conpanies usually either bake it into the game as tutorials or have digital manuals nowadays. it was always about cutting physical sales cost (as the physical media itself has a cost attached to it)
IDK how it works on the current console devices, but on the yhe previous generation, the wiiu for example would give the player the option to open the digital manual when the game is launched by pressing the home button and selecting the manual. one of yhe pros is that the manuals digitally tend to be more complete and not rushed to save on cost. take for example, the Xenoblade Chronicle X manual is 142 pages long, something that would basically never exist physically.
They were a really impressive little piece of kit. With no extra peripherals, I was able to play NES on one core, and use FFMPEG on the other three to encode and stream to Twitch with mono sound. For $35. Probably my favorite gadget of it’s time.
“Quit boo-hooin’ 'bout having blue eyes and being strong as fuck. ‘Oh woe is me! My eyes look sick as hell and I can swing a Buick like a butter-knife. Wah wah wah!’ That’s what you sound like!”
Shadow of the Colossus. The urge just hit me and I am just knocking out 3 or 4 Colossus a day. Enjoying exploring and seeing the world in hdr cause I only remember the ps3 hd remake. The ps4 hdr remake is jaw droppingly stunning to look at.
lemmy.world
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