I had a bit of a rant about this a while back when I was playing Splatoon with friends.
The crux of the argument is this “if we stop trying to look at Splatoon as a good game and instead look at it as an entertaining game, the issues we run into make sense. The bugs glitches and bad balancing issues don’t matter as much from an entertainment standpoint. You get in you play and you’re entertained. Even if the match drops you can get back in an be entertained. It doesn’t mean it’s a good game, but it is entertaining.”
My friend’s and I are now freaking out about my prophetic words.
I have to ask then: what’s the difference between a good game and an entertaining game?
From my perspective, games exist to be entertaining so if a game is entertaining then it is a good game. I don’t know what other metric would be used to determine if a game is good.
Unfortunately that’s the part of the rant I don’t remember. I had a pretty decent definition for both a good game and an entertaining game and why they aren’t exactly the same thing but I also had a decent amount of beer that night.
If I think of it I’ll reply to your comment again with the update.
Mobile games, case in point. They often aren’t designed to be good or even fun, they’re designed to maximize playtime over the long term
That means you start off making it fun and easy to advance, but then you start to back off on the rewards and make them grind and wait more and more. It’s the Facebook technique
Man, I learned a TON about the Caribbean sea islands and colonial era big cities from Pirates on the NES. Countless hours spent pouring over this map to find hidden treasure and hunt down leads
This feels like a very natural progression to me, I really don’t see a problem with it as long as they continue to make sure their games are the core of the model and use other media as supplemental ways to build up brand and character awareness. I think anyone would agree that some types of stories are better told via games and others via movies, shows, or books. Broadening their scope allows for more stories to be told.
And theme parks or things of that nature are just cool ways for people to tangibly experience Nintendo IP.
I really hope he was the best candidate when Nintendo were choosing a new NOA president (afiak, he’s been doing a good job), but I feel his last name definitely made him stand out from the other candidates.
Will never forgive them for what they did to MGS. The Fox Engine could have been the base for a whole new generation of Metal Gear, but instead they put out an 80% complete MGSV, and then shit out Survive which was just the nail in the coffin.
Kinda figured it would be some bullshit when they were already taking a poll on whether people would be interested in another MGS getting the same treatment, only weeks after just announcing this collection. At least the sentiment was most “Hold your horses and finish this one first, then we’ll talk.”
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