Magic the Gathering: Arena grabbed my attention again after our friend group picked up the cards again. When I dont play modern stuff I’ll boot up my PS2 and play Monster Hunter 2 (DOS) online. Some smart folks brought back a private server for the old PS2 era games. Great Community (MHOLDSCHOOL Discord, also hosts of the Server) and a change of pace.
I finished my second run of Baldur's Gate 3 with the Ghost Recon team. I made sure to finish up some major side quests I passed the first time around, and to avoid spoilers, let's just say that my team was so effective that I got the Interfectorem Draconis achievement in one turn. This was still only on balanced difficulty, but now that I've played through the entire game with this team, I'm confident it would work on tactician.
I also started and finished Cyberpunk 2077: Phantom Liberty this past weekend. BG3 really illustrates you how much more freedom that game gives you compared to most AAA RPGs. Cyberpunk definitely accounts for different builds in a variety of ways, but they're all predetermined options for you that the game explicitly allowed for, as opposed to BG3's more systemic approach that allows you to be more creative. So it reminded me how Cyberpunk is a pretty decent RPG, but in a world where we get basically no FPS campaigns anymore, it's just about all we've got on that front, and it does a better than decent job of scratching that itch. There was one mission I didn't care for, and of the two mandatory boss fights, they mostly entailed sprinting around the room in circles until the boss gives you an opportunity to return fire. Other than those complaints though, it was solid. The story was good, the missions were fun, the presentation was excellent; I'd recommend it if you want more Cyberpunk.
I picked up Dungeons of Aether as a second-screen game while podcasts are on. I expected this to be more of a roguelike, but it's not really. I can't say how much procedural generation there is, because I haven't failed a mission yet, but I'm more inclined to just call it a strategy game that uses dice. I'm totally fine with that; it's just not what I expected. The game is pretty fun so far.
I’ve been playing Lord of the Rings: Return to Moria with a group of friends. It’s pretty janky at times, but the vibe is pretty fun and we’re all LotR nerds to some degree, so it’s been fun arguing about where the devs were lore friendly and where they colored outside the lines. It’s also nice to play a survival crafting game like this that has no PvP so the balancing can be entirely based on PvE play, which means the grind isn’t anywhere near the level of Ark or Conan. I’d say it’s a more janky little brother of Grounded with a LotR coat of paint and some pretty cool level design.
• Always do your research about a game, always check what people are saying on the website before you buy it. Do not trust the rating system. We’ve had too many cases of game being labeled as verified that couldn’t even reach 30 FPS.
• Do not install Windows on it. Just don’t. You got a Steam Deck. Not a Ayaneo, not a ROG ALLY. You got a Steam Deck. The strength of this machine is entirely in its software. It’s why in my opinion there has never been any real competition to the Steam Deck as most of these rely on Windows which is awful and not made for this purpose at all.
• If you ever get a dock and plug it in your TV, do not change the resolution of the game. Let it run at 720p. The upscaler will do its job. Just turn on FSR in the Steam Deck setting for the game with the free dots button (or Xbox + B, if you are using an Xbox Controller). In my experience, you tend to get quite good results, and I’m doing it on a 4K TV.
• The case that the Deck that comes with is amazing, but it’s a bit fat. It may be an issue if you plan on taking it with you on trips or whatever. So here’s a good alternative made by the company TomToc. I have one, and I love it. It’s thinner and will fit into more backpacks while taking less space. However, know that if you’re using a case around your Steam Deck, like let’s say you got a Killswitch from Dbrand, it won’t fit. Also, if you pick this up, don’t throw the original carrying case away. Keep it, you never know.
• I never really cared for emulation in the past. However, EmuDeck is the shit. It is so good, so stupidly easy to set up. You can’t pass on it. It’s a must have. If you grew up on consoles, it’s a great way to revisit the past and also a great way to play older games which got stuck on their consoles generation, forever lost to time and eBay scalpers.
Some games.
As for good games to get you started on the Steam Deck, first:
• Aperture Desk Job is an absoute must. I am pretty sure it should be included with the Steam Deck, but I don’t remember if it was, but it’s a free, short, and unique game made by Valve specifically for this machine. It will show you everything this machine can do and familiarize yourself with every aspect of controls from the small trackpads to the gyro controls.
• If you want good examples of good optimization, I strongly recommend you get the https://store.steampowered.com/app/1817070/Marvels_SpiderMan_Remastered/. I will also strongly recommend you to buy its “sequel” (it’s more of an expansion standalone game), Miles Morales, which to me, while shorter, improves on basically every aspect of the base game.
• The Steam Deck is also perfect for playing older games which you may have never got around the playing. I played BioShock on it for the first time this year entirely on the Steam Deck from beginning to end. It can feel a bit dated here and there, but I can also tell you that its reputation is well earned.
• Speaking of all the games you’d never played before, I doubt you haven’t played them. For some reason I feel like you probably did, but if you haven’t, I strongly recommend you to play the entirety of the Half-Life 2 Trilogy on this thing. It’s been optimized for it with new menus and everything.
