Explore, do the side quests, pay attention to the dialogue. I found the treasure hunts a little tedious after a while, but you can get some really cool gear. Take your time, you can easily spend 120 hours in one playthrough.
Pay attention. The game wouldn’t always lead you to what you need to do. Some times you’ll have to figure things out. There isn’t just a marker on the map for what you need to do next. That messed me up because half the time I was following a marker but then there would be a line about giving someone an item or something in my inventory I missed. Ignore 100%ing every quest. Learn to parry and roll. Also, explore! I’ve run into very cool side quests! It feels really cool to just stumble into a story before a character even sends you out on the quest.
Don’t let the upgrade, potion, etc system overwhelm you. My brother gave up cause it seemed too complicated for him. If you mostly ignore it and just play for a bit, it comes naturally
Like I told my brother. Just explore, do minor quests, gather ingredients and items. Once you have enough ingredients to make a potion or oil, the menu literally tells you and you can do it in one button click.
Don’t skip the dialogue, even if you use subtitles and are a fast reader. It sometimes switches from one sentence at a time to whole chunks of dialogue and action getting skipped. Plus, the voice acting is superb, and the physical reactions of characters can convey a lot of emotion.
Apart from White Orchard, you shouldn’t need to complete all side quests in your area before moving on. Particularly with witcher gear, it’s sometimes expected to need to come back at a later time when you’re more powerful.
Others may disagree, but I don’t bother dismantling gear and weapons. I find it simpler to just sell things and buy materials I need from vendors.
Although this isn’t quite relevant before finishing the main game, be sure to pick up both the DLC once you’re finished.
Both DLCs are fantastic standalone stories, super rich in content they could even beat some full priced games. You could play the DLCs before finishing the main game (and there is an additional game mechanic introduced in Blood and Wine), but on a first run I would still recommend playing it after to not get distracted and take away the impact of the main story.
A note on brewing potions: You only need the herbs the first time you brew any particular potion, after you’ve brewed it once it will get restocked automatically when you meditate.
Crafting armor is 100 percent superior to found and bought armor. But if you don’t like crafting, the found and bought stuff will get you through. Also don’t sell or dump old crafted armor pieces, you need them to craft the next tier up.
I try to get everyone to try playing on Death March, no fast travel.
I did my first playthrough like this. There’s so much to see in the world and so many paths to take. Fast travel is neat and all but you may miss out on so much. I took it a step further and also didn’t leave regions/nations until I completed the map. I found more incidental quests by taking a wrong turn or a shortcut over a hill than I did by following the main quests.
On Death March: It’s actually not hard at all and feels like how the gake should be played. What it actually does is forces you to look at the bestiary, learn or guess weaknesses and attack patterns then use potions, spells and pils to fight enemies. It actually feels like playing the witcher as lore accurately as possible. Going to the local herbalist, buying supplies, meditating then hunting down the enemies.
I disagree, it made the enemies become tedious damage sponges and currently making the game less enjoyable.
This isn’t a Souls game. Whatever difficulty setting is one/two below the hardest is an acceptable balance between completely wasting my time or challenging fun.
Interesting! I never really found the combat to be all that tedious or enemies too difficult so long as you kept up with alchemy, oils and gear upgrades.
Obviously, different strokes for different folks. There’s a reason one of the difficulties is story only.
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