Turn-based all the way. RTS is a test of how fast you can click. APM is king. Turn-based allows you to think and plan and make decisions. Brain is king.
To be clear there’s nothing wrong with liking RTS, it’s just not for me.
Yeah same. Although I started liking RTS but then over the years realized that the stressful click centric realtime part was something I liked the games in spite of, not because.
So voer the years, I slowly went more and more towards TBS.
If you haven’t tried Total War it honestly is the best of both worlds. Economy and movement is turn based with RTS battles that let you slow down and pause to issue orders.
Their biggest problem is being so invested in historical settings and semi-accuracy when, quite frankly, a lot of classical military history isn’t very interesting.
RPGs, specifically turn-based or strategy ones. Action is sometimes fine too. I like stuff with complex battle mechanics and tons of customisation/planning - anything that gets the brain working is fun, really.
I don’t like FPS in general. I’ve only completed Borderlands 2 and Fallout: New Vegas. I don’t like the perspective and the gameplay often feels dull to me. I don’t feel stimulated by them.
RPG’s. Specially turn-based. But it was many years now that they started turning those into shooters “with RPG elements.” At least we got some of my favorite series, like Mass Effect, Fallout, Bioshock, etcetera, out of the deal.
FPS by far … Most of the time I’m uninterested or minimally interested in a game’s story. If I wanted to read a book or watch a movie… That’s what I’d be doing.
If I’m playing a game it’s normally because I want a challenge or something to do that doesn’t involve being totally idle … and also doesn’t involve a ton of thinking.
I like alternating genres when I get too much of one thing or another. Although it might be undiagnosed ADHD kicking in and preventing me from focusing on one game for long
The Castlevania games have been organized into a couple of collections that are very inexpensive, and I would HIGHLY recommend those. They’re on PC and Switch.
I replay Castlevania 1 and 3 at least once a year.
I think RPGs are a lot better at telling a story, but many of them don’t have interesting stories to tell. It’s also admittedly hard to develop that hook. So, while my most memorable games are RPGs, I usually get drawn more to FPSs.
The one exception to this feel is Half-Life 2. Something about the lack of ceremony behind level transitions, lack of objective markers or excess UI, and being “in” the environment in which characters are trying to accomplish their goals helps it feel more immersive. Sadly, not many AAA games have aimed to have expressive faces during gameplay since then to help sell the visuals.
Which RPGs are you playing that don’t have interesting stories to tell? Also, I feel like most FPS campaigns since Half-Life 2 have had similar or better facial animations.
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