I don’t really. Exception is Tape to Tape, best game this year no contest. Fast to pick up and play and super fun with friends. Also has couch coop so I just bring a controller over to a buddy.
I don’t really. I don’t keep up with AAA games, most of them don’t interest me. There’s a looooot of games out there and only a fraction of them interest me.
I also don’t really watch YouTubers and stuff in general, I find it hard to watch.
I use to play multiplayer games in the office with co-workers many many years ago. Then when everybody scattered to the four corners of the earth, I’ve mainly just been jumping into single player games that I can pick up and drop easily. I then started getting back into multiplayer sessions with my kids, but they soon transitioned through that period where their studies or other hobbies take precedence to our occasional DRG sessions. So I’ve now been going on Deep Rock runs with strangers. On the one hand, it’s a nice quick fix, but as most users seem to use the text chat if at all, it’s not as much of a social event as it was when I was playing with my kids and we all had open mics. You can get on the DRG Discord to try to team up with regular players, and I may try that some day to see if there are older players who don’t mind shooting the breeze while riding Doretta. But for now, I’ll have to make do with jamming that V key.
Start revolution and overthrow dictator and put myself in as dictator. Build up military and gather nukes under guise of protecting country, but it’s really to protect me from copyright trolls.
I love games, but even when I was playing a lot of multiplayer, it was never really a strong competitive thing for me. We hit our stride right after school because we were all spread out across the country, but nobody had too serious of a job or relationship to devote much time to. We would all lobby up, and just use the voice chat to bust chops and generally chat while the game was happening in the background.
Now, most of the people I played with don't really have games in their life anymore, so they're all at least 1 console generation behind. I'm married with 2 tiny children. I still play a bit, but it's not organized, scheduled time.. It's basically whenever I can squeeze in an hour or so (usually either after everybody goes to sleep, or before anybody else wakes up). For this reason, I usually play single-player games, or if I'm playing multiplayer, it's online with randos.
Now that you mention it I would REALLY like to get some of my friends playing Deep Rock. I've had nothing but good times playing with randos, but MAN it would be good to mess around with good friends.
I mostly play fighting games, which can be alienating with a large group of friends who don't grind them as much as you do, because then you reach a point where you win every match against them, and they're not having fun. If you go to locals, and I do, you make fighting game friends, which is some kind of solution, though not ideal. Perhaps the 2v2 mode of Project L will help that problem, but I don't trust Riot to make that game work without an internet connection, and online-only games are a deal-breaker for me at this point.
Baldur's Gate 3 is a game a lot of my friends and even my brothers are interested in playing co-op, but I know from experience with Divinity: Original Sin and attempts to co-op long games like Factorio and Starbound that eventually adults' schedules will not align to be able to finish the game you started. For BG3 in particular, I think I'm going to play it solo for the first time, and then I'll try co-op with one of my brothers and maybe a separate game with another friend of mine where I play a character in their worlds; that way I can try different builds and strategies, and if our schedules diverge, they can keep going in their game with the character I was playing.
Unfortunately, most other co-op games are online-only these days, and I think we're going to start seeing a swing back to allowing LAN and split-screen again, not the least of which is Baldur's Gate 3, but it's going to be slow going for a while. FPS games in particular have dried up immensely, at least for the style of game I'm looking for. Competitive FPS games have become live service, second job, battle royale or extraction shooters; and the campaigns, when they happen at all, have become open world checklists. So in the meantime, my favorite co-op games have been session-based games like roguelikes. Things like Vagante, 30XX, Streets of Rogue, and such. The one exception for FPS games is that cross play, split screen, controller support, all that good stuff added to the Quake remasters has myself and a friend of mine eyeing finally playing those games co-op, because we're not going to get anything like it for a long time.
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