Rain World. Fits the vague definition with some survival elements. But it is heavy on story, atmospheric story-telling, and heavily influenced by Hinduism.
tried playing it with my friend but our networks were so bad we gave up and i never tried out the game again. from the 5 minute i played it didn’t look like it has much of a story but maybe it’s time for me to actually play it.
Yeah it doesnt spoon feed you the story. You have to discover the characters and they each share a bit of lore with you. Most of these come from lore pearls or having enough karma to see the Echos and talk to them. I don’t want to spoil it for you though. As part of the game is peeling off your animal struggles to see what is actually around you.
I really enjoyed Gemini Rue and Primordia, most of wadjet eye’s catalog is pretty high quality.
I also would recommend Lost Horizen, which was very Indiana Jones like, and done quite well. Another game, Heart of China by dynamix is in the same vein.
An interesting older one is Dreamweb, which has great visuals and a kickass soundtrack, but you may need a walkthrough handy since you can pick up almost any object that isn’t nailed down, but only a few of them are useful.
Lastly, the old 1997 Bladerunner punches above its weight, with some amazing mechanics that I haven’t seen in any other game. NPC’s will notice how you treat others, and have the ability to warn other NPC’s they interact with, which will influence how they respond to your questions, to the point that they will lie to you. It’s also replayable, since the replicants are different characters every playthrough. The main designer did a really fantastic interview about the game on Ars Technica that I’d recommend watching (though it does contain spoilers, so beware).
i’ve heard about wadjet eye through their blackwell series, but haven’t actually played any of their games. all of these sound interesting thank you for youe recommendations.
Another I forgot to mention is Quest for Infamy, which is a fantastic little spiritual successor to Quest for Glory. It has some really witty writing, and was a really fun romp.
played almost all ace attorney games. i got nothing bad against them but honestly the plot is really frustrating i don’t know how i played through all of them.
Disco Elysium was an awesome game it is one of my top 10 games for sure. it’s funny, emotional, bizarre or thought provoking when it needs to be, delivered in such a style it’s hard to match.
haven’t heard of Pentiment will definitely check it out.
The Longest Journey. It’s my favorite point and click of all time. Epic, beautiful, and fun. A couple of Babel fish-level puzzles, but otherwise a steady and engaging story with a very likable lead. The much-delayed sequel, Dreamfall, tried some things and mostly failed, but was still a pretty interesting story extension. I haven’t played the last episodic entry, Dreamfall chapters, because I’m slowly working my way through the first two again first.
A crazy and interesting sci-fi game, mixes point-and-click adventure with tower defense action stages. Story is amazing and I absolutely love Vanillaware’s 2D art.
unfortunately have access to neither, nor switch emulation capable hardware. im not really a fan of anime artstyles