I played a bit of Bootstrap Island tonight, it’s fun! It’s a vr roguelike island survival game, monsters come out at night and it’s pretty fuckin scary
I was a bit misleading though, because I also play a lot of the 2.5-year-old AoE4, and a tiny amount of AoM and AoE3 (and expect the amount of AoM to go way up later this year when Retold comes out).
It’s crazy how well that game holds up even today. Also quite hilarious how completely different my playing style is today than when I was 12. I had no clue about how to counter specific units, build order or even luring the boars. I’d absolutely wipe floor with my past self even with the medicore skills I have at it now.
Yeah it’s pretty incredible. I don’t know if I ever played without at least resource cheats as a kid.
I do remember knowing the triangle infantry beats cavalry beats archers, but also thinking “more expensive units must be better”. So I would build m@a-line to counter scouts or knights, rather than spear-line. I probably never built more than 20 vills, either.
You are in a weird cabin in the middle of the woods playing a card game with your fate on the line. Some of your cards are talking to you and comment on how you play.
Then things get weird.
For those that like Inscryption, honorable mention for Hand of Fate 1 & 2
I’m not any good at deck building games, but my girlfriend is pretty close to platinuming it on PS4 and I have to say, that game just gets weirder and weirder.
I ran across a metroidvania called Feudal Alloy set in a medieval world where you and all the enemies are low-tech robots with fish bowls as heads. There’s an interesting mechanic where swinging your sword generates heat and if you’re overheated you can’t attack temporarily. You can upgrade different parts of your body to fit the situation or your play style (more armor/damage/health, slower overheat, faster cooldown, etc), and the art is nice.
Felt like a lucky find for me because I just found out about it last week from an old vid on one of the yt gaming channels I follow (Let’s Game It Out if anyone likes watching a dude try to break games by essentially QA testing the hell out of them), and when I checked the steam sale this week it came up for under 2 bucks.
Controls felt a little janky to me, but I loved the game. I would recommend it to anyone wanting a shorter Metroidvania experience, especially if the art style is appealing to you.
The Talos Principle 2. After spending nearly all day on it yesterday, I am hooked. It really does it justice to the first one, I just wish they would release a VR version as the original in VR made the game much more intimate for me—I never played the pancake version.
OMORI is incredible. The gameplay is okay (typical JRPG stuff), the music is okay (I’ve heard better in other games), but the storytelling is some of the best in all of video games, up there with Silent Hill 2 and 3.
The Binding of Isaac is an incredibly addicting game. It’s basically rougelike 2D Zelda dungeons, and upgrades stack on top of each other. It’s the game that I have the most hours in on Steam (specifically the much better-programmed remake, Rebirth). The DLC is great as well, adding a ton of content. Its replayability is damn near unmatched.
Super Meat Boy is just a really fun, fast paced 2D platformer, that is challenging, but fair. The controls are some of the best of any 2D platformer out there, beating out both Super Mario World and Yoshi’s Island IMO.
The Talos Principle 2. It’s a cerebral, first person puzzle game by the makers of Serious Sam. The first one was amazing! One of my favorite games. The reviews make it sound like this one is at least just as good. It’s not even that old and already 40% off.
I’ve been playing a lot of Broken Reality to get my fix of “retro-style internet simulator” after finishing Hypnospace Outlaw. I’m also getting back into Cassette Beasts, especially after a cool new mod (Living Wirral) released for it.
Nothing for me this go round. Had to take a 30 day unpaid medical leave from work due to some health issues, and my leave started a week before the steam sale. 😂 I have bad timing, but there’s always summer sale 🤷.
I was starting to get nostalgic for an old game called Riddle of the Sphinx, found out there’s a remaster of it on Steam…that is apparently put out by one of those shady fucking churches, so nope.
I’ve been playing the hell out of Satisfactory lately, I’ve had the game beat for awhile but I’m buying all the trophies. I want to FULL CLEAR the game in early access before the 1.0 release and I’m building up coupons for the Golden Nut.
The Steam version makes 90% of the learning curve (learning the UI) disappear because it is so, so much better than the legacy version lol
The game itself is really rather straightforward and easy to figure out. It was always the presentation and layout of the UI and hotkeys that made it a challenge to actually start playing since you could know what you needed to do, but not know how to reach the command for it.
This might be the most hyperbole I’ve seen in a while. I don’t think I’ve even seen anyone complain about the ux before, it was so inconsequential to my playthrough that I can barely remember it.
bin.pol.social
Aktywne