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Disco Elysium is a good one but I know I don’t have the time right now.
Maybe I get me another Metroidvania.
I have Blasphemous (which I think was already on sale), Bloodstained RotN or Sundered EE on my wishlist, but again I would probably just make the pile of shame grow.
Haiku, the Robot is a very fun metroidvania that you can blast through in under 10 hours if you want something in that genre, but also something short and sweet that wont consume two weeks of your life.
I’ve played a few hours of Ender Lilies. It’s a metroidvania where you play a young priestess who is protected by spirits that you equip to attack for you. It’s pretty, has solid music, and the combat so far has been pretty fun and well-balanced for me. Grow the shame pile…
I’ve been thinking this one over for a couple days now and it just occurred to me, but independent character driven mechanics wrapped in a silly story. Spyro, Crash, Sly, Ty the Tasmanian Tiger, Okami - the games they inspired are good and interesting and have many unique elements but I feel like it’s been a long time since I’ve come across one of these kinds of games which really push a boundary and focus in on each aspect of that character.
Also, I want Goofy’s Skateboarding again. Give it to me.
I wanted to counter this but I can’t. Most of the mascot platformer-esque games now are imitating some other, older mascot platformer. A Hat In Time just doesn’t have any real gimmicks. IDK if Pumpkin Jack does (I really need to try it at some point). Maybe Froggun but I imagine it has even less of a story and it’s more of a puzzle game?
Open-ended, sandbox sports games. SSX, Skate 3, Steep, are a few off the top of my head. I remember the Steep devs made a BMX game that was similar a few years ago. I tried it but I just didn’t find it nearly as fun as Steep was. They don’t have to be extreme sports either, I think more traditional sports would be fun too. I like it when they’re unrealistic and over-the-top too. I love playing Skate 3 and just listening to music and doing inhuman tricks. I’ve never played it but I’ve heard the NBA Jam series is like this.
edit: Wreckfest is also sort of in that realm. I’d love to play more racing games that aren’t constantly trying to be simulators. Trackmania is the only one I can think of that’s entirely divorced from being a simulator.
I didn’t even find the Steep game entertaining mate, maybe it is because I never played SSX to begin with, but hell the latter still calls my attention!
Checkout Distance on Steam. It’s definitely up there in terms of unique racing games.
Split/Second was also a really interesting take on racing, I wish they had released DLCs or something to add more maps, the way that game worked with the crazy visuals to open up new shortcuts and modify the track midrace was an awesome idea
Yeah what Valve is doing is great. Hopefully they will become more mainstream in the future and become more known with the super casual crowd. Nintendo definitely needs more proper competition in the handheld market.
Also FYI it’s Phillips with double L, Philips with one L is the Dutch electronics company.
I mean… Phillips heads are hood for what they’re actually designed for, which is, uh, to strip really easily so they don’t get over-tightened. Which is irrelevant if your manufacturing is precise enough.
Hmm… While it’s nothing like Outer Wilds and infamous for probably being the most obtuse video game ever created, I wonder if you’d like La Mulana? Metroidvania about being an archeologist where you sort of need to actually peice together the culture and history of the civilization you’re studying to move forward sometimes. It’s style of storytelling is closer to FromSoft (hence the obtuseness) but still.
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