@claycle@lemm.ee avatar

claycle

@claycle@lemm.ee

I am an independent director and producer who likes to ride his motorcycle in dusty places.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

claycle,
@claycle@lemm.ee avatar

Hear the AI generated narrator, tune that out immediately. Rubbish.

Starfield group fixing Bethesda's bugs say their job is tough as mods feel an afterthought (www.eurogamer.net)

“What’s more frustrating for those working on SCP, and the wider Starfield modding community, is how difficult it is to work with Starfield’s code without official modding tools and support. This isn’t helped by the delayed mod tools from Bethesda, which the company says are coming at some point next year.”

claycle,
@claycle@lemm.ee avatar

I waited until CP 2.0 to play it. I can wait for SF 2.0 to play it. I am not a unicorn in this regard.

claycle,
@claycle@lemm.ee avatar

Yup.

One of the best FPS games I ever played. Marathon I and II. This was on a Mac in the early nineties, I guess.

claycle,
@claycle@lemm.ee avatar

I really dug the music in CP2077 (and, especially, Phantom Liberty). The use of leitmotifs lifted the score. More so than in a similar game (GTA5), I really enjoyed the radio stations, too.

I also fondly recall the soundtrack of RDR2.

Does all the great music in Fallout4 count?

claycle,
@claycle@lemm.ee avatar

Same, my friend and I gave up on Baldur’s Gate and will let the developer “finish” tweaking it. I like what Larian tries to do in its games, but I really, really despise the need to mash the quick save button after anything representing even minor progress because you might stumble into TPK combat while exploring. This happened to us in Divinity and when we got a whiff of the same in BG3, we wrinkled our noses and left the game.

I subsequently went on to play CP2077 v2.0 and really enjoyed myself, which I just “finished” yesterday with a satisfactory, bitter-sweet ending.

claycle,
@claycle@lemm.ee avatar

Just finished CP myself yesterday, with a 9 hour push through the “final day”. I had previously in my run rejected the (possible) helpful offer at the end of Phantom Liberty to find my own solution to my problem and, after spending far too much time debating over a single dialog choice, I settled on one that lead to a satisfactory, if bitter-sweet, conclusion.

The sense of finality was quite profound and pleasing. I have no wish to play my V anymore, as I think their story is done. While this means I may never revisit NC again (which makes me a little sad), I can live with that. I guess I can look forward to CP: Boston in 10 years :-).

claycle,
@claycle@lemm.ee avatar

And here I am deliberately working my way though Origins->Odyssey->Valhalla so that I can completely ignore Starfield for a while until the hype train settles down and some bugs are fixed :-). I keep my eye on NMS (I was a Day 1ish player) but I feel it is soooo wide and soooo shallow it would just bore me to tears now.

Really enjoying Valhalla…

Star Wars: Dark Forces Remastered – Official Announcement Trailer (youtu.be) angielski

Get your first look at the remaster of the classic 1995 Star Wars first-person shooter Dark Forces, which is being developed by Nightdive Studios, the same team responsible for the recent remasters of Quake 2 and System Shock. Star Wars: Dark Forces Remastered is in development for all major platforms (PC, Xbox, PlayStation, and...

claycle, (edited )
@claycle@lemm.ee avatar

Although I delight when I hear Keith David in Mass Effect or any game, I can reach farther back in time memory: Keith David will always be this wonderful man to me:

www.youtube.com/watch?v=dN8Z7y_QcwE (slightly spoilers)

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