After 3.5 weeks and 140 hours, I finally finished Lies of P. The optional final boss was giving me so much trouble that it took me three days to get to a place where I was lucky enough to beat it. I told myself I wasn't going to play new game+ anytime soon, but towards the end of the week I ended up starting another round, so I guess I'm technically still working on this game.
Since I finally finished Lies of P (for the first time), I did a little cathartic rip and tearing with Doom '16. After all the trouble I had, it was very nice annihilating enemies with one BFG shot.
I've played Close to the Sun before on PC and liked it a lot, and it was on GamePass so I decided to play again. But it either wasn't as good as I remember or is just a bad console port. I'm leaning towards just being a bad port, because I like the story, and I like the characters (even though I have my very strong stance that an only child wrote this), but there was a lot of jankiness and jerkiness that was not present on the PC. Still finished it though, since it's not a very long game.
Helldivers with friends have been fun, don’t think I’ll ever play with randos tho.
I picked “the swindle” back up with the intent of 100%, just got to win in 1 life, which is challenging but easier than I expected since you start making huge amounts of cash as your win streak increases. Highly recommend this game it’s got a lot of replability for what is a fairly simple game.
I also started “chronoark” it’s a deck builder roguelike. Story seems a little too verbose at times and I think I may have to ramp the difficulty a bit (I got a fun meta cut scene for winning my first run and breaking the story) which might be why I feel like I’m spending more time in story than playing. Still having fun so far.
I caved into my urges and started playing Baldurs Gate 3 again, this time as a dark urge
I finished it for the first time a few weeks ago and have wanted to do nothing but play it again but I never replay games like ever. I held out for as long as I could but no other game was calling to me like BG3
I never understood how people could keep replaying games, I always thought the new game+ concept was pointless but now I get it, now I understand why people have put thousands of hours into Skyrim
I nearly never even bothered to try BG3 because I’ve never played anything with turn based mechanics and I know nothing about D&D but now its all I want to play, I’m worried I’ll never want to play anything else again lol
I played a resist durge and I get the feeling I saw like at least 80% of the game. I might do a murder hobo illithid run at some point, where I drag all my origin companions to the dark side. But another 100 hour run just to see the remaining 20%… I don’t know, seems like work.
I had a sudden urge to look into TERA Online private servers, downloaded 100GB of custom game clients… And that somehow resulted in me getting back into playing Grim Dawn. This time I want to play it enough to really learn it and actually finish the game.
I was persuaded to pick Elden Ring back up despite not really feeling a pull for it, but lo and behold once I was back in I fell in deep. I never actually finished the game with my first dex/bleed-based character, so I continued making my way through Crumbling Farum Azula. I’ve given Malekith a couple of attempts but I’m pretty burned out on bosses at the moment. I started up a new sorcery-based character and that’s been the real joy. Magic really does make the game significantly easier, and part of me wishes I’d done my first playthrough this way. But I’d beaten Demon’s Souls remake not too long before starting Elden Ring originally and wanted something different.
To fall back on when I get too frustrated, I’ve been playing 10tons’s Undead Horde. Their game Dysmantle wound up being a major highlight the year that I played it (I really, really liked it), so I finally bought Undead Horde 1 and 2. It’s not nearly as good as Dysmantle, but it’s a really great, lightweight dungeon crawler. I like their vibe very much and am really looking forward to Dysplaced.
I also gave the Saints Row reboot a try since it was free a while back on PS+ and it’s really, really (really) dumb. It’s also kind of fun, a little at a time. Not sure it’ll hold my interest all the way through but it’s nice having an open world game that’s just…easy to play and asks very little of the player.
Still World of Warcraft and won't be stopping for a while. I'm mostly finished with the gazillion different campaigns of the Dragonflight expansion, although as I said before, I've skipped all quest text and cutscenes, so I have no idea what the story is. Then, I've run through a few dungeons, some with friends, but it's kinda meh right now. Lastly, I've spent a lot of time doing Pet Battle related stuff. I'm doing the different dailies, so I can get the currency to buy more pets, or went back to old expansions to unlock some zones I've never been to, to capture missing pets. There are a couple of hundreds I'm missing, although I'll have to look up how to get many of them, since it's not just finding them in the wild or going to a vendor.
I’m about 60% through Ori and the Blind forest. Its curently scratching an itch I have for metroidvania games.
However, I learned that instead of patching the original game or releasing a DLC, they just made a re-release and im not buying the game a second time just for a new area and some improved QoL with fast travel.
I’m further behind in Ori but I’m enjoying it greatly. I’m not a big metroidvania aficionado, but I played and loved Hollow Knight despite it’s difficulty (some of the bosses really tested my tolerance for punishment). I appreciate that Ori is (so far) a more accessible game.
Watcher Knights I think are near the top of my list. I just rewatched my recording of beating them and I was fumbling so badly lol. It’s obvious I’m running with the “pure desperation” tactic rather a more skillful approach, but it finally managed to work out.
I was addicted to exploring that world but I am satisfied with the one playthrough I think.
My wife was playing Ori around its release, we both got stuck on the first tree escape, where it floods. Absolutely massive difficulty spike for a relatively chill game to that point. Beautiful game though and I love the sound track.
Couldn’t participate in these threads for a while, because it would have been the same game over and over again. But now I’m finally free! I beat Baldurs Gate 3 with a 150+ hours resist dark urge run.
I started Immortals of Aveum as a palate cleanser. Pretty decent FPS with a cool story and lots of secrets.
People do talk about this. At least, they do in the game industry. It's well known that when an independent studio gets bought (usually by a publisher they have been working for), this often results in the studio closing down a number of years later unless they crank out hit-after-hit. Of course, sometimes that doesn't happen and the studio gets more stability and more financial support, now that they are part of a larger company.
In regards to the people who sell their studio (founders), it's important to keep in mind that for most of these people, selling their studio while the studio is fairly popular results in life-changing wealth. Maybe selling the studio and becoming rich by doing so was not their original goal, but it should be no surprise that studio founders can be very tempted to sell the studio (at the right price). Owning an independent studio can be a gigantic amount of stress, and a huge financial reward that also allows the founder to simply get rid of all the headaches and stress is nothing to sneeze at.
Everyone who works at an independent studio knows the risks involved (to their own job eventually, if the studio is sold), and they often have mixed thoughts on what the founders are doing, but they don't all demonize the studio owners, since they would be tempted by the same potential rewards if they owned the studio.
Phob gcc. The best stick box ever constructed with Hal effect sensors. Genius button layout with a larger primary button surrounded by secondaries. Swap to spicy sticks and bald buttons for added grip and fluidity. Add mouse click z and paracord cable for the perfect, best feeling, most responsive controller. The best part is that it is all open source and can be built for around $50 worth of parts
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