I just finished the 2nd boss. This game feel funny to me. I played Soul Like with parrying consecutively (Sekiro , Wo Long, Jedi Survivor), so my instinct is to parry, but not seeing stagger bar and hearing people calling it Blood Bourne cause me to try to dodge primarily instead. Hey, it got me this far.
I will try playing it with parrying and see if it make my life easier. Those damn charging enemy with their multi hit drill require parrying on every tick. I’m not gonna Daigo that shit lol.
I think this game need Hanbei to teach the player basic. Those punching bags are so useless.
It's a scifi roguelike where you lead a team of prospectors to try to recover valuables from across space to make enough money to retire.
Kind of in an odd spot source-wise, as the recent source code technically isn't open/available (last open releases were 10+ years ago), so it may no longer really fit, but seemed worth mentioning nevertheless.
Isn’t Skyrim one of those games where you can mess around for a bit and eventually come back and proceed like nothing ever happened?
In Fallout 4 you can use the Nuka World DLC to push the Minutemen to whatever settlement you left Preston in or the Castle but I think there’s always the option for redemption because they are the fail safe faction. I figured Skyrim would have something similar.
I stole a book for a quest with a shitton of witnesses, ran away, got out of town because of the guards having patching issues, stopped at my home and dumped my mostly-stolen inventory and returned and turned myself into the guards paying 40 gold to redeem myself for stealing a priceless book. Skyrim is a masterpiece of realism I tell you!
As someone who was hyped for Cyberpunk but backed out due to all the negative press, I'm cautiously optimistic about Phantom Liberty. I was a little concerned back when they announced the game would only have one major expansion, but the free update revamping the game has eased a lot of those concerns. Looking forward to finally picking up Cyberpunk once the update and expansion are out.
I played on my launch ps4 system. Had to reformat the drive to resolve some hard locks when loading. But goddamn when I finally got into it, I found the game so enjoyable. The quests, and stories hidden in some the corners were great and detailed. My only true complaint was a bit of a shallow open world experience (wanted mini games, better cop interactions etc.) Once I cranked up the difficulty and really loved the combat. Even doing leveling loops just fragging or slicing apart groups was satisfying. I cannot wait to load it up on pc with PL and see how far it’s come.
Hold the parry button rather than clicking it quickly. When you first hold the parry button is when the window starts, and it lasts a few frames while held. This works for perfect guard as well.
You’ll still need to time it properly, but holding it longer should have a noticeable improvement in the consistency of your parries.
I've been replaying a new character lately in preparation for Phantom Liberty. I'm fucking hyped as hell to learn about Idris Elba's character after that new trailer that they released a few days ago.
I'm ready for PL. I just finished re-watching Edgerunners last night in one go. It was just as good this time around as it was when I first saw it a year ago.
Although both games launched to controversy, there is no real comparison between Starfield and Cyberpunk. Cyberpunk is flat out better.
@Stillhart I was still waiting. One of the reasons is that I wanted to build a new computer (which happened last week) and waiting until the game got fixed a lot. Both happened. Now I am waiting for the launch of Phantom Liberty in a few days, as the base game will be dropped in price again. That's when I go into the game for the first time. And it will be the best version of the game so far.
I went right from finishing Cyberpunk to Starfield and boy did it make Starfield look bad. Like, not just visually (how can a two year old game look THAT much better than Starfield??) but I mean things like the combat and the role playing are just miles better in CP2077.
Creation Engine. Bethesda is tied to the engine in order to make modding easier when creation kit is out. Although creation is terrible for vanilla content, its easily one of the best engines for modders to mess around in. Its also one of the reasons why Bethesda games dont have heavy DRM. As modders will eventually use 3rd party executables for some mods (script extenders) for each of their titles.
It’s a single player, top-down, 2D space combat and trading game. If you ever played Escape Velocity back in the mid 90s(?), it’s essentially a clone of that setting and gameplay.
bin.pol.social
Aktywne