I never played horror games when I was a kid, but Dead Space and Amnesia: The Dark Descent were the two games that really solidified what I wanted out of a horror game. Having the ability to defend yourself instead of running is still something that makes or breaks a horror game for me.
Silent Hill was the first video game I really played all the way through on my own (and was also on the first console we ever owned). I had played Mario, Sonic, Donkey Kong, Goldeneye, etc. at my friends’ houses, but that was the game that really started it all! I was already into horror stuff at that point, so it was right up my alley, though. I still think of Pyramid Head on foggy days.
Related, but PT was a fun experience when it first came out. Played it once on my own and then once with a group of friends!
I played Silent hill with my friend, whenever one of us got scared we threw the controller to the other one, there were times that we were playing 10 seconds each.
Same here! Silent hill 2 and 3. We usually played F-zero x or Diddy Kong racing to ease the atmosphere before wrapping up for the night. But it was so sparking creepy to go home at 3 in the night still…
I loved Resident Evil but it was the third one that really got me, with the havoc in the streets and the scare where you realize Nemesis can literally chase you from room-to-room and/or show up literally anywhere at any time.
Mad Max for me. Story and stealth is better in DG, but the driving, vehicle combat and hand-to-hand combat is sooo much better in MM.
The car is basically a second character you upgrade throughout the game.
DG for me was too … Last of us-esque, without the memorable characters. Just an ok cover shooter with lots of stealth plus a vehicle, which was not very fun to drive or care about.
The combat is basically AC/Arkham/Shadow of Mordor, but holy shit do the animations make it satisfying. There's this gritty desperate quality to it I haven't seen anywhere else.
Thief 3’s Cradle level was formative in the way that I have never ever seen a better horror game. Overall I didn’t like the game as much as the previous two. But the Cradle is unsurpassed.
The demo for Alone in the Dark 1 also lives rent free in my head because it was one of the few games we had back then. Plus the graphics were absolutely astonishing. But I never knew how to finish it. I always died pretty quickly to some dog monster. I never played the full game.
Jup. Thief 3 had the best horror. No jumpscares, just a sneaking game where you spent many levels training to listen for footsteps and now heard footsteps where there was nobody. One of the few games that has ever scared me.
First and second Amnesia game had some of the same type of horror too. After that they got less and less scary. Don’t know why.
Shalebridge Cradle is one of the most terrifying fucking levels I’ve ever played.
Like, you know something bad and creepy is coming up before the level. The dialogue hints, the general unease around the building, random things here and there in the game, etc.
Yet it still hits you like a brick to the face. Nothing prepared me for it.
No surprise the lead designer for that level went on to design one of the more creepy parts of BioShock as well.
I started my third playthrough of dragonage inquisition this week. I’m playing a male Inquisitor for the first time so I can romance Dorian. I really really enjoy DA:I, I never played any of the earlier games but even without context the gameplay loop and getting to know the characters is always fun. I do feel like I make the same choices every time I play though. I struggle to have video game characters make choices I wouldn’t personally make.
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Aktywne