompt is insanely cool.

DicJacobus,

the creation in the game is advanced, its the gameplay inbetween the character creator and house designer that I find to be hollow

DicJacobus,

I wasn’t dunking on the game, I only said I didnt play it, and otherwise, anything in the present that Krafton is associated with seems like something to avoid

Jakeroxs,

It’s cool! No worries, just want to point out when an actually good use for Gen Ai is put in place :P

chrislowles, do games w Pop it in your calendars

Set your stopwatches for when Tango gets shafted right before releasing their next game.

viking, do games w Pop it in your calendars
@viking@infosec.pub avatar

Never heard of it, probably never will once I forget about this post.

Baguette, do games w Pop it in your calendars

I will wait and see how its release goes, not that I ever pre ordered a game anyways

I don’t have high hopes but I’m going to save my opinions for when it’s released

SaltySalamander,

This isn't a question of whether or not the game is good, it's a question of whether or not you want to support a publisher that will resort to these types of tactics. Guess it depends on your brand of morality.

Baguette,

The dev bonus payout is still unconfirmed and is a rumor until of course either an insider confirms it or it gets confirmed at the end of 2025, when the payout is supposed to happen. Who knows exactly how true it will be, hence why I’m not basing my opinion on it just yet. Could end up being moved to a different date, could end up being true. I just dislike immediately raising pitchforks just because a terrible thing supposedly may happen. I have enough patience to wait and see what the future holds.

Yea the founders getting ousted is a bit of a sour taste. I just have less sympathy for them since they were also the ones who sold the company in the first place.

sommerset, do games w Pop it in your calendars
@sommerset@thelemmy.club avatar

Didn’t even know what it was

CocaineShrimp, do games w Pop it in your calendars

Die a hero, or live long enough to become the villain

ceenote,

This looks less like heroes becoming villains and more like villains (who were always villains) tricking the hero and murdering them. Unknown World’s founders and developers of the first game all got fired by the company that acquired them.

RadicalEagle,

Definitely died as heroes.

athairmor,

The founders are the villains of this piece as much as Krafton. They sold out for a big payday. This was all very predictable.

You’d have to really dense to think that Krafton is going to come along with half a billion dollars and just let things carry on as usual.

TachyonTele,

They didn't sell out. That's a childish view.
They made one and a half games (Subnautica and the dlc turned full release), never made the direct sequel, cut thier losses and cashed thier checks.

If they sold out they'd still be on the dev team, making micro transactions for the corpo.

athairmor,

They literally sold out. They sold the company. And, they sold it to a corporation whose portfolio is littered with microtransactions.

cut their losses

What losses? Were they not profitable?

and cashed their checks

Yeah, that’s the selling out part.

TachyonTele,

No. That's taking the money and run.
If they sold out they'd still be on the dev team, making micro transactions for the corpo.

ceenote,

They tempted the heroes with wealth beyond measure so that by the time they stab them in the back, nobody mourns.

papertowels, do games w The Steam controller was ahead of its time

Typing on this thing was a dream.

Willdrick,

Which version? The daisy wheel or the dual thumb keyboard?

I kinda miss the older circular mode, it was hard to get used to, but it was really quick and precise

papertowels,

I think I remember the dual thumb, but I just remember being amazed at how responsive it was

Yamanashi, do games w Pop it in your calendars

Seems like there is a plot twist to this story no one is mentioning bsky.app/profile/…/3ltmyjaecpc2w

SCmSTR,

Oh. Huh. That seems important. I wonder what they have to say in response.

abigscaryhobo,

It sucks that this is going around too. Because no matter what the “right” choice is the devs are still gonna have to see what should have just been their fun project get thrown around in gaming politic hell

buttnugget,

I’m sure there’s some truth in there, but it is hard to believe it entirely. This is what you get for unnecessarily selling your company.

vane,
floquant,

Ah shit, is this ZA/UM all over again?

Ashtear,

Everyone seems to be more interested in the latest techbro feud so I wanted to highlight what he said about Unknown Worlds staff not being given specifics on what their compensation will be. The statement was quite nebulous on that.

Gods, I hate this culture. Make concrete, public promises to your staff to follow through on your acquisition deal? Nah, can’t have that. Open yourself up to liability by throwing the former execs under the bus, in detail? No problem!

SaharaMaleikuhm, do games w Pop it in your calendars

Ok, no problem.

nul9o9, (edited ) do games w Pop it in your calendars

Pirate all Krafton games.

Edit. Apparently there’s more to the story.

Tattorack, do games w Pop it in your calendars
@Tattorack@lemmy.world avatar

Well… Piracy it is, then.

swordgeek,

Probably not really feasible - it will require constant connection to a back-end server to play or some bullshit like that.

But even if you can, that’s not the answer. The proper action is to deny them entirely. Don’t play the game, don’t play PUBG, don’t do anything that expands their reach, money or not.

They need to suffer with NOBODY playing this game. They need to suffer by people deleting their Battlegrounds accounts. Software piracy is what makes games legendary.

duchess,

Or do the boycott right and don’t play the game at all.

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

I’ll just watch some let’s plays on YouTube

DeathByBigSad, (edited )
@DeathByBigSad@sh.itjust.works avatar

deleted_by_author

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  • Semi_Hemi_Demigod, (edited )
    @Semi_Hemi_Demigod@lemmy.world avatar

    I only got into subnautica because Markiplier was so funny screaming in the videos

    Tattorack,
    @Tattorack@lemmy.world avatar

    Doing the boycott “right” means not paying money. Corpos think each pirated copy is a loss. That’s how they explain it to their investors too:

    “Look at all this money we’re not making because of those damn dirty pirates!”

    duchess,

    That’s not what they think, that’s just how their law lackeys justify horrendous fines. Their market analysts will still see the „talk“ about the game, by people who played, legally or not.

    Bosht, do games w Pop it in your calendars

    Oh fucking god dammit. I was really looking forward to it too.

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