I mentionee this elsewhere hours ago, but I used to have a mouse that served me so long, by the time it finally fully died, there was a BB sized hole worn through the plastic of the left button from my finger.
There’s not many objects that you use with the same regularity and intimacy as a mouse other than footwear and furniture. If they’re a bit off you get used to them to the point their flaws become part of their charm. I got my Microsoft Sculpt Mouse when they were brand new. It’s still going strong and I’ll be heartbroken when it eventually dies but, at the risk of jinxing it, it’s showing no signs.
I recently switched to a G502 hero, myself, after I had a Steelseries Rival 500 for the longest time. I miss the unique side-button layout on the Rival, but c’est la vie. Maybe I’ll find a similar, more ergonomic MMO mouse one day.
Been using this mouse for years. The scroll wheel is already spazzing out whenever I use it. Still, haven’t had any complaints about it other than that (except for needing iCue).
I don’t need all the side buttons anymore though, so I may go for something simpler for my next mouse. Still, it was the best mouse I could find with that many inputs available to it.
I totally regret buying that elite LCD that slots over the cooler, and all those Corsair fans + the case. I mean the hardware is fine, everything has been trucking a long for a really long time, the AIO, the fans, I’ve never had a problem with any of it from a hardware perspective. But it also means I’m locked into having that friggin ICue running in the background. The amount of other programs that app interferes with and basically fucks up, is unbelievable. I’m not buying anymore Corsair stuff, and iCue is 110% to blame for that.
My Logitech MX500 (or might be MX510?) should be over 20 years old now. Still going strong. And it lasted through over 400 days of WoW played-time as well as thousands of hours of StarCraft and StarCraft 2.
wow, almost as old as my (combined) Microsoft trackball, that is about 26 yrs old. Where yours has a bald spot from your finget, my trackball has lost ALL texture, so smooth a slightly sweaty hand slides easily. I have no idea how many hours it has been (ab)used for, I was unemployed when I got it and spent most of the day on IRC and playing games, good times. Haven’t found a decent replacement yet, I think my time is running out
Something I realize I never touched on is the specific way emotional extremes tie in to specific characters.
Quite often, what I enjoy most about story-driven games is the way you either see characters change, or get to see different sides of them. The moment that the quirky and silly kid turns deathly serious and speaks directly. The moment that a calm, collected tactician falls into a panic attack and runs away. The moment that an emotionless assassin is pressed into laughter for the first time.
One specific game that gave this feeling in spades is JRPG “Trails in the Sky”. I think it sometimes forces its extremes a bit, but it’s very good at spending a long time building joy and normalcy before establishing how much trauma and violence exists in the history and near-future of the world.
But while JRPGs can bore people with their 50-80-hour runtimes, one game I think demonstrated that principle fantastically was “Elite Beat Agents” for the DS. Within the scope of a 5-minute pop song, a focal character may go to the lowest point of their life, and bounce all the way back to happiness. Pushing the idea along with a frenetic musical pace makes it more acceptable, but it shows the importance of taking someone to both extremes.
bin.pol.social
Gorące