nintendo.co.jp

GaMEChld, do games w Nintendo filed a lawsuit against Pocketpair, Inc.

Congrats Nintendo, I’m done with you. SNES, Gameboy, N64, GameCube, Wii, Switch, and now done for good. Cantankerous old dinosaur of a company that has lost touch with the world.

kuneho,
@kuneho@lemmy.world avatar

adieu

MajorHavoc,

Yeah. I love their games and liked their hardware, but I just can’t morally justify sending money into Nintendo anymore.

celsiustimeline, do games w Nintendo filed a lawsuit against Pocketpair, Inc.

Are the SMT games not on Nintendo’s radar? Like, does Id get to sue anyone who makes a FPS?

RogueAozame,

Its hard to sue shin megami tensei when megami tensei came out first. Also Nintendo is apparently sueing for patent infringment and im curious which patent they are suing for cause most of the og patents should be expired by now. The best guess I’ve seen is maybe patent related to either legends game.

sumguyonline, do games w Nintendo filed a lawsuit against Pocketpair, Inc.

Stop buying Nintendo. They can’t create quality new IP’s, just rehashes over and over, at this point she ain’t got a peach, bowser mashed it into a pie, and Mario’s eating it for breakfast, lunch, an after dinner snack.

AceFuzzLord,

The problem is they’re such a large and recognizable company that they could probably switch to making and selling malware and everyone would still buy it without thinking twice. Humanity is full of idiots.

celsiustimeline,

You lost me in the second half.

testuserpleaseupvote, do games w Nintendo filed a lawsuit against Pocketpair, Inc.

That’s some Tauros-shit (sue me). I hope the Japanese legal system can see that.

AceFuzzLord,

It’ll be hard to see that when their vision will be blocked by stacks of yen.

JiveTurkey, do games w Nintendo filed a lawsuit against Pocketpair, Inc.

Fuck you Nintendo.

jordanlund, do games w Nintendo filed a lawsuit against Pocketpair, Inc.
@jordanlund@lemmy.world avatar

Only surprise here is “Why did it take so long?”

SlippiHUD,
@SlippiHUD@lemmy.world avatar

It’s kinda surprising they didn’t sue over the much less legally grey IP infringements.

Ashtear,

Similar visual design happens all the time in Japanese media and there’s rarely litigation over it. Patent lawsuits are much more common in Japan.

SlippiHUD,
@SlippiHUD@lemmy.world avatar

I don’t know if that’s true, but most of those patents are incredibly iffy, they seem to describe basic functions of how videogames have worked since WoW.

They seem to have tried patenting having a player character that can walk, drive, and fly in a videogame on May 2, 2024.

Ashtear,

It has to do with how the statute is written (I used to do comparative international IP policy research and analysis). Japanese works are given fairly wide latitude in creative sectors based on artistic intent. For example, you’ll see knockoff brands all the time in anime or manga, but the intent is clearly world building (or parody), not appropriation for promotional use. That artistic intent standard is used in the courts. This is why all the side-by-side comparisons people here probably saw on Twitter when Palworld came out was more of an ethnocentric American approach. Plus, copyright infringement is frequently incidental and not the result of large investment (unlike patents), so, in a country that prefers to handle domestic disputes informally, these incidents are less likely to go to court.

As a country that more recently entered the world stage based on manufacturing, patent protection is simply going to be taken more seriously as part of the culture. And yes–while I don’t have numbers–patent litigation does seem to get thrown out often when it comes to video games, at least the high-profile stuff, anyway. Here’s an example between Koei Tecmo and Capcom since I was already on Variety.

ShinkanTrain,

Nintendo: Can we sue them over the designs?

Lawyer: Not really, this shit is impossible to prove

Lawyer: But we can sue them anyway

cm0002,

Nintendo: Can we sue them over the designs?

Lawyer: Not really, this shit is impossible to prove

starts closing the money briefcase

Lawyer: But we can sue them anyway

Shadow,
@Shadow@lemmy.ca avatar

Gotta wait until palworld has made a bucket of money for Nintendo to point at, claim damages, then try to take.

mesamunefire, do games w Nintendo filed a lawsuit against Pocketpair, Inc.

I wonder if they are going to go after the monster tamer genre as a whole ar some point. I can see them going after tem tem, coromon, nextmon, etc…

ampersandrew,
@ampersandrew@lemmy.world avatar

None of those made hundreds of millions of dollars.

RightHandOfIkaros,

Digimon did, right? Why didn’t they ever go after that?

