Gorące

Is Kbin dying? I wanted to address the deleted thread and provide some insight into the current situation. (kbin.social) angielski

/kbin is certainly not dying, as @fr0g pointed out, work on new features and bug fixes is ongoing. However, it may give the impression that it is, and for that, I take full responsibility and owe you an explanation....

Unity reveals plans to charge per game install, drawing criticism from development community (www.eurogamer.net) angielski

Unity has announced dramatic changes to its Unity Engine business model which will see its introduce a monthly fee per game install beginning on 1st January next year - a move that has already send shockwaves across the development community....

Starfield’s Giant Pile of 20,000 Potatoes, Explained by Game Developers - IGN (www.ign.com) angielski

We spoke to a number of game developers to get their insight on what’s really going on in the infamous Starfield potato clip, why more games don’t let players do this kind of thing, and whether or not 20,000 tumbling potatoes really is as impressive as it seems.

Alan Wake 2's developers "have always internally felt that we need to find ways to do longer games" (www.rockpapershotgun.com) angielski

Alan Wake 2 outfit Remedy Entertainment have "always" felt pressured to make their games longer, creative director Sam Lake has observed in a new interview which also picks apart the differences between the forthcoming midwestern spookalot, out this October, and the 2010 original. Lake added that, Remedy's sense of audience...

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • Blogi
  • Pozytywnie
  • giereczkowo
  • krakow
  • esport
  • rowery
  • Spoleczenstwo
  • muzyka
  • sport
  • lieratura
  • slask
  • fediversum
  • FromSilesiaToPolesia
  • niusy
  • Cyfryzacja
  • tech
  • kino
  • LGBTQIAP
  • opowiadania
  • Psychologia
  • motoryzacja
  • turystyka
  • MiddleEast
  • zebynieucieklo
  • test1
  • Archiwum
  • NomadOffgrid
  • m0biTech
  • Wszystkie magazyny