While this is true I would recommend choosing just a few of your favourite games from each console, in which case you can probably fit your all time fav games from every Nintendo console on a 256gb SD card, and probably a 32GB for all you faves pre Wii.
As someone who has an overwhelmingly large ROM library, I often find I have nothing to play because my library is too large.
Like, before I only had a small handful because I thought hey, if I ever need to access them in case my dumping hardware stops working or something, I can. But now that Nintendo is making everything disappear and nobody is fighting them, other companies are following their lead. SEGA and companies in the ESA.
Get the entire library at once and you dont have to worry about media being destroyed forever.
Yeah, that’s a good point but I am very skeptical that Nintendo roms are going to be lost forever. Some of the popular sites are getting hit, but this has been happening for decades. Soon enough there will be a new site that makes it easy, and there will always be Usenet and private trackers that are far more robust.
It’s like when Disney bought Star Wars. They homogenized it to make it more palatable and ended up making it dull and unappetizing. Neither franchise has a soul anymore. Just a formulaic plot with a set of waypoints in a dull 3 act format. Sprinkle in some in-humor, pedestrian jokes, and a special effects budget that would make the Pentagon blush and you have a recipe for dull tripe.
I was initially expecting to see Wolverine released end of next year / early 2025, was not expecting it to be around end of 2026. I assume it’s easier to create Venom’s game based on the existing Spidey’s engine.
I wonder what exclusive game would Sony announce for next year’s holiday? Maybe Sucker Punch’s Ghost of Tsushima 2?
Probably unpopular opinion, but have you seen actual gameplays of GoT? I somehow got my expectations way too high regarding story and visuals, it seems, and then found it incredible meh. I ended up quitting it.
Interesting that you call out story and visuals, I’d say those are the two elements that actually do rise above standard fare. Not necessarily the graphical fidelity (it’s great, but not ground breaking), but the art and production design, use of colors, they’re all magnificently cohesive and create some really stunning environments. Story’s more subjective but the performances were commendable, the theme of honor and victory was consistent and tragic, pacing was nicely balanced.
It’s the actual gameplay that I’d say was…fine. Combat is tight and varied, but eventually repetitive, and the open world loop is exhaustingly uninventive.
Not too unpopular, actually. I’ve seen the usual complaints against it. I’ve avoided it enough to not have any spoilers but seen enough to know to not get my hopes too high. I’m just looking to scratch the itch that Sekiro left behind and it was very much the shinobi stuff that got me through that game rather than the souls-like elements so GoT seems to be the right fit.
Yep I’ve started getting weird garbled almost images in captchas and it’s just gross that I have to add to an AI training data set just to use a service.
For what it's worth, captchas have been used for training image recognition "AI" well before AI became such a hot topic buzzword. Especially in the automotive industries - it's why a lot of captchas are like "please select images that have a street light" or "bicycles".
I don’t think Arkose is one of the ones that trains AI they literally brag about being designed to waste humans time on their website. The purpose of them over other captchas is they’re not designed to detect robots, they’re designed to make it costly to pay someone to solve them because they take so much time
IIRC, Lucasarts had a massive legacy reputation as a publisher, but toward the end of its life, the public perception of Lucasarts had soured after the cancellation of Star Wars Battlefront 3. According to the developer Free Radical, Lucasarts cancelled the game, didn't pay the developer for creating a "99% finished" game, the developer went bankrupt, and then all the assets fell into Lucasarts's hands since it was their IP. These assets were then repurposed to create Renegade Squadron for the PSP.
Didn't Disney drop out of gaming during Iger's first run as CEO? He seemed pretty disinterested in gaming outside of licensing IPs. Then again his opinions may have changed over the years. Not sure how I feel about EA being bought up by Disney. On the one hand, Disney gets one step closer to being an all-consuming pop culture monopoly. On the other hand, at least Disney doesn't have a console or platform to make EA games exclusive to. Well at least not yet.
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Aktywne