One I haven’t seen mentioned here yet was Metroid Fusion on GBA. My brother and I would play it at night, then have trouble falling asleep, convinced that every sound of the house settling at night was the SA-X coming to get us
We never beat it then, and only years later did I rediscover it and beat it. They definitely nail the feeling of helplessness, but it’s so rewarding as the tides turn towards the end of the game
I only played Days Gone and it was ok, but kind of glitchy and exploitable. It was one of those games where the boss battles have basically nothing to do with the regular gameplay loop which was super frustrating. Got stuck on the mega zombie boss fight and stopped playing.
Glitchy and exploitable how? And I’d say the boss fights fit perfectly in the regular game loop because every time you’d come to something like a boss fight it was really just introducing you to a new regular enemy type.
I remember the first time I fought the breaker, roid rage freak, and I burned through my entire stock of ammo and molotovs. And I never wanted to see one of those things again. But then they were added to the regular enemy spawns. Driving around at night, oh shit it’s a breaker. Cleaning out a nest, fuck it’s a breaker. The game kept the tension of exploring and fighting high by continually adding new challenges and as long as you kept going you’d get new ways to deal with those challenges.
Mad Max was decent, but it chose setting over gameplay with how insanely empty it is, and while car combat is fun, driving without the combat really isn't and there's a huge amount of it to make the big empty desert feel like a big empty desert.
I had played other horror games before it but the first one I became obsessed with was Resident Evil 4. I think I mostly just enjoy survival horror type games for the challenge, because other horror games have never really held much of an interest to me unless they have some kind of survival aspect.
It was a little later than 'childhood' because I didn't really get into gaming until I was in college, but I would have to say Outlast was my foundation when it came to horror games. I had so much fun playing it over and over, and I still revisit to this day, even through I know it like the back of my hand.
Oddly enough, because I hold Outlast in such high regard, it's kinda of difficult for me to play walking sim-esque horror games that I truly enjoy because I have yet to find one that give me the same sense of satisfaction while playing it (the only exception being the first two Amnesia games).
That, or really anything that you were exposed to at an early enough age to influence your tastes or how you contextualized the themes it explored later in your life.
I think I might get started on New Vegas again. Maybe. I’ve got a lot of other shit to keep me occupied, so we’ll see.
It’s been years, so while it won’t be “playing it like new”, I’ve forgotten enough to keep it a little bit fresh.
Just need to sort out my mod list first. All the major bugfixes and shit are there, but I want to add some of the radio mods and maybe updated character models or just textures in general (although I honestly don’t care much about graphics, but still).
Everything else is staying the same.
(For radio, I might actually add some audio drama podcasts and older radio dramas that I feel could still fit in the world of Fallout. Pretty much anything pre-Atomic Era works without needing some suspension of disbelief since the timeline only split around or slightly after WWII.)
Days Gone is much better than Mad Max, which was still a good game. It’s a shame Days Gone launched with so many problems because the final product is so so good. Yeah the story is a just ok and the acting can be hammy and a little uneven. But the gameplay is great and I actually enjoyed the story.
bin.pol.social
Aktywne