I spent a fair bit of the past weekend spinning it up and loading my library. Still have some cleanup to do, a fair bit of learning I think, and dipping into the community for some questions. At this point, I’m not sure it holds a ton of value for me personally, but it looks great and has been a lot of fun. Definitely looking forward to what the future brings.
Kingdom Come Deliverance is the most notable example of this. The monastery mission is absolutely brutal both by how difficult it’s intended to be, and by how broke it is, on a technical level.
It’s definitely interesting, but it’s so difficult.
If they force you to buy the items they are, by definition, necessary (in context of the game that is).
But are there actually games that do this? Mostly they give you the tokens needed for free to goad you into playing the game ‘for free’ and extort you later on as the game gets increasingly unplayable without buying the stuff.
„I wonder why I havent played Elite in a while“, then proceed to find myself in the outer rim of the galaxy in enemy powerplay territory with a sidewinder
I mean, catch a taxi? How’d you manage to fuck up Rule 1 so hard you ended up in a sidewinder with no way to import cash in enemy powerplay (which btw got redone and probably doesn’t apply anymore)
bin.pol.social
Aktywne