• A Short Hike is as short as it sounds like, but it is a really memorable title. It’s relaxing, it’s hilarious and it’s simply adorable. It’s a gem.
• Terraria may not look like it at first, but it is surprisingly well optimized for the Steam Deck. It’s amazing, and if you haven’t played it, you will probably figure out eventually why this game has such a cult following. There are really good reasons as to why this is one of the highest-rated games on Steam.
• Vampire Survivor. Because of course. I feel like at this point, it’s practically illegal to own a Steam Deck and not have this game on it.
• Reventure is a fun and creative title. I honestly don’t have much to say about it. It’s really fun, really creative, really cheap. Quite funny. I loved it, and I can only recommend it. Don’t try and look up guides for this game. That would be ruining the fun.
• I haven’t finished it. But Spiritfarer It is a beautiful game, not only visually, but in its theme too. It’s a game about death and moving on from past traumas. It’s emotional, it’s funny, it’s creative, it’s just full of heart. I can promise that you will get attached to every character, but I can guarantee you that you will get attached to some, and that you will promise yourself that you won’t cry, but you fucking will! And you will love it.
• There is nothing quite like The Long Dark. You may believe you played survival games before, but this one is entirely different. I cannot recommend this enough. You really have to play it to get it. In a sea of bad and generic survival games, this one stands out as being serene to the point of being therapeutic while also being able to be ruthless and terrifying. This game isn’t particularly hard to run, but however, it doesn’t seem to like the Steam Deck very much? The frame rate is oddly unstable so I would recommend you to lock it at 30, then it won’t move at all it will be perfectly locked. It’s an issue that needs fixing.
I will conclude with this, the Steam Deck is not your PC with a 4090 in it. This is a low powered handheld machine. If I were you, I wouldn’t expect it to be reliable when it comes to newer AAA games. And that’s not only due to the power these game demands, but also to the absolutely dog shit optimization we seem to get with them nowadays.
I found that the Steam Deck is a perfect machine for me to expand my horizons. So my final recommendation would be for you to look towards indie games in general. These will be the best for the Steam Deck, but you may also find that these will be the best in general.
Thank you so much for your detailed suggestions and recommendations! I am very excited to get my hands on my Deck and start playing. My wishlist has only grown and grown.
Speaking of Spider-man: I actually played through that when it first came out on PS4, but I’ve been itching to get back into it - and the Miles Morales game seems really cool!
If you haven’t played Miles, then skip the original on the Steam Deck and go straight for that one. It’s shorter and denser, but also, I think it improves on everything the first game did.
Enable SSH access (but make sure it only accepts key-based logins - password based on a mobile device that might operate in untrusted networks is a bad idea).
If you enable SSH, you can transfer files from the PC over WLAN. (If you are on Windows: FileZilla is your friend.) Also, you can remote access the Steam Deck command line via SSH. (If you are on Windows: PuTTY is your friend.) That’s way less annoying than having to type longer texts (think: script files to launch emulators) with the on-screen keyboard.
I know next to nothing about PC utilization. I’ve mainly been a Mac user, but am familiar with PCs from using one at work. It’s not really admin locked so u typically can use it for personal things; but I admit that I don’t really know anything about SSH access or transferring files via FileZilla.
Is there a good guide somewhere that explains how to do this?
There are plenty on the web (for instance on handheld.quest), but I haven’t found a single one that contains all details…
So, I’ll just try to sum up the details here:
First things first: SSH stands for Secure Shell, and is basically an encrypted remote command line, but it offers much more features than just a command line, including, but not limited to, file transfer. The file transfer feature is also known as sftp, and generally considered to be the successor of the more well known ftp protocol.
The very first thing I would do on the Steam Deck would be to set a host name in the settings, such that you don’t need to use the IP address to address it over the network. Screenshot (I totally haven’t just found by googling).
The Steam Deck comes with an SSH server pre-installed, you need to enable it though. The following steps need to be done on a terminal, in desktop mode. The terminal that’s installed on the Steam Deck is called “Konsole” (if I remember correctly). Once you have a terminal running on Desktop Mode, you can enable the SSH server via the following steps (I’ll link the help for all commands I mention, so that you can verify that I’m not trying to trick you into doing something bad):
First you need to get administrator (“root”) access to the Steam Deck, what can be done by setting a password for the default user. Don’t worry, the Steam Deck won’t start asking for a password on startup, it’s just required in order to get admin access. The command to set/change the current user’s password is simply https://manpage.me/?q=passwd. While typing the password, there won’t be any feedback on the screen. This is normal.
Once the password has been set, you can use the https://www.man7.org/linux/man-pages/man8/sudo.8.html command to run other commands as administrator. sudo will ask you to confirm your identity by entering the password.
To stop the SSH server again, you can use sudo systemctl stop sshd.
