The anticipation for HL3 would be terribly high, and so would be the expectations of millions of lovers of the franchise, making sure anything other than a perfect game would be met with lots of negative reactions.
And it’s not just about a single game either. A bad HL3 could end up tarnishing the legacy of the other titles, forever ruining what is now a beloved franchise. Remember what happened to Game of Thrones? Who would ever risk something like that happening? Or, speaking of games, look at how much goodwill Bethesda burned with the release of Starfield.
Duke Nukem Forever was the victim of this (among other issues). Expectations were so high, by the time it finally released it couldn’t do anything but be an absolute failure. It still sold well, because of the hype, but the game was total trash and ruined any chances of a new Duke Nukem for a long time. Part of it is also internal, the game gets delayed, people get hyped up and voice their expectations. The devs hear those expectations and see their game doesn’t live up to it and delay the game to make it better. It’s an endless race you can’t ever win.
Duke nukem forever didn’t tarnish the older games IMO. Because the games barely have any story to begin with, they are mostly ranked for their gameplay, which is still awesome to this day. At least for 2 and 3d.
Duke1 is nothing too special. But Duke1 wasn’t even too special at time of release.
Dunno if it is good or bad, but Warframe has this loading screen where you see players’ ships and you can steer them a bit. No real point to it, but at least it’s something to do when waiting for someone to load in.
Pretty much this. I’m fairly certain that I read years ago that Gabe just wasn’t interested as well. Which fair enough valve don’t need to develop games now because they have to but because they want to.
This is the correct answer I think. They’re also not interested in releasing sub-par games, and again like you say they don’t need to release games at all to make money anymore. So if they’re not that interested and haven’t come up with anything conceptually/mechanically that reaches the high bar they’ve set for themselves, it makes more sense to scrap/postpone.
Their reputation is much more important, and they’re just not going to half-ass Half Life 3. It will come out when they feel they have something truly extraordinary, or it won’t come out at all.
They seem to release these games as some sort of tech demo show showcasing what they see is the future of games. One has the set peice structure of game design, two was the physics engine, and Alex was VR. So other then the continuation of the time line, half life Alex pretty much was half life three. Also they know the hype/meme train has been building for so long that nothing will be good enough. Like Duke nukem.
The VCS is an old console, not a POS. When it was new it was state-of-the-art. About the Lynx, the catalog is not long. You can get all the games (76 in total and the max size is 2 MB) and try some. I’d say California Games, Klax, Batman Returns, Toki, just to name a few.
I find I very rarely use it as a handheld. I find it kind of heavy and awkward to hold after longer periods of time. I kinda wish Nintendo made another 3ds, lol. I’m extremely curious about what they’re going to do for the switch successor
That’s true, especially since I don’t have any of the old physical games.
I might get one of those “retro handhelds” (rg351p, PowKiddy, etc) one day. Those at least seem much more reasonable, and probably sport more open architecture
Hell yes!! I would love that. I’m definitely looking for something lofi - like even playing SNES games would probably be overkill. Bonus points if it can play contemporary retro games, like for PICO-8
That would be really interesting. Heck I would even just take people making more games with the gba’s restrictions. I’ve always thought it’s super interesting. As developers get used to working with a console or system, we end up rolling into the next generation. So they don’t really get to flex their skill as much as I think they probably could.
I sometimes wonder what we would see if older consoles had another 7 years of life added to them. I try not to think about it too hard or I get kinda sad about the games we’ll never see lol
I was wondering this recently, too. The two mobile games I miss most are tiny wings and the original fruit Ninja. But I remember playing Infinity Blade and other random games on my iPad touch that were really good back in 2010
I came across buried bornes 2, and it’s been ok so far. I have no idea if it has microtransactions or ads yet. It claims it does, but I’ve yet to see them. It’s not the best game I’ve played, but the concept is kinda interesting if you use your imagination a bit.
Yeahhh that’s the main issue for me. I’ve stuck with android for the past decade. I didn’t know about dragon fly! It’s not as cute but it’s going to do the trick. Thank you!
This is a really hard question for me to answer. So I’m going to go with a bit of a catch-all.
I really like the GBA. But the DS can play DS and GBA titles. But the 3DS is great too and can play all 3 and then some.
I guess the 3DS. There’s just so much that can be packed into it. I haven’t played mine in a while. I wish it was easier to install a capture card in them. There was something special about the games from the GBA to 3DS. The limitations of the hardware had developers experimenting, and we ended up with so many interesting titles. If you factor in the couple n64 games ported over to the 3DS, it’s just so much nostalgia in one handheld.
If I had to go with a runner-up, I think it would be my series X. Being able to play so many backward compatible games is also super nice.
If I truly had to pick single consoles only, with only the games designed for that specific console. I would probably go with the 3ds and the xbox 360. The 3DO or Dreamcast would come after as they had so many unique titles.
I never got to play the ps1, ps2, or psp and vita. So I’ve been curious what I’ve been missing out on over the years.
PSP, followed by Gameboy Color, followed by Advance SP.
I recently got a Retroid4, and took an amazing trip down memory lane with Mana Khemia, MG:AC!D, FF Tactics Advanced/A2, Monster Hunter Freedom Unite, and a bunch of pkmn ROM hacks. All of them easily held up today.
Unless SteamDeck counts, in which case it wins hands-down.
It's obviously pc for me because that's pretty much all i use for 30 years. But i always liked the nes because it's pretty satisfying to put in a cartridge and pushing it down.
PSP, hands down. So many incredible games, it was a RPG powerhouse, that screen was great for the time and for me it was an “everything” device (I remember browsing the web and reading mangas on the PSP… Janky but incredible all the same).
The Vita comes close - nigh “home console” games on the go and the OLED screen to make those shine.
Nowadays? Mobile games have always sucked. All the way back to snake on your old Nokia. That game sucked too. It’s just now the games suck and they’re packed full of microtransactions.
You and I would have been enemies in the 16-bit era, but I adore the Sega Genesis. (However, I’m also a sleepy bisexual, so I’m gonna say we’re probably nowhere close to enemies.)
It was an arcade monster and got a ton of amazing games from the arcades and purpose-built for the machine — many the SNES also got, but some exclusives that really took advantage of what the Genesis could do well. I’d argue that the gritty FM sound chip was better for certain types of game music as well, though that’s not to say that the SNES wasn’t largely superior on that front.
At the end of the day… yeah 16 bit stuff looks amazing
I have no idea if they hold up today, but I really enjoyed Zombies ate my neighbors, Mickey Mania, World of Illusion (another mickey mouse game), and Taz Mania.
PS2 for sure. So many great games that made my childhood and its easy to mod and repair.
SNES is close second. Was lucky enough that I got one growing up (it was 10 year old console at that point) and the 16 bit graphics and the music always take me back.
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