But seriously, how do you prevent this from happening because Google is only bringing up results to stop toppings coming off when sliding the pizza in but I want to know how to prevent the toppings from sliding off as the pizza melts
Do you apply toppings right to the edge? I’ve never had this problem despite using an absurd amount of cheese, and I was puzzling to figure out why. I think it’s because the crust rises up to act like a boundary that encloses a big lake of cheese.
How much of AW2 do you remember? I strongly suggest starting over so you have everything fresh in your forebrain - it’s a game that wants you to pay attention to detail. Same reason I advocated for playing only it in the other thread and not both in parallel. Though you seem to have an impressive capacity for keeping track of multiple story-games at once (something I can’t even begin to relate to) so your mileage may vary.
I like to keep journals for my game which is (part of) what helps me keep track of all my games. Though, at your suggestion I might hold off, especially with how I forgot how short the first game is (I can probably clear an episode a day, unless nightmare mode suddenly ramps up in difficulty, which I wouldn’t be surprised if it does)
I just upgraded my cosmetic armor set to this season’s Awoken Archenemy set. I have the full set, but I don’t like how the flaming horns cover almost all of my head, so I opted for the Waning Sun Diadem for my helm instead. I definitely feel like a fire sorcerer now! Check it out:
Kind of… but it’s all about automating resource collection on an alien planet. You don’t get to actually travel to space. I would love to be able to go explore the space elevator/station you build throughout the game, but you’re pretty much stuck on the planet surface. Unless that’s part of the end game that I haven’t gotten to yet. I’m still working my way through the official release. The early access was just an open world exploration game.
Just a correction: the sequel was released in 1999 as Battlezone 2: Combat Commander. It was a AAA release and picked up the original alternate history storyline 30 years after the events of the first game, with all Earth-based factions now forming an official alliance and fighting a new common threat. It was insanely cool for a teenager back then.
While the sequel was technically far superior, I did miss the cold war tone of US vs Soviet conflict that was present in the first game.
I also loved the interpretation of Greek mythology through the “ancient aliens” lens (Hercules Brigade and all the other stuff, quite along the lines of what Stargate SG1 was doing at the time) that was revealed to you through briefings and pre-mission voiceovers. I think this was also more pronounced in the first game.
Combat commander is where its at!!! Afaik Battlezone 98 had a second game, Combat Commander, it has an amazing single player game and the version on steam is a remaster.
Many mods, many missions, if you enjoyed 98 I think you’ll love Combat Commander.
So many nights as a young kid switching between vehicles, having not a clue what I was doing
Oh man, Battlezone: the Red Odyssey was one of my first true gaming moments and I loved it so much. It was my most favorite game for a very long time. It was believed for a while thar the source code got lost and it therefore wouldn’t become available as DLC for Battlezone 98 Redux, but I guess the developers either found it or remade it from scratch since DLC has been available for some time now.
I bought Battlezone 1 some time after experiencing Red Odyssey and I was sure it had background music though. It was one of the very few boxed games I bought and remembered it had an awesome looking manual. In 1999, Battlezone II: Combat Commander was released and I don’t think it had a story but only a skirmish RTS/FPS mode. I didn’t like it that much.
Battlezone Gold Edition (2017) has nothing to with the above series I think, and seems more like a spinoff of the 1980’s Battlezone. I’ve seen this game once before but totally forgot it existed until seeing it now. Battlezone Combat Commander (2018) is a remake of Battlezone II (1999).
On a slightly different note, around the same time, Machines made by Acclaim got released which was an RTS where you could control any unit as an FPS. The name is quite unfortunate since Googling information about it is difficult. If you like Battlezone then then you might like this one as well.https://sopuli.xyz/pictrs/image/6f5029be-f8ec-4694-9c8f-d7bdc0a659aa.webp
Jesus. This makes it reasonable to just buy $100 worth of your own game every month, just to make sure. Assuming that the number of real sales cover Valve’s percentage and then some. Yeah, that’s a non-zero opportunity cost for you, and additional float for Valve, however petty it may be. But for a small developer, maybe that makes sense.
The break even point would be at a balance of 23.08$. However, if the account balance doesn’t expire, buying your own game to put you over the threshold would be checking the couch cushions for loose change level of desperation.
Oh, it’s petty cash to be sure. If you have $100-ish bucks to throw around, you probably aren’t going to miss much by not doing this. Unless, of course, letting someone else take even one dollar from you in this way is against your religion or something (i.e. the principle of the thing). Conversely, if you need the handful of dollars this makes, you probably don’t have that kind of walking-around money in the first place.
Some day I need to actually give this a go beyond what I played originally. I haven’t played this since the alpha days forever ago, and it looked like it had a lot of potential, but I didn’t have the patience. I think I helped fund it through their own site to play the super early build and then got the steam key from that when it released a long time after.
It’s way more fun with friends. I have a lot of fun by myself though trying to survive and see how far I can make it. Somewhere down the line they plan to (re)add NPCs so that should liven things up too
I only ever played Wildlands, but I had always wanted to play that in a group of people and see if we could take out multiple targets at once, from across the map.
Like say we all spawn near each other, then we each take a different vehicle to a different target in the map and kill them. I wonder if it would work, or if there’s a max distance you can be from the host or whatever.
When you’re playing co-op, the whole map is available. You don’t have to stick together, you can go do anything you want while playing with friends.
One of my friends is a wildcard and likes to go start shit every time we play, so he just runs off and terrorizes enemy compounds on his own. While my other buddy and I actually stick to the mission and take out our targets.
We tried to play along with our other friend, but he has no sense of subtlety and always makes a mess, so we just let him rampage somewhere else on the map while we’re accomplishing the actual stealth mission.
He loves to shoot everything he can with a helicopter, then crash it into the enemy base and jump out guns blazing. He’s the absolute opposite of a Ghost operative. 😅
Yeah, I always wait for Steam sales before I buy games. No way I’m paying $50+ for a game I don’t even know if I’ll enjoy. Fortunately, the Tom Clancy franchise goes on sale pretty regularly.
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