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Infernal_pizza, (edited ) do games w Split Fiction Developer Already Started Working On Its Next Title, Calls It An "Exciting Thing"
@Infernal_pizza@lemm.ee avatar

I’m currently playing split fiction with a friend and it’s really good, we enjoyed it takes two when that came out as well. There’s not enough co-op games like this so it’s good to hear they’re doing well

Akrenion,

“A way out” is by the same devs and also pretty cheap. They had some good parts in there already but the shift to stylized characters definitely was the right call. A lot of yellow paint and weird interactions in the first one but still very enjoyable.

Infernal_pizza,
@Infernal_pizza@lemm.ee avatar

Oh I never realised that was the same devs, we’ve played the entire series and loved those as well! (The second one wasn’t as good but the third and fourth were great)

Johnny_Flashbang, do games w Split Fiction Developer Already Started Working On Its Next Title, Calls It An "Exciting Thing"

Probably one of the few smaller developers who are doing very well under EA’s umbrella.

MuskyMelon, do games w Split Fiction Developer Already Started Working On Its Next Title, Calls It An "Exciting Thing"

“Exciting Thing” is a meh title name…

/s

jordanlund, do games w Split Fiction Developer Already Started Working On Its Next Title, Calls It An "Exciting Thing"
@jordanlund@lemmy.world avatar

I can’t tell you how nice it is to see this variation on the story instead of “studio behind hit new game shuts down.”

straightjorkin,

This reminded me of Larian, and I wondered what these two had in common. (Hazelight studios is swedish)

P1nkman,

Making good games?

straightjorkin,

I was thinking more “not in the us”

P1nkman,

Fair enough.

ampersandrew, do games w Split Fiction Developer Already Started Working On Its Next Title, Calls It An "Exciting Thing"
@ampersandrew@lemmy.world avatar

From the same interview, they said they scaled up from a team of about 65 for It Takes Two to a team of about 80 for Split Fiction, which they made in four years. Back of the napkin math means that Split Fiction was made for about $50M. I find game budgets to be really interesting to track lately, because so many have become so reckless with them that it’s great to see what can be made if you scope down.

GamingNews,

How you conclude that Split Fiction Budget Was $50 Million?

ampersandrew,
@ampersandrew@lemmy.world avatar

An assumption that each employee costs them about $150k/year in salary/office space/benefits. There are lots of ways it can be more complicated than that, including the fact that they’re in Sweden, but last I heard, $150k/year/developer was about what you’d expect to pay in the US, if a company was interested in replicating this kind of development in a place where labor costs are probably highest.

Katana314,

Wow, you mean they didn’t make a successful game and then immediately triple their staff and try to start pumping out formulaic games at double pace?

But what about company growth??

towelie, do games w Kingdom Come Deliverance 2 Studio Will Work On Several Projects Simultaneously, Insipired From CDPR

Oof that’s a challenge, but one can assume they’ve grown quite a bit as a studio and are up to taking on the task. I wish them luck!

Dasnap, do games w Kingdom Come Deliverance 2 Studio Will Work On Several Projects Simultaneously, Insipired From CDPR
@Dasnap@lemmy.world avatar

I don’t think they’d want to do it, but they could probably do a great fantasy game. Kingdom Come was made in response to fantasy oversaturation, but it proved they could make a great modern Oblivion.

Sylvartas,

I would love to see their take on some low fantasy setting

GoOnASteamTrain, do games w Kingdom Come Deliverance 2 Studio Will Work On Several Projects Simultaneously, Insipired From CDPR

I appreciate the thing Obsidian do where they seem to make things in parallel so there’s constantly income (in theory) - hopefully still do good games and it’s a way to stop layoffs after projects end. :)

ampersandrew,
@ampersandrew@lemmy.world avatar

It’s the only method of game development that ever made sense to me.

NuXCOM_90Percent, do games w Kingdom Come Deliverance 2 Studio Will Work On Several Projects Simultaneously, Insipired From CDPR

And not a single black person in any of them.

teft,
@teft@lemmy.world avatar

Musa of Mali is black and he’s in Kingdom Come Deliverance 2

shadowedcross,
@shadowedcross@sh.itjust.works avatar

The Musa of Mali? The one who was incomprehensibly rich?

teft,
@teft@lemmy.world avatar

I’m actually not certain if it’s Mansa Musa or another Musa of Mali. In the game this Musa is an itinerant physician in Sigismund’s employ. I’m not sure if Musa did that irl. Musa is just the islamic form of Moses so it’s a fairly common name.

shadowedcross,
@shadowedcross@sh.itjust.works avatar

Not the same guy then, still cool though.

SkunkWorkz,

Yeah and not a single Cherokee either. smh

Melonpoly,

No Chinese people either, sigh 😔

CosmoNova, do games w Kingdom Come Deliverance 2 Studio Will Work On Several Projects Simultaneously, Insipired From CDPR

Wish they would feel inspired by Larian Studios because even though nobody is perfect, they hammer it down every time by giving each project their full attention.

GriffinClaw, do games w Kingdom Come Deliverance 2 Studio Will Work On Several Projects Simultaneously, Insipired From CDPR

I get a bad feeling from this, specially the expansion of the team.

Will Wildhorse studio remain Wildhorse with so many new people?

poleslav,

The team grew exponentially from the release of KCDI to KCDII, so I hope it’s not hopium that it will remain tried and true, actually making the games for gamers rather than profit.

ytsedude, do games w Kingdom Come Deliverance 2 Studio Will Work On Several Projects Simultaneously, Insipired From CDPR

Eh, I don’t know if CDPR is the best role model…

Console_Modder, do games w Call of Duty 2026 To Feature The Most Realistic Destruction Ever In The Franchise, Job Listing Reveals
@Console_Modder@sh.itjust.works avatar

So… COD is planning on doing what Battlefield: Bad Company 2 did 14 years ago?

Congrats, I guess

breadsmasher,
@breadsmasher@lemmy.world avatar

Also red faction: guerrilla. had fantastic building destruction

Duamerthrax, (edited )

Remember when CoD bragged about having reactive fish when Mario 64 did it years earlier?

Found it.

Hyphlosion,

I was watching that during the event and I immediately brought up Super Mario 64. Guess I wasn’t the only one to think that.

Eyck_of_denesle,

Just a side note that you can still play battlefield bad company 2 online with project rome.

setsneedtofeed, (edited ) do games w Call of Duty 2026 To Feature The Most Realistic Destruction Ever In The Franchise, Job Listing Reveals
@setsneedtofeed@lemmy.world avatar

My goodness, this is some insane mountain out of a molehill reporting. The article is extrapolating a lot based on some vague and not particularly noteworthy qualifications bulletpoints that should be expected for military shooter VFX work.

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