Play different games. Walkabout golf is a fantastic multiplayer game. I consider it the killer app. My family plays it regularly.
I wish they’d focus more on releasing VR board games. My family and friends are scattered around the world and VR is fantastic for playing board games with them if only they’d release them.
If the only thing you like playing is FPS games then I guess VR isn’t for you though.
This is the answer IMO. I suffer from terrible motion sickness from all of the normal stuff like riding in the back of a car and when I go out fishing on the ocean, like very quickly and very intense, but I have zero issues playing hours of VR elite dangerous…thank god
I have no clue. VR has its uses, but it absolutely has no place in my daily life like the zuck wants to believe.
There would be more sympathy for Meta of they actually produced something innovative, but they aren’t. The screens and the lenses might be getting better and the device might be getting a few ounces lighter, but that is about it. Maybe augmented reality is getting a bit better? Whatever they are doing, it can’t justify the billions they have spent on it.
This was already a thing back in the ‘90s. Several games had actors in them, it was a sign of the times because it hadn’t been done before. After the exuberance wore off we got more professional voice actors to do parts. Guess it’s back in style again.
There have been a lot of borderline stunt castings over the years. Patrick Stewart was in like 30 seconds of TES4 and Sean Bean was in about 10 minutes of it. Hell, Bruce Campbell was in all of Tachyon: The Fringe (which is like the fifth best space dogfighting game ever).
But they were largely wasted. Kristen Bell… she is spectacular within a narrow range and “generic girl in the chair” is not it. And then there was the (alleged?) contract dispute that led to her being a baddy that gets killed off real fast. And that was largely the case. It was “get a b/c-tier actor/actress and find out that voice acting is very different than camera acting”
In more recent years we started to see a big emphasis on VAs doing the motion cap as well and Christopher “Teal’c” Judge made Kratos “I moved to a non-extradition treaty pantheon” of Sparta into a woobie. And people very much underrate how good of a job Camilla Luddington and a few other performers have done over the years.
But… we still have shit like Rosario Dawson in Dying Light 2 where “okay… she was there?”.
For its many many many many many flaws and problematic aspects, I think CDPR did an amazing job with their “stunt casting” for Cyberpunk. Because Keanu knocked it out of the park (when he wasn’t just talking about his magnificent cock) and everything I have seen of Idris Elba’s performance is similarly good.
And it kind of does mark a paradigm shift. Because it is no longer getting David Hyde Pierce to do a cameo as a camp gay counselor or a snooty over the top version of Niles. It is more like getting Ted Danson because you need a character who can simultaneously be a sleazy asshole and also the kind of person you just want to open up to and tell all your problems. It isn’t the kind of performance that you get for a single episode of sweeps week or to make people tune in even after your lead actor fucked off. It is the kind of performance you build a show/movie around.
The problem is that he really IS wooden and obnoxious for basically the entire first two acts or so. It isn’t until you have that conversation outside the motel (?) that he is allowed any range.
And… that is also around the time the game falls off massively in terms of quality. It isn’t quite Obsidian levels of “We ran out of money” but it definitely shows what they spent time on and what they just had to get working to release.
Which sucks because that is actually when they delve into the character of Johnny (particularly WHY he hates Arasaka so much) and you start having actual conversations with him… unless it is a side mission where they all default to antagonistic first hour mode.
I mostly agree with this. I really enjoyed the more insightful, introspective Johnny and there wasn’t enough of it. With that being said, I’m a few hours into Phantom Liberty and it seems that we get a lot more of the meaningful conversations with Johnny.
Sean Bean also voices most of Civ 6 and it's glorious. Say what you will about it from a mechanical perspective but I can't find fault with his voice lines. He gets to read some of the greatest quotations from history and for the most part he nails it.
Might just be me enjoying Nimoy in most everything, or maybe ta just that Civ 4 is still the best of the series, but I really liked his lines in that one.
Lots of memorable ones but “the bureaucracy is expanding to meet the needs of the expanding bureaucracy” always sticks out as one of my favorites.
TESIV Oblivion is 2006, Tachyon The Fringe is 2000… 1994’s Wing Commander III: Heart of the Tiger has a whole IMDB page, with the likes of Mark Hamill, John Rhys-Davies, and Malcolm McDowell playing main characters.
And there’s earlier games with less stellar casts, like 1991’s Tex Murphy: Martian Memorandum. Actors in games have been a thing for quite a while.
This kind of thing has been going on for at least 30 years. One of the earliest examples is Night Trap starring Dana Plato. You may not know who that is, but anyone who grew up watching Diff'rent Strokes certainly does. If you want a more mainstream example, look at Ripper from 1996 which features Christopher Walken, Paul Giamatti, Karen Allen, Burgess Meredith, David Patrick Kelly, Ossie Davis, and John Rhys-Davies.
Wing Commander III a 1994 release had Mark Hammill, Malcolm McDowell , and Tim Curry. Video game actors , voice actors and mainstream actors have intertwined for many years.
The game was kickass for a kid who loved all kinds of weird action games! I probably shouldn’t try it again and ruin my memories of it.
But a top down shooter where you could fire in different directions than you were walking was revolutionary for a kid who had mostly played metal gear solid on his new PlayStation.
Not surprised. But I had never seen a game like that by then. And very rarely after too. Most recent one I played was… Alien Swarm, I think? I loved that one too.
To be fair, they were often arcade games which required two joysticks. I had a game for my Amiga that I don’t remember the name of that used the keyboard to do it.
We’ve had actors in videogames for as long as there’s been the ability to play samples at a high enough quality. Hell, the 90s FMJ era was full of them. Some good, some not so good.
I’d prefer them to converge from Baldur’s Gate 3 direction. Cast more or less established voice actors and give them the hype and marketing space usually found among movie/tv stars. “films and games converge” yea, when we treat a 200hour computer game the way we treat a long tv series and acknowledge the actors’ contribution on the same level.
I absolutely agree. Every single voice actor from the main party of BG3 was stellar (including the narrator), while J.K. Simmons seemed to be bored while recording his lines and Jason Isaacs was good but nothing extraordinary.
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Aktywne