This price change would be not for gaming industry gains, but for the capitalist's private appetite. Unity engine would be added unneccesary features for it.
I wonder if this was spurred on by the fact that 360 backwards compatibility hamstrung their ability to profit from a lazy port of RDR being sold at a full $60 on other platforms. Best just remove people’s ability to buy anything from that generation in case it happens again.
It will cost 3 times as much, make the entire old library of games obsolete, only allow you to buy games from Apple, and have a strange controller that their marketing tells you is better but everyone knows is objectively worse.
I hope they find a way to make my SSD replaceable, because based on what I know it's not possible because of how it's married to the CPU and motherboard with a security key you can't copy to a new drive.
What grinds my gears with all the people (whether Denuvo officials or elsewhere) that claim that it has no effect on performance: they only focus on average FPS. Never a consideration for FPS lows or FPS time spent on frames that took more than N milliseconds. Definitely not any look at loading times.
I’m willing to believe a good implementation of Denuvo has a negligible impact on average FPS. I think every time I saw anyone test loading times though, it had a clear and consistent negative impact. I’ve never seen anyone check FPS lows (or similar) but with the way Denuvo works I expect it’s similar.
Performance is more than average framerate and they hide behind a veil of pretending that it is the totality of all performance metrics.
Sega had a chance to hold on to enough market dominance to remain as the third console player even after this, but then their fate was sealed at the very instant they decided to put a CD-ROM drive in the Dreamcast instead of a DVD drive.
Dreamcast was released at a bad time, DVD components were still expensive so if they’d included a DVD drive it would have provided some future-proofing, but the console would have been even more expensive than it already was
The lack of a DVD drive isn’t what killed the Dreamcast. I’d argue that the nail in the Dreamcast’s coffin was when software piracy on the platform became trivial.
There is no way they could have put a DVD drive and the necessary playback hardware in the Dreamcast and still sold it for a price people would pay in 1998. Standalone DVD players still cost $600-$1,000 back then. The argument should be that Sega launched the Dreamcast too early, but they were in dire straits and needed to replace the Saturn sooner than later. I’m not convinced they had much choice.
I think the PS2’s success is a lot more complex than “it was a DVD player and a game console in one”. The PS2 also benefitted from the massive amount of momentum built on the PS1, backwards compatibility, a better controller, and much faster hardware.
I was in my early 20s when the Dreamcast came out. The discussions online and amongst people I knew had a lot to say about the DC and PS2. Storage never once came up that often
It was always polygons. Sega was saying 3M (highly detailed and textured ones) and Sony was saying 66 or some ridiculous shit.
People were just waiting on it
Yes, by the time the PS2 came out DVDs were getting bigger and that definitely pushed a ton of people to get one as their first DVD player, since most were still over $200 so the ps2 was nearly free (fun point, that’s how I convinced the lady I needed a ps3 in 2012)
But really it’s about the marketing and PS2 hype. No one knew the Saturn existed, and it’s largely due to everyone forgetting about them after the complete disaster that the Saturn was in the US
I played the first game way, way back. At the very least, I remember completing it, and liking it. So fast forward several years, the game goes on sale plenty, and I’ve forgotten nearly all of it, but remembered I liked it. So why not play it again, right? Picked it up for cheap, and just could not get into it. I tried a couple times even, but I just can’t for some reason.
Did you enable all the DLC? Maybe you didn’t the first time. I made the mistake of playing it for the first time with everything, and some of the DLC gives you all your powers/etc right away I believe. It has been years but I remember this really bummed me out rather than unlocking things as I went.
I could be remembering wrong, but I think it just hands you a lot of unlockables almost right away. I recall feeling like it killed some of the excitement that would have been there.
Someone with more recent memory can help me out. I just remember being powerful super quick.
I think this is a potential windfall for gaming… Sure, it could be terrible, as other commenters have stated, but EA was already terrible. A national investment fund may very well have a better understanding of long-term investment and pull away from lootboxes and microtransactions. I’m certainly not holding my breath… but if I were in a position to buy an entire catalog of IP that people loved in their youth, I think this could be a sound strategy.
If Saudi Arabia took EA and all it’s properties and made it what 90’s gaming was… this would be monumental and I think it’d pay off; as well as a slap in the face of the modern game publishers’ business model.
We just saw this with Silksong: Make a good game, treat your customers with respect, and we will break records for you, even if it takes a decade. If the Saudis don’t act like vulture capital and instead play a longer game, they have the money to fund actual quality development.
Google’s move to block sideloading of unverified Android apps marks a major shift toward tighter security. While it aims to curb malware and fraud, it also raises concerns about user freedom and indie developer access—Android’s openness is slowly fading. mcdvoice
arstechnica.com
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