Dwukropek nie jest problemem; szmer.info/post/1153938 ale faktycznie jest nim “łamiący enter”. Zobaczymy na nowej wersji, w razie czego trzeba będzie zgłosić do poprawki.
Dla niektórych określonych obrazków tak się zdarza. Zaraz będziemy na nowej wersji Lemmiego, zobaczymy, czy problem się utrzyma, czy jest już rozwiązany.
Ummm, since we are being critical, I’m going to say that low effort bug reports get sent to the recycle bin on my dev team. Also, what’s up with the tone of your post? You sound like you hated Cyberpunk 2077 in general and so you felt the need to scream it from the rooftops.
I’ve played Phantom Liberty now for a couple days and I’ve never seen anything you’re reporting, so you’ll need to give more detail, like are you playing this on PC or Console, and which console? What are your settings? Also lose the bad attitude man, we are all here to have fun.
At least the “character getting ejected” bug can have a direct connection with framerate issues and the corresponding settings. Most of the other stuff you’ve mentioned can be impacted by localisation, subtitle and accessibility settings.
I was told at some point to pirate disco elysium because the original devs got removed from making royalties on any sales prior to the release of the game. Does anyone know if this is a credible statement?
Yea, basically what happened was some crooked businessman took over their company by some very fucked up methods, ousted the people who made the game and stole their IP. This is the most justified case of piracy is good.
Bear in mind, BG3 is more much like your typical cRPG while Disco Elysium is more akin to Planescape: Torment but without combat.
Both are extremely well-written, and I would say Disco Elysium is arguably one of the best written games period, but don’t go into DE expecting a whole lot of combat - it’s much more like a visual novel than a cRPG.
De sounds awesome I would love another well written game like rdr2 to sink my teeth into and get tons of hours out of and this sounds like that sorta game
I’m doing an evil playthrough now and finding various things I missed from the first playthrough. But oof, I feel really awful about the horrible things the game lets you do. 😅
You know you could also make a post about how much you like it, right? The world would not end. A post being on the gaming board doesn't mean it's the objective truth, it's a forum. Both of your posts could be up at the same time, even!
Also it's hilarious to go "at least it's not buggy like the game this expansion is literally for"
I cant remember last AAA game I played that required me to reload the game to get rid of bugs or getting stuck in my own vehicle,I don’t think it’s acceptable.
You realize that the 2.0 update that introduced all those new bugs is unrelated to the DLC right? Everyone got that update and those bugs regardless of whether they paid for the DLC.
I tried Star Ocean The Divine Force, up until the port town when they introduced a very anime character (after getting the healer), that I stopped.
The story didn’t grab me, and while I like how fast the combat and how agile the DUMA are, ultimately the combat feels very simplistic, even with the skill upgrades. It’s really a middling game
The only other Star Ocean game that I’ve played is Last Hope International, and I really dislike that game, because of Lymle.
tri-Ace has been insolvent, and it’s sad to see them struggling both financially, and in making good Star Ocean games. Maybe they should have gone back to 2D style to reduce budget, and to rely less on the exaggerated anime character animation style
It’s funny to see this because I have found it to be the complete opposite.
First, the amount is surprisingly copious for a DLC. The new area they added is deceptively large because it has so much verticality. The main story missions for Phantom Liberty are also much longer than normal missions. The “like 5” you quoted is ridiculous because not only is it WRONG, it discounts the size of the missions.
They also added a ton of side missions and gigs, as well as two completely new side activities in car missions and supply drops. It’s a lot of content and just saying “they only added x number of missions” is reductive and frankly deceptive.
And maybe more important than the amount of content they added, the quality of the content is off the charts. The art style and creativity in the new areas is fantastic. It doesn’t feel like just more Night City, it really feels like a different area. It’s visually distinct from the original game; you know you’re in the new area without being told.
And the missions… the main story missions are completely different than anything in the original game. Fighting through the wreckage of a downed airplane to rescue the president and then getting thrown into a spy story complete with James Bond style banter over a roulette table! Idris Elba is amazing. Even the side missions are interesting with different ways to resolve them.
If you liked CP2077, I don’t see how you could possibly not like this DLC. They added more of everything that was good about the original game and did it at a higher level than the original game.
When I think of some of the other DLC’s I’ve paid for that are basically just a few extra missions and maybe a new companion or something, it makes this seem even better.
Now just so I don’t sound like a complete fan boy, I will say they added in a bunch of new bugs making the game less stable than it was in 1.63, which is really frustrating. But everyone gets those regardless if you paid for the DLC or not. So as much as it sucks that they added those bugs, it has nothing to do with whether you think the DLC is a good value or not.
@Stillhart@sederx personally, I was really missing the "crime" aspect of the game, so the fact that there's the ability to steal cars is a big plus for me. Can't believe it took them this long to implement something that fun into the game.
Idk I found the story to be pretty silly and again the bad acting didn’t let me get into it. All those story missions are extremely linear.
I’m not impressed. As I said in another comment I like the base game and this is similar im not sure where you see all this in value in so little.
The car theft is not fun it’s all scripted,the drops became boring after the second one. Like really that stuff satisfies you? A loot box with some average enemy around? Idk man this is nothing for me.
Maybe if they didn’t get Idris Elba they could have sold this for 14.99? I could take him or leave him tbh,I don’t think celebrities have ever helped this game and I thought they learned their lesson.
Honestly, I think Idris Elba blows Keanu Reeves out of the water. Clearly we’re on very different wavelengths if you think the acting in this is worse than the base game.
Oh man every so often I boot it up with fresh mods! I love that game so much.
I remember when it launched, I never heard of it, didn’t see any promotional material and just bought it out of curiosity. Was an incredible surprise and put so much hours into it
I was a huge fan of oblivion and I remember staying up into the early hours at uni waiting for the crack to be released. I put 16 hours in on the first day and never really looked back.
Currently wrestling with whether or not I can justify spending £800 on my pc to play starfield…
Eh, Ive got a 1080 ti and starfield runs terribly. I’m averaging 24 to 30 fps regardless if it’s high or low settings. So maybe wait. Not sure what you’re thinking to buy but starfield has pretty poor optimisation and if it’s a minor bump I’m not sure you’ll see much gain.
My graphics card isn’t horrible actually to be fair. I’ve got an RTX 2070 but it’s on a 10 year old AM3 motherboard with DDR3 in it so it’s time to replace cpu/mobo/ram.
At the moment it’s not playable for me, I forced myself to play the first few hours but speech visual lags behind the audio and I’m stuck waiting for 10seconds with every sentence. I know loading screens aren’t great for anyone but a solid minute for each screen wasn’t doable either.
Rimworld, in a fucked up way, has become my comfort game, so it’s taken up a good chunk of my playtime recently.
Got a nice little colony going, nestled in some mountains. Working on clearing out our “home” area, and then I want to start coring out the others to keep this look of a quiet, sleepy village nestled among the rocks until you step into our killbox and realize we’re actually a highly militarized group of escaped slaves with Spacer-grade gear, a GlitterNet set-up running our defenses, and no plans of going back.
At least, that’s the plan. Now that I have the first wing of a permanent hospital down, I’m planning on getting the colony gym up and running, hopefully not have a meltdown happen when Partridge realizes his husband, Dog, is now psychically bonded with, and boning, the new Highmate, Sarai, and hopefully remember to actually finish building the prisons hospital wing and the bones for the Ripper and Hema wings so we’re prepared for when we need subcores and blood.
I might put the organ harvesting wing near the beach. Let the bastards have one last look at the ocean before a sawbones rips their liver out.
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