My monitor is 240hz and counter strike runs about 400fps max settings at 1080p on my new system. It was absolutely insane playing for the first time coming from my steam deck running 30-40fps on lowest settings.
The best advice I can give you is to turn off the FPS counter. If the game feels like it’s stuttering, turn down the quality. If it feels fine during gameplay, don’t fuck with it, and under no circumstances should you enable an FPS counter or frame timing graph.
If you’re anything like me and you do enable the FPS counter or frame timing graphs, you’ll spend more time optimizing performance than actually enjoying the game…
Great pick. The X670 and E variants are insanely overpriced for what they provide. People don’t need PCIE 5 when there aren’t even any non-SSD components that use it.
Technically yes, but the more fluid the video is 8n the first place, the fewer gaps your brain has to fill in. On 30 fps you can see the moving image just fine, but your brain is always assembling the pieces and ignoring the gaps. The higher framerates reduce the number of gaps and makes a surprising difference in how smooth something looks in motion.
Also most monitors only go up to 60fps, and even if you have a fancy monitor that does, your OS probably doesn’t bother to go higher than 60 anyways. Even if the game itself says the fps is higher, it just doesn’t know that your pc/monitor isnt actually bothering to render all the frames…
Windows will do whatever frame rate the EDID reports the display as being capable of. It won’t do it by default, but it’s just a simple change in the settings application.
Macs support higher than 60 Hz displays these days, with some of the laptops even having a built-in one. They call it by some stupid marketing name, but it’s a 120 Hz display.
Linux requires more tinkering with modelines and is complicated by the fact that you might either be running X or Wayland, but it’s supported as well.
You just won the award for stupidest comment in the whole commentsection. That is just completely false and makes no sense in any way. Your computer doesn’t just skip calculations its told do do. Where did you even get this idea lmao
Our eyes and brains don’t perceive still images or movement in the same way as a computer. There is no simple analogy between our perception and computer graphics.
I’ve read that some things can be perceived at 1000 fps. IIRC, it was a single white frame shown for 1ms between black frames. Of course most things you won’t be able to perceive at that speed, but it certainly isn’t as simple as 30 fps!
The human brain evolved to recognize threats in the wilderness.
We see movement and patterns very well because early hominid predators were very fast and camouflaged, so seeing the patterns of their fur and being able to react to sudden movements meant those early people didn’t die.
But evolution doesn’t optimize. Things only evolve up to the point where something lives long enough to reproduce. Maybe over extremely long time spans things will improve if they help find mates, but that is all evolution does.
Your brain perceives things fast enough for you not to get eaten by a tiger. How fast is that? Who the fuck knows.
All the being said, I like higher HZ monitors. I feel like I can perceive motion and react to things more quickly if the frame rate is higher. The smoother something looks, the more likely I feel that I can detect something like part of a character model rounding a corner. But no digital computer is ever going to have analog “frame times”, so any refresh rate you think feels comfortable is probably fine.
That's what I've heard. but also, the frequency of electricity in the USA is 60 Hz because Tesla found after experimentation that that's the frequency where you don't notice a lightbulb flickering anymore. Since the lightbulb flickers 120 times per second at 60 Hz, you could assume that a lower framerate than 120 fps is noticable.
I had legit expected it to win, just because it was bethesda and was ready to rage because baldurs gate was so good. Yet, here we were, without starfield.
That poor game belongs in the ditch where it is right now imo
Common in a good bunch of games. Happens when the game tries to use an animation that’s scaled for a larger 3D “skeleton”. It’s trying to use an animation here that’s sized for an adult Sim, so when the animation says “hands go here, elbows here, shoulders here, etc” it stretches to the adult proportions and makes this unholy mess.
See also: Smash Bros Brawl’s Longchu/Gannon-chu glitch/mod of Pikachu’s 3D model with Gannon’s moves and animations, Zelda Twilight Princess speed runs where you activate cutscenes for human form Link while in Wolf form so you get to watch what looks like a mangled twitching roadkill wolf propped up on top of a horse.
That makes a lot of sense, especially as the sim in the picture is supposed to be a toddler and from what I remember toddlers can’t go to boarding school. That is only for kids and teens. Also from what I remember unless you bring them home yourself, they only come home if they age up.
So if the game is as I remember it, I totally understand why the toddler body freaked out.
I had to restart my first renegade playthrough of Mass Effect to make my character look different, as I couldn’t stand seeing my paragon goodboy being mean to everybody
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