Slay the Princess. Just discovered it, 100% it already. I love it so much. The soundtrack, the art, the plot, the voice acting, it’s just so awesome. I don’t normally like horror VNs (looking at you, ddlc!) but this one is less shock horror and more actual depth to it. You can feel the love put into the game. Sorry if this sounds too much like an ad, just hyperfixating a little :)
Oh and I think the snipers in the current Fortnite season are wayyy to annoying.
Among other things I’ve been playing S.T.A.L.K.E.R. GAMMA which is an expansion of stalker anomaly which is a mod rehash of the original stalker games. It’s a single player immersive-sim/fps/looter-shooter/survival/sandbox game set in the Chernobyl exclusion zone. Very tough, but has been really fun (maybe a bit infuriating at times). I recommend it to those who like a bit of pain. It has replaced single player Tarkov in my rotation for now.
I’ve been exploring the zone, finding and repairing guns, sitting at campfires, fighting bandits and boars, and running away from other more dangerous things.
I'm about to start a playthrough for the first time myself. I couldn't believe that it is actually stand-alone. I thought for sure you'd need to have the OG Stalker games but you don't and it warns that you shouldn't install over them if you have them either.
I never could get myself into the originals but I'm looking forward to GAMMA.
I never could either. I recommend you configure the durability for dropped guns and armour in your mod config. The game can be very stingy as set to default. Good luck!
Do you find that when you walk over sharp level geometry that the camera doesn’t smoothly transition up/down? I really want to enjoy GAMMA but the constant jerkiness of the camera was really off-putting to me. Even moving the camera left and right feels like it’s moving 1° at a time. It doesn’t feel smooth whatsoever but maybe it’s my settings or my ultra wide monitor.
I also run an ultra wide monitor. The sharp geometry thing happens to me too, mostly inside houses where there is like a small lip between rooms, or on stairs. Otherwise the camera seems fine. Maybe playing with the sensitivities or fov might help. Fov also seems to be calculated in a weird way, I have it set to 90 but it feels a lot wider.
Maybe it’s just low fps? I’m only getting around 70 fps with a 3080 (3440x1440) at mostly default graphics settings (but it feels smooth enough for me) .
I just finished Mario Wonder. I haven’t collected all of the flower coins or topped all of the flag poles to get the Super secret ending. I’m not sure if I want to master the time trials to do that.
I haven’t played through a full Mario game since Super Mario World. There’s a lot of fun game mechanics changes from level to level. But overall it’s basically the old games but “for kids”. There’s no difficult mechanics like the cape, nothing that you really have to backtrack for with power ups, no really crazy secret exits.
No idea how that compares to Deluxe. But it is very easy outside of a few levels.
Some levels are weirdly difficult though. The last special (as far as I know because I couldn’t do it) is totally unreasonable. I got stuck at two points, one using any character or yoshi, and a different one using nabbit due to his different damage mechanics.
I agree with no exits being crazy, but I did have some plain sight yet invisible moments trying to gety area 100% marks.
Are you talking about the final special or the final final after you 100% everything in every level? I never did final final. I’m not sure if I want to go through the time trials to 100% everything.
There are a few 5 star levels that gave me trouble. And you’re right, some of them are very unexpected. But overall it was pretty easy.
The one hidden behind pretty much everything else. I think I was missing two save checks though. It’s a cursed all badges run with like 2 or 3 per checkpoint and the checkpoints are placed in a way that requires redoing some pretty precise inputs. I mainly got stuck at hot/cool rocks and invisible Mario on bouncy bumpers that spin.
The normal invisible Mario badge challenges were annoying enough. Those triangle spinning bumpers are bad enough. Having both sounds like the most unfun challenge I can imagine. I think that alone is enough to convince me I don’t need to 100% everything.
Better question, what was I playing? Since I completed Metroid Fusion in exactly 2 hours according to the in game timer. And since I set up a DS emulator on my Laptop I’ve been playing New Super Mario Bros for the first time in years, as well as replaying Pokemon Mystery Dungeon Blue Rescue Team.
Was coming back into Minecraft but wanted to make the game feel more spicy because vanilla survival has gotten boring for me, so I’ve been playing the latest April Fools snapshot “The Vote Update” in hardcore, with a personal rule that I cannot say “Do nothing” to any vote.
I did lose my first world to “Replace Creeper spawns with Warden” but the second world has been going well, and it’s definitely a more chaotic and interesting way to play the game.
Man I want to love PoE but it seems like you can’t enjoy the game after a certain point (not even close to endgame) without following a build guide which I really dislike doing.
Well, until you start understanding the game mechanics, you can follow a build guide.
I do not, and I roll my own builds, and I will say they are generally quite successful. I can get ideas from guides, or other builds on poe.ninja, but then I still research and adjust to my liking, budget, and playstyle.
Rolling a build is more than half of the game for me, and I spend a lot of time tuning and testing.
So yeah I’d say there are several layers to playing PoE:
Playing the campaign and a few maps casually without looking something up. It is still a great experience to discover things and the complexity at your own pace. You won’t get to do the true endgame though, but it is an experience you can have only once, so I would personally recommend to go through it and see how you like it.
Go with a well described build by someone else. You can reach the endgame, learn how the game works, how the mechanics work, how the market works, how farming works, and lots more things.
Start rolling your own build. It’s like switching games at this point, theorycrafting a build is the true game, and POE is just a frontend for testing your build. And it feels awesome when you succeed and complete something you can call your own and see it do well. And it is iterative, you learn how building a character works so that you can do even cooler things next time.
And also do achievent/challenge hunting.
I’ve only followed a build once. And it was fun. Then I rolled my own, and it was more fun for different reasons.
But definitely needs a lot of time investment long term. It should probably take a couple of years for you to be able to claim you know what you are doing. But thankfully, the game respects you and does not demand your immediate time investment. You can play at you own pace. I have work and family, I play for a couple of hours every few days mostly. And it is fine. No one is pressuring me with daily quests and shit like that. I play because I feel like playing. I pause and play other games no problem, depending on my mood. It’s great.
I just finished A Plagues take and Before I Forget. So I’m between story games at the moment.
I’m going to be playing a heck of a lot of euro truck simulator 2 because it’s the holiday challenge and I find the portals to the snowy areas cool because I’ve always wanted snow in the northern countries. The physics are pretty cool.
I typical replay Earthbound this time of the year because it’s just a nostalgic time and it’s my favorite game, so I’ll probably play that by the light of the Christmas tree this week, either on my GBA, my pi zero 2 powered Gameboy, or my pitendo cart.
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