Ultima Online. Idk how it is now, as I haven’t played on vanilla servers in like 20yrs, but you basically just got dropped into the game. Luckily, I had a friend who did play who taught me the basics. Otherwise, I woulda just been running around town aimlessly.
Eve Online is kinda like that, too. Originally, I don’t think there was a tutorial (I started in 2005). Over the years, they’ve implemented a tutorial and iterated on it. Or just completely re-did it over and over again. It was bad. Like Ultima Online, Eve is a sandbox MMO, so no tutorial can show you everything possible in the game. But even the basics felt like not enough and just long and drawn out. The system in place today is certainly better, but players are still better off making friends quickly to learn the ins and outs.
Planetside 2 also originally didn’t have a tutorial. I played the original Planetside back in the day, but the games are pretty different from each other. So it was a bit rough in the beginning. I remember coming across the early biolabs and running around the bottom of it for a quite a long time until realizing there were then “satelite bases” which had jumppads to the top of the biolab entries.
Even when a tutorial was introduced, it was pretty crap. Like sure you learned the basics of how to move, and how to shoot, and how to spawn vehicles. But the game is so much more than that. Big parts of Planetside 2 is understanding the map and environment, flow of battles, where each bases’ capture points are, and of course positioning. And that’s all stuff you don’t get in the tutorial because there are so many different bases and the continent are large. Plus, some of that can only be learned by playing the game. Which can be frustrating when a player is dying 50 times in a row while getting a single kill (if they’re lucky), because they don’t yet understand anything I mentioned.
It’s an OK game. I say that, yet I keep getting sucked into it. Quit for like 10yrs, then I came back in 2018. Stopped playing again at the start of 2022, only to come back again at the start of 2023. I have a problem…and her name is Eve!
I’ve also been playing Eve like 10+ years myself and every time I think I’ve won it I haven’t yet.
One of the best aspects of the game is the community around it though, rather than the actual gameplay. In fact, a lot of the gameplay is rather stale these days.
Agreed. I’m in the one of the null blocs, and have been since for last 4-5yrs. I’m not particularly deep into the community, either the alliance or Eve in general, but I just like playing with other people. Are F1 Tidi blobs fun? No, but I’m still playing with people. Logi wing can be fun, trying to get everything organized, and then keeping cap chains organized and going while get melted. I was doing FW earlier the in year, which is ofc much smaller scale, so I got to chit chat and know the regular gang that I ran in. Which was nice.
Compare that to FFXIV, where I really don’t have to talk or work with anyone, other than in instances. A single player experience in a world filled with others doing their own single player experience. Yeah there’s community, but it never feel like it resolves around the game; it’s all just extraneous stuff like nightclubs and stuff.
Gameplay wise in Eve, I feel like I’ve done everything I’ve really wanted to do in the game. After this many years of playing, the mystique and curiosity is gone. But the players do still make it interesting from time to time. Thank god for that.
A game came out recently (called Palia) that essentially forces you to make “pals” to achieve certain things and even be able to gather certain resources. My other half has been playing it and was complaining about the “forced” interaction in the game and I told her similar things to what you’re saying about Eve, that interacting with others to achieve goals will actually become the best part of the game in the long term.
Literally just beat this. I didn’t feel like my build was particularly good but… Burst assault rifle ransetsu-ar Pile bunker ashmead Missile launcher p05mlt-10 Dual missile p31duo-02
Head melander c3 Core nachtreiher 40e Arms melander c3 Reverse joint legs nachtreiher 42e
The nosalises were added to the game because shooter games need generic enemies to shoot. They don’t exist in the books, so the actual plot doesn’t mention them.
Also, blowing up the dark ones is canonically a bad idea. It’s a representation of humanity’s tendency to react with irrational fear and violence against things we don’t understand. If it seems foolish to you, congrats, you understand the point of the story.
Check out something like smart dns proxy, it works for all the uk tv channels with streaming services. It’s much more reliable than VPNs for that particular use case.
Still playing Dysmantle, which I originally started intending it to be my background game that I’d turn on when I had only a short window to play or got bored or frustrated with my “main” game.
~40 hours later I think I’m nearing the end and dreading it because I don’t want to not have Dysmantle in my life. Ever since a played Subnautica a few years back, I’ve been looking for another game that scratches the same survival/crafting itch but with the critical components of an overall objective and calculated progression. Dysmantle is different in almost every way but it does hit those check boxes perfectly.
The gameplay loop is repetitive, but amusing enough on its own to be fun until your next upgrade, which are granted to you at just the right pace and open up new abilities to better dismantle your surroundings.
I think it’s flaws will probably hit harder for some people, but for me it strikes exactly the right chord. Luckily I still have the DLCs, and they have a spiritual sequel coming out next year that looks even more promising.
Classic it may not be, but every few years I fire up a copy of Oni, turn up my playlist of mid 90s mega-hits, and lay some smackdown on some terrorists.
Basically it’s the spatial exploration of a first person shooter with the fighting dynamics of something like Virtua Fighter.
You really should get Saturn emulation running, because as far as fighting games went, the sheer variety of games on the Saturn were STUNNING.
Battle Arena Toshinden Remix
Dead or Alive
Fighters Megamix
King of Fighters ('95 and '97)
Last Bronx
Marvel Super Heroes
Night Warriors: Darkstalkers Revenge
Samurai Showdown IV
A bunch of Street Fighter games
Toshinden S
Toshinden Ultimate Revenge Attack
Virtua Fighter
Virtua Fighter Remix
Virtua Fighter 2
Virtua Fighter Kids
Virtual On
Fighters Megamix is a classic. I love the weird old games with big rosters and a cheerful vibe. I don’t think any other game lets you pit a Daytona car against a giant mascot sculpture.
Zero Divide
Street Fighter Alpha 3
Bloody Roar 2
Rival Schools
Soul Edge/Soul Blade
Tekken 3
Guilty Gear XX (^Core+R is the most recent one, there are like 6 different versions)
Ehrgeiz (this one have several minigames and an action RPG mode that involves a lot of dungeon crawling)
Probably The Last Blade 2 for Neo Geo and Tekken 3 for the PSX. The former I actually ended up playing it on an emulator but it’s still worth mentioning because it’s such a great gem of a game. Here are some of the super moves just to give you a taste but there’s also match footage of top players on Youtube if you want. And you can also play it on Fightcade for free.
Tekken 3 needs no introduction, I think. Considered by many to be one of if not the best entry in the series.
bin.pol.social
Aktywne