Also, as it was pointed out, Steam does not control pricing, that would be entirely in the hand of the publisher or developer, not to mention it is against TOS (and also illegal in some markets)
Then tried adding to cart from my wishlist. It added both games, but on my wishlist it only shows the one game. That’s just really buggy, and fortunately only unintentionally deceptive instead of intentionally.
I remember seeing ads on my phone saying “if you bought a game on steam, you could be entitled to financial compensation” since like a year and a half ago. I didn’t look any further cause I didn’t wanna see a thousand ads for legal mumbo jumbo, but I just thought there were a few isolated incidents of ripoff pricing or phony game sales
Dead Space 1, the original. I recently realized I own it on the EA account I forgot having made and figured I’d take a look. I’m partway through chapter 3 now. The game really shows its age graphically, the ragdoll physics on the many corpses lying around keeps glitching out, and if the game is actually trying to be horrifying I feel a touch more subtlety would have been called for. It often feels more like a haunted house than something that’s supposed to seem like a real place.
That being said, the combat is satisfyingly visceral (the gimmick of focusing on cutting off limbs was a very good idea), and tech limitations aside both the art direction and sound design are very solid. The times the game actually manages to be unnerving is almost always due to the tension of hearing the monsters in the walls but not being able to pinpoint its location.
Overall, I’m not exactly in love with it but I’ll probably play it all the way through.
There is a fix you can apply to fix the glitching ragdolls. If I recall correctly if you don't fix it there will eventually be a physics related puzzle that won't work right because the physics won't be responding correctly and you'll get stuck, but my memory could be wrong.
It's pretty easy to fix and will increase your immersion
Absolutely. Most of the fun end-game game loops don’t even show up until half way through sunbreak. Near the end of sunbreak is when you get the fun armor skills, outlandish weapons, and hard difficulties and end-game monsters that really make monster hunter a joy to experience.
In LOZ: Breath of the Wild, I didn’t think to check if you could use the Sheikah Slate on Eventide Isle (where they take away all your items and clothes). I’m proud to say I beat that challenge with ZERO tools!
In totk I wanted to explore as early as possible so I didn’t know the glider was still in the game until I got to a tower without it. I just figured with all the new travel options they figured it wasn’t needed anymore
Honestly, by now I’ve come to hate games where you can’t figure out how to play them from the game itself. It seems like nowadays you can’t play without a whole community figuring out what’s currently the meta way to play.
Xenoblade Chronicles 2. I was almost done with the game before I realized you leveled up in camps and inns. Game went from really hard to pushover easy in 5 minutes.
I beat the original dark souls without realizing there were different weight thresholds for rolling. I fat rolled the entire game. Also didn’t realize boosting vigor was important for hp. I did 99% strength/stamina and only as much dex as required to weild my weapons.
I started playing Pokémon Red before I even knew how to read. I had no idea how to save and just assumed I would find a save point eventually like a bunch of other games. I have no idea how many times I dejectedly had to turn off the GameBoy halfway through Mt. Moon. I was convinced the save spot had to be on the other side.
Vintage Story. It is a survival game built by former Minecraft modders. It has pretty detailed metal crafting. You have to forge your items and then shape them on an anvil
On one hand I love vintage story’s focus on realism, on the other hand crafting and smelting stuff takes forever I sometimes wish it were as simple as minecraft. It’s cool the first few times but if I have to make another pot or heat up my metals and wack them a million times I’m going insane.
I agree, if it was that alone it would be fantastic imo but the hostile fauna AND the Lovecraft demons that spawn make it so frustrating sometimes. Being unable to find tin and dieing to wolves an hour away from base (with no stock way of finding your body) is what made me stop my last run and I haven’t picked it up in about a year.
At the end of the day, Cyberpunk 2077: Phantom Liberty DLC probably won’t change your mind if you just disliked the base game
so, no. but if you were okay with how it was before you’ll probably like it more now. it’s still not the game they marketed but it’s unlikely it ever would be.
I have been playing Stardew Valley, which admittedly took me many years and many attempts to get into. I am now on year 3, birthdays and events no longer stress me out, but at the same time I keep discovering new things and most importantly I am still enjoying myself a lot. I think I finally understand the acclaim.
bin.pol.social
Aktywne