I understand why they have the requirement: They want a 3d model of your face that they know is good enough so that they can make the facial interface.
What I don’t understand is why do they not accept a 3d model you create yourself? Using photogrammetry and a friend, it would not be too difficult to get a good 3d model of your face. Heck, they could even do a service where you send the photos of your face directly to Bigscreen where they process it for an extra fee. Boom, now there is no iPhone requirement to buy the product.
I don’t know that it is. BigscreenVR is not an Apple product, so your comment doesn’t feel particularly relevant.
They probably chose iPhones because they’re the most common device that has the capacity to get a 3D scan of someone’s face. They’re probably able to get semi-consistent results with this approach, whereas opening things up to the wide variety of IR devices in laptops and Android phones would increase the number of variables and make OP’s frustrating experience even more common.
Polecam polskojęzyczne opracowania dostępne na Wikipedii mojego autorstwa (bo jakżeby inaczej, nikt inny nie chciał a w końcu po polsku to musiało powstać):
Zarys tego już teoretycznie istnieje, mamy do tego specjalnego Matrixa. Jeżeli będzie wystarczające zainteresowanie w planach mam uruchomienie specjalnego wikiprojektu pod to.
To zachęcam do promowania i tutaj jak będziecie z tym ruszać. Nie mam czasu nic organizować, ale poświęcić chwilę na tłumaczenie, szczególnie skoordynowane, mogę.
Damn! What a bummer. I was actually considering buying their Beyond if they introduced eye tracking to it. I’ll probably make a burner email and stick that into an Apple store if they don’t fix their rather ridiculous iPhone requirements. Thanks for sharing!
I really feel like rather ridiculous is an understatement
Not everyone has the latest IPhones
Not everyone knows someone with the latest iPhones
Not everyone lives near an Apple Store.
Apple makes it possible to lockdown privacy, a SteamVR user ( you need steam base stations for bigscreen beyond to work) is more than likely going to be sophisticated to know and use the IOS privacy settings.
They literally have a product build on the most open source software stack in modern times built up by a company, and to get started on the product onboarding you need to use the most closed source software stack by the most draconian company in possibly the most locked down tech store where they are unfriendly towards strange apps and processes. While also ignoring the whole issue of logging in info on strange devices.
They have no idea about product market vibes and honestly this gives me no confidence their fucking pancake lens glasses are even worth the “customized sculpted face pad”
The fact they never saw that everything in this process is garbage on fire screams a terrible product vision and frankly, the opposite of what Valve envisioned people would do with SteamVR
They use the front face scanner that’s used for Face ID, right? I’m pretty sure those have been on all iPhones since the 10 from 2017, so it’s hardly a bleeding edge feature considering it’s 8 years old. Having an iPhone as a hard requirement definitely sucks though.
Jak coś to na FP Napromieniowani.pl można poczytać aktualizacje. Ogólnie nie jest dobrze: dron wyrządził większe szkody niż powinien, bo zniszczył nie tylko poszycie, spowodował też pożar wewnątrz struktury i osłabił część konstrukcji. Pali się np. wełna skalna spajająca całą strukturę. Nie pytajcie mnie co to - tamtejsi piszą, że to nie jest material łatwopalny, pali się w ok. 1000 stopni. Tyle że niestety dron miał ładunek wybuchowy który generuje temperaturę dużo wyższą.
mastodon.social
Ważne