RightHandOfIkaros, (edited ) do games w Nintendo filed a lawsuit against Pocketpair, Inc.

Since this is over patent and not copyright, wouldn’t this have to be about patents filed after the year 2003 and before 2024? AFAIK, patents don’t get extended and cannot be re-filed, and Pokemon has existed since the 1990s, where a lot of its patents would have been created. Unless for some reason Nintendo delayed filing the patents for more than 5-10 years but I don’t know that patents are allowed to have such a time gap between publication and filing or not. Perhaps Japan has different patent laws, their laws notoriously favor businesses so I wouldn’t be surprised.

Additionally, at least in the USA, some things like gameplay elements cannot be patented if they are necessary for the genre of the product. For example, a first person camera, guns, shooting, etc. are not elements that can be patented as they are necessary for FPS games in general, but some kind of specific new technology like the way Doom draws its 3D world could be patented.

For a Creature Catcher game like PalWorld, devices (very vague and generic term that legally should not be patentable because it is too generic BTW) to catch, store, and deploy creatures is necessary to the genre. Unless it is specifically code or the same exact way that both PalWorld and PokeMon function, I do not see how Nintendo thinks they can win other than by bankrupting their opposition like usual.

Really hope this one turns out like Lewis Galoob Toys Inc v Nintendo of America, but the Japan version.

missingno, do games w Nintendo filed a lawsuit against Pocketpair, Inc.
@missingno@fedia.io avatar

Patent infringement is a curious angle. Do we know what specific patent(s) they're claiming here?

ShinkanTrain, do games w Nintendo filed a lawsuit against Pocketpair, Inc.

Unsurprising. Flew a little too close to the sun there fellas.

lowleveldata, do games w Nintendo filed a lawsuit against Pocketpair, Inc.

Didn’t they own like a shit ton of patents? Which one are we talking about?

BowserBasher, do nintendo w Nintendo Switch Units Sold 139.36 million worldwide (as of December 31, 2023)

It shows how bad the WiiU failed when its software numbers are lower than the hardware numbers for the Switch.

nudnyekscentryk,
@nudnyekscentryk@szmer.info avatar

You mean the other way round? Wii U hardware being lower than Switch software

UrLogicFails, do gaming w Development of a Live-Action Film of The Legend of Zelda to Start

It will certainly be interesting to see how this film turns out given the oft-cited point that Link does not traditionally speak during the games (though I think he did in the CD-i games).

It’s also worth noting that video game based movies rarely do well. I’m not sure what the general consensus was on the Illumination Mario movie, so maybe people are more optimistic for this movie if they liked that one. Personally, I didn’t love the Mario movie, so I’m still a little uncertain of the potential quality of this movie.

I certainly hope this movie does well, though. Then we can finally get the Chibi-Robo movie we’ve all been waiting for.

Godort,

Link speaks in both the CDi games and the cartoon that was attached to the Mario Bros super show.

The general consensus on the Mario movie probably doesn’t matter much as it made over a billion dollars worldwide. Personally I thought it was fine but lacks a lot of the heart that made the deeply flawed 1993 movie so charming.

autumn,
@autumn@beehaw.org avatar

“well excuuuuuse me, princess!”

thejml,

This line better be in the movie.

TALL421,
@TALL421@lemmy.one avatar

Link seriously talks WAY more than people realize. The thing is that it only ever is represented by him doing little hand waves and head bobs. Like literally anytime someone says “what happened link, did lassie fall down the well?” He will actually be answering to fill that person in, I want to say WW is the first game to do it with an animation but people definitely ask link things and seem to get an answer even in OOT.

So in short I hope to god they don’t do silent protagonist.

elfpie,

I’ve never played any of the games, but I would understand that Link is a silent character that uses sign language.

sanzky,

I think the Mario movie did well because it is very different from most video game movies. They went for a family/humor approach instead of a serious epic/action movie. The Sonic movies are another example of this working well.

so, Im not very optimistic about a Zelda movie.

sub_, do gaming w Development of a Live-Action Film of The Legend of Zelda to Start

Please give Link a Brooklyn accent.

bermuda, (edited ) do gaming w Development of a Live-Action Film of The Legend of Zelda to Start

I definitely recommend looking at Avi’s filmography. He’s produced some good movies but man… some of those were total stinkers…

The fact that a majority of it is superhero or superhero-oriented I think gives us an idea of what this movie might be like.

edit: a bad producer is in no way a surefire predictor of a bad movie by the way, but it definitely doesn’t help.

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