I remember going to EA games on a field trip for school and even back then the corporate feeling was strong. I remember this panel about developer freedom and not a single student was interested. Granted, nobody from my school was on track to do any kind of game development
Ambrosia probably provided me the most hours of gaming entertainment over the 90s. They published Mac software and, if I remember correctly, most of their games were shareware and the non-paid versions were pretty well featured.
I wonder how many hundreds of hours I played Escape Velocity and Escape Velocity Override. Those were some absolutely amazing games and they supported plugins (mods) and had a thriving mod community.
For the 90s mac users, you’ll probably recognize a lot of their games (listed on the Wikipedia page). Here are some from the 90s that stand out to me:
Aspyr! I was a Mac user in an era that was 95% Windows, and Aspyr brought quality games over to our side of the pond. I remember they ported Alpha Centauri in particular, but there were lots of other ones too.
Also Bungie back in that era—they were Mac-exclusive and putting out the amazing Marathon series. I was heartbroken when I saw the trailer for the new “Marathon” game that looks nothing like the originals.
Hard to pick but early to mid 90s era Maxis, Bullfrog, Bungie (Pathways/Marathon/Myth era), Blizzard, and SEGA all come to mind. All either gone or changed.
They made the Shining Force and Golden Sun games, both of which I loved, but these days they have been relegated to making the Mario Golf and Tennis games. Which are still pretty good quality, but I miss them making rpgs.
What I would still give for a true Golden Sun 3. Ah man, that ship seems to have long since sailed. I’d be happy with an anniversary remaster or whatever at least. Imagine them with full voice acting!
bin.pol.social
Aktywne