@Almace@kbin.social avatar

Almace

@Almace@kbin.social

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

The Indie Chat & Recommendation Thread (cdn.imgchest.com)

“Inspired” by the Square-Enix putting their foot in their mouth thread, I thought it’d be interesting to make a little thread about indie games. People always talk about wanting to try different, cheaper titles, but with how hard it is to get good gaming news and the state of advertisement/marketing, word of mouth tends to...

Almace,
@Almace@kbin.social avatar

I'll throw in my one suggestion for Momodora: Reverie Under the Moonlight (https://store.steampowered.com/app/428550/Momodora_Reverie_Under_The_Moonlight/)

Honestly just a really high quality experience that can be finished in around six or so hours. One of my favorite games of all time by many accounts: aesthetic, gameplay, atmosphere, and storytelling.

Almace,
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I tried a couple of demos from Steam Next fest. Without writing up an essay:

  • Aden: Quirky game with reasonably difficult combat (when played in hard), cool music, and a story I ended up being surprisingly interested in. I was in it for the unique aesthetics and vibes and ended up being invested in whatever was happening.
  • Until Then: Lovely little visual novel set in the Phillipines (which I love, as most games centered around Asian culture tend to be Japanese or Chinese focused). The dialogue is fun, the pixel art presentation is incredibly good and even has some beautiful animated scenes, and there's enough intrigue and curiosity that really piques my interest in terms of the setting. It's modern day, set about a decade ago, but with a twist of paranormal worldwide happenings in an otherwise normal world.
Almace,
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Mostly Against the Storm and Granblue Fantasy: Versus Rising! I'm actually really enjoying GBVSR and as someone that has struggled getting into fighting games in the past despite really enjoying them and wanting to get better at them, this one has got me hooked so far.

As for anticipated games, the latest Momodora game comes out very soon. There's also Granblue Fantasy: Relink which looks interesting, and the latest FFXIV expansion, Dawntrail, this summer!

Almace,
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For what it's worth, captchas have been used for training image recognition "AI" well before AI became such a hot topic buzzword. Especially in the automotive industries - it's why a lot of captchas are like "please select images that have a street light" or "bicycles".

Out of Sight, Out of Mind - a platformer where anything you can't see doesn't exist (tymowskyy.itch.io) angielski

Hi! Last month me and a few friends participated in the 1-BIT game jam, the theme of which was light & dark. We really liked how our game turned out and decided to develop it further into a proper demo in the following weeks....

Almace,
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This is neat and really enjoying it! Though admittedly stuck at level 14 and not sure if I am missing a fundamental mechanic to solve this one or if I'm just really dumb.

[Edit] I figured it out and it was because I was fundamentally misunderstanding some throwing physics.

Almace,
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Also still playing Armored Core 6. I am really enjoying the game, and even spent a couple hours last night trying 3v3 PvP and had a lot of fun with that. Part of me wishes they did a proper support for PvP with queueing and some sort of map rotation, or that someone basically makes Armored Core 6 PvP as a separate game but functionally the same, because it honestly is a lot of fun.

Almace,
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Actually super excited for this! I just recently finished the last game I was playing (Ys IX), which is perfectly timed for this release

What games have you played in the last 365 days that stand out to you as the most memorable experiences?

I think the most common answer is going to be Tears of the Kingdom, and that is one for me that stands out for sure, but I will try to add some more unique inputs as well. Many are games that came out longer than a year ago, but i didnt get around to playing until more recently....

Almace,
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I finished Omori a few months ago and it was a standout experience, really enjoyed every moment and could sing a lot of praise on its sound design and usage of gameplay mechanics to tell a story!

Almace,
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I agree. A lot of it for me is the quality of the time spent. I'd rather pay $10 for high quality six hours of gameplay, then play $40 for 60 hours of gameplay but like 30 of those hours are very low quality.

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