Yep I’ve started getting weird garbled almost images in captchas and it’s just gross that I have to add to an AI training data set just to use a service.
More concerning than Bethesda’s decision to withhold early review codes from certain outlets is how heavily some sites are relying on the game to drive their business.
You may notice that this parallels the american school grading system to a T. Most major gaming review sites and such are done by americans that spent anywhere between 4-10+ years with that being the what grading/reviewing/scoring was done in almost every interaction they ever had past childhood, there’s no wonder it’s the standard here even if it’s changed the scoring paradigm.
For me it’s first person puzzle games. I can think of maybe a dozen off the top of my head that came out in the last decade. I especially enjoy when they’re open world. The ability to just quit a puzzle that’s stumped you and go try something else for a little bit is incredibly refreshing.
I miss those so much. Any modern games still playing with this concept? I remember Half Life had the bathroom, kitchen, and office, and I remember a backyard one in Quake 3 that was really cool.
PSN login Captchas are hilarious!! (www.resetera.com)
This is too funny to not share!...
It's official, Microsoft now owns ABK (news.xbox.com)
Starfield review controversy traces game journalism's orbital decay (www.gamesindustry.biz) angielski
More concerning than Bethesda’s decision to withhold early review codes from certain outlets is how heavily some sites are relying on the game to drive their business.
What are some game genres / styles you like that aren't being made anymore, or are being mde but not very often? angielski
For me it’s first person puzzle games. I can think of maybe a dozen off the top of my head that came out in the last decade. I especially enjoy when they’re open world. The ability to just quit a puzzle that’s stumped you and go try something else for a little bit is incredibly refreshing.
Anyone else remember those giant scale maps that used to be in shooters? e.g. bathroom, kitchen, office, backyard, that made you feel so tiny? angielski
I miss those so much. Any modern games still playing with this concept? I remember Half Life had the bathroom, kitchen, and office, and I remember a backyard one in Quake 3 that was really cool.
Deep Rock Galactic: Survivor will mine hours of auto-shooting joy from your life (arstechnica.com)