To enable autostart for the SSH server, sudo systemctl enable sshd (but I would not recommend this unless you disable password based logins - see below)
To disable autostart for the SSH server, sudo systemctl disable sshd
On the PC from which you want to connect to the Deck you will need some kind of sftp client. On Linux most file managers have sftp functionality built-in. On Windows and MacOS one needs a special program for this though (afaik). There are many, many alternatives here (just search “sftp client” in your search engine of choice), but the most well known one is FileZilla, which works on Windows, macOS, Linux and many other operating systems. I recommend FileZilla for two reasons. The first is that it’s open source (and free of charge), the second one is that I personally like it as a tool. At work I (have to) use Windows, and whenever I have to transfer files to a remote system like our webservers, our contractor’s cloud storage, or simply to copy a few music files from my phone to the office PC (yes, I am this old), FileZilla is the go-to solution for me.
If you have started the SSH server on the deck, you should now be able to access its contents via sftp. The default user on the Steam Deck is called deck, the password is the one you set earlier using the passwd command. If you are lost using FileZilla, there’s a user’s guide online.
Now, as promised, a few words on security and autostarting the SSH server. If you plan on auto-starting the SSH server on the Steam Deck, I would recommend to set up a means to connect to it without a password, and then to disable password-based SSH connections. The reason is that the Steam Deck, as a mobile device, will quite likely end up in insecure or otherwise untrusted wireless networks, and passwords are really not the most secure way of user authentication… Since SSH is a full remote access protocol, anyone who guesses your password and can reach the deck over the network could do anything on it. Given that the deck’s battery runtime is already short enough even if there is no bitcoin miner running in the background, you probably don’t want password based logins via SSH enabled permanently.
That’s where Public-key authentication comes in. You can configure the SSH server to allow users to connect without a password, if the users have access to a private key for which the corresponding public key is known to the server. To enable this, all you need to do is to create a public/private SSH key pair, and upload the public key to the SSH server on the Steam Deck. The exact process of creating those keys is again depending on the operating system. Here’s a guide about SSH key generation that includes instructions for macOS and Windows. On macOS or Linux the instructions are actually identical. You just need to open a terminal, and, if they don’t exist for your user yet, run https://manpage.me/?q=ssh%2Dkeygen to create the keys. Then you can use https://manpage.me/?q=ssh%2Dcopy%2Did to upload the public key to the Steam Deck. Once that is done, if your system uses https://manpage.me/?q=ssh%2Dagent, connecting via public key should “just work” - also in FileZilla. If you don’t use ssh-agent, you can try these steps in FileZilla.
Once you have confirmed that passwordless public-key logins are working, you can edit the file /etc/ssh/sshd.conf on the steam deck. You’ll need admin access, so the easiest way to do that is probably to run sudo nano /etc/ssh/sshd.conf on a terminal (nano help). The relevant change is to replace the line #PasswordAuthentication yes by PasswordAuthentication no (here’s the help file for sshd.conf). In order to apply these changes, you probably need to restart the SSH server: sudo systemctl restart sshd.
We had dozens of preorders for Mortal Kombat 2 for the SNES. We got 8 copies in at our Software Etc. and did not get any new inventory for over a month. It was crazy.
PS3 console has to be in the top. New enough that it brought out lots of diverse people. Perfect holiday timing as everyone wanted one and wanted to scalp them. Coupled with general violence it was a wild time.
I got mine camping outside for a couple days. Had to be police escorted to our vehicles. A few minutes prior at a location 15mins away, somebody was shot in the parking lot and robbed for their PS3. That was a typical American experience there…
I attended the Switch release at my local Best Buy. I decided to swing by after work on a whim (I work evenings) and managed to snag a sheet to reserve a copy. There were probably a few hundred people in line, but nothing crazy like the line wrapping around the store or anything.
A large big-box store and the line wasn't single file. A lot of people were in small groups as well. I could be misremembering since it's been years, but there were maybe 2-300 people.
The greatest midnight launch I attended was GTAV for PS3 at GameStop. They hired a DJ and had it setup just outside the shop and they were spinning songs featured in GTA soundtracks across the series. There were tons of people queued up and the line wrapped around the store. Everyone just chatting about what they thought it would be like.
The one I remember most was while working for a games retailer. The Pokemon Game Boy games caused mayhem. Not enough product and so many angry parents.
A number of games over the years have had that. The only one I witnessed myself (and feel is was more the console release) was Halo. I attended a midnight launch and that was just crazy. I was also working for a retailer at the time of the original Modern Warfare launch which was pretty hectic. We had some people that had be queuing for nearly 7 hours.
Others have been the release of the Wii and the PlayStation 3 which I was also present for.
After the Xbox escapade, I vowed never to bother with those releases but just ended up working for a retailer where it was part of my job.
Throughout the early 2000s to early 2010s most AAA game releases had midnight launches. I remember going to the midnight launch of the first WoW expansion and the queue at my local EB Games at 11:30pm was wild. Never seen so many people in a shopping centre so late. Some of the best memories were hanging out with my family in the queue for the games and the real liminal space energy the otherwise empty shopping centre gave.
The only thing similar these days are people camping out for a new iPhone.
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