right up until redacted and suddenly it’s reeeaaaal difficult to find a way to end the game, because dying isn’t an option if you didn’t prepare for it XD
I found one of those genies that multiply in someone’s multiplayer room.
I farmed the Valkyrie for wishes until I was broken, but I still could not reliably cast my own wish spell. Turns out, it gets harder to cast the more you level it up. You would need some ridicilous stuff to counter that.
Just FYI, there are a number of controllers out there for people who only have the use of one hand that are relatively cheap. I don’t always have the use of both hands, and I can definitely say that it’s possible to learn to use regular controllers effectively one handed as well. Both the Logitech F710 and the 8Bitdo Pro 2 work really well in my opinion. People have laughed at me, but the 8bitdo Zero 2 surprisingly works really well too, but is much more limited for inputs and thus, more suited to retro games.
I mean, what even is the point of winning a game? Ah yes, now I get to click through half an hour of dialogue and cutscenes, so that I can then not play the game anymore, because I’ve ‘completed’ it. Really, completing a game sounds like a scam invented by Big Game to sell more games. Like, oh yeah, we’ve made our game so fucking boring that players want it to be over with, so they can buy another of our boring ass games and play that to completion instead.
Well, I was hoping my comment would be ridiculous enough to make it clear that it’s in jest, but apparently not. 🫠
I mean, I do strongly prefer a gameplay loop you can (want to) play forever over story-driven games, but I am very much aware that this is a personal preference.
Life is the same. What is the point in “winning life”, just so I can be burried with some medals, and remembered for a few years, before being forgotten, while everything I did is undone.
Worth mentioning that some of these earlier titles were built for IPX networking, which is no longer supported by modern operated systems. I get the impression OP is asking for games with LAN gaming supporting to get recommendations, so I feel it’s important to make sure they or others checking lists like this one understand they may need to go through some hoops to get some of these titles to work with a modern machine.
Yea I’m not sure of OP’s ability and the requirements for games was vague. But IPX isn’t that big of a hurdle, DOSBox has an emulator for it: www.dosbox.com/wiki/connectivity
Bigger issues would be sourcing and playing some of these games on modern systems at all. And some dedicated servers can be a pain.
Holy shit, I had forgotten about SOLDAT. My friends and I used to play that on the library computers in middle school.
IIRC it had a portable version that you could boot from a flash drive. Or at least the installation happened on your local user account, so it didn’t require admin rights from the school IT team.
Also, the old Dungeon Siege games. IIRC, 1 and 2 both had LAN multiplayer, where each person took control of a different character. It was basically the groundwork for the gameplay that Dragon Age Origins built upon.
The Final Fantasy pixel remasters are all old school turn based RPGs that can be played one handed on the steam deck. Certainly not all 50 games but UFO 50 has a bunch of games made for a non-existent console that are all pretty simple and I would bet a lot of them can be played one handed. Both Crypt of the Necrodancer and Cadence of Hyrule are rhythm dungeon delver games that probably work one handed too, technically so would the new game Rift of the Necrodancer but that requires more skill than I have
Oh, and for the RPG fan Disco Elysium is almost certainly up his alley and perfect for one handed play
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