Nintendo: “Let’s force retro gamers to buy the Switch if they want to play our titles, by pressuring Steam to remove all Nintendo emulators, and by suing Switch emulators into oblivion.”
Also Nintendo: “Why don’t retro gamers want to buy our products anymore?”
What happened 10 weeks ago? Did they run some projections and realized their Fortnite revenue aren’t going to cover the operating expense for the whole company anymore?
Her videos about women in video games were mind-blowing. And I never forgot her Lego City vs. Lego Friends comparison. Smurfette-syndrome and damsel distress are words I didn‘t know before watching this channel.
Oh man, and they’re gonna want to release in autumn, too, to be in time for spooky season. So, if it isn’t done at that point, they’re likely to release in an unfinished state rather than delay by a whole year…
Not that I clicked on the article, but the quote given by OP actually doesn’t worry me too much. It feels too me like there is an appropriate level of caution here. I don’t get the impression they’re trying to do an Activision.
Resident Evil was near annual for a bit, and only the 3 remake do I really hear people complain about.
I mean, I don’t have a ton of skin in the game here, as I don’t care much for horror games either way.
But yeah, I just assume that they say they’re cautious to calm the fans, but they actually can’t be cautious, since well, they can only really delay by a whole year at a time, and if they do that, then they have two games in the year afterwards.
They did only pre-plan a handful of years, so maybe they can just delay the following games by a year each, too.
I think it’s important to consider that, if you had some aim to release something annually, but without taking any oblique compromises on quality, how would you announce this to people without pissing them off? Because a lot of people are going to hear the word ‘annual’ and just immediately seize.
I think, and I’m not saying this is true per se, but I think that they’re signaling an aim or a hope, and not that there will be a CI pipeline that auto releases the next Assassin’s Creed to stores no matter what state it’s in.
If they can’t keep pace with yearly releases, the language used tells me they’re willing to slow down, kind of exactly like how Resident Evil has.
I will be disappointed if it turns out Konami can’t keep their cock in their pants, of course, but SH2, SHf, and what I think I’ve heard about MGS3 all tell me that there is some effort to produce things that are worth seeing here, which I’m fine with.
Isn’t ai pretty decent as a coding assistant? Don’t understand what all this fuss is about. I wouldn’t be using Linux if I didn’t have ai to assist me with coding
The people still defending them is sad. If you give them even a single pass, they will take it for granted. Be glad atleast someone is trying to set a precedent.
Also this game has to be the most polarising one this year. People that played it love it to death and the other well on a lot of social media are now hating it to death(they’re probably salty because of the game awards).
Watched the stream linked in the article all the way to the end. Never heard of this before but have been playing Minecraft since the beginning. There were tears shed watching this! Huge thanks to Kurt and all those that donated!
Was reading the article and decided to pick up the game to help out the devs, apparently I bought it when it first came out back in 2016, I thought it sounded familiar.
It was a great game, and one I need to play again.
I agree with your latter paragraph but not the former. I’m really not liking these overbroad IP claims. This is almost worse than the Nintendo/Palworld stuff, which was already pretty bad.
Tencent may also be a villain, but if Sony gets its way here, it will be bad for games and other forms of expression.
There is basically no good AAA studio left save for maybe bohemia, rockstar and cd project red. Meanwhile indies have risen up and overthrown the corpos by making fun games that set trends.
A big studio hasnt set a single trend in like over a decade now. AAA gaming has been dead for a while.
This sucks for Canadians as well. I have a feeling 8bit ships all stock to the USA first then ships it by truck North and South from a distribution center. This means import fees are paid at the port of entry.
Not sure if demand is high enough for 8bit to ship directly to Canada or even have a warehouse in Canada TBH.
I’ve almost completely stopped keeping up with M:TG these days. I used to be into it but it just feels like it’s completely jumped the shark these days.
so i sold out of mtg around covid and they started committing to “universe beyond”. but all signs point to their stupid shit being profitable for the time being. and the new UB stuff will now be going through standard will help their new player onboarding a bit.
Lord of the Rings was massively successful, and I’ve been seeing even more buzz for Final Fantasy than there was LotR. Universes Beyond is certainly here to stay.
exactly. but you can’t just keep farming UB forever. you need to onboard them into the ecosystem and keep them hooked in. time will tell if these people only cared about their specific media or if enough latch on to mtg the game.
I enjoyed the early mythos of M:tG, but I already started losing interest when they went all Marvel with their whole Gatewatch thing.
Even though individual sets (like LOTR) have been well made and successful, the whole Universes Beyond thing just further dilutes the identity of Magic too much for me. I’m sick of endless exploitation of existing IPs from all over the entertainment business. I understand why they do it from a financial perspective, but it doesn’t appeal to me at all.
Add to that the endless garbage of Secret Lair drops like goddamn Spider-Man and SpongeBob and I think MTG just isn’t for me anymore.
polygon.com
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