TSR, which was the company that originally made D&D got bought by Wizards of the Coast, which made Magic the Gathering. Then Wizards got bought by Hasbro.
Every product you love has been acquired by a large company that got bought by a larger company and then turned to shit. Until the government stops blocking mergers and acquisitions, this trend will continue.
For anyone who.ließ the setting, check out the Anime Spacebattleship Yamato 2199. It’s fairly recent and there’s an older one as well. This game is highly inspired by it.
The dude has been a bastion of how to run a company that delights its end-users and doing their best to run a company ethically. A staunch group of people that believe in right-to-repair as well as believing in modding and community growth of games.
Yes there’s issues on the publisher/developmer side of things, however Valve constantly works with studios to help mitigate these pain points and on-board to their platform.
I installed the first one but never got around to paying it cause I beat the game so many times but it’s been forever since I played jak 2 or 3 so I’m much more interested in this.
I’m just glad Daggerfall got some appreciation. It is horribly outdated now, but back then it was the first game that really let me explore an open world and role-play as whoever I wanted to be (within the limitation of the game of course). I could do anything I wanted, go anywhere I pleased.
I don’t think I ever got far in the plot, but I spend months exploring every other nook and cranny. I still remember the vibrant online community it created in the form of webrings where people shared tips or showed off their screenshots in self-made geocities websites.
Yeah, I’ve spent hundreds of hours in Daggerfall and never got far with the story, but I did figure out how to fly in the void outside the dungeons and shoot the really hard monsters with arrows! Daggerfall is so ridiculously big it probably has hundreds of towns that have only ever been visited by one obsessive kid who made a point to click on them all.
Sounds cool, but in practice it might be just more things to do for huge regiments while those who dont want to dedicate their entire lives to the game or join some big group barely get to even see the things. I hope i’m wrong.
I’ve never felt more sick than after trying the VR for the first time. GearVR on Samsung Galaxy S6. Never happened again though, regardless of how much time I spent in.
The main issue on this headset was that I felt like my head was really small, while turning. I think the camera was just rotating on it’s own axis, or around a sphere that was way smaller than a human head.
There is a huge difference between gearvr and any sensible VR like the Vive, Pimax or Index. I’ve tried both. Gear made me almost barf immediately. I’m playing Project Wingman with no issue on the other headsets. There is a huge technological difference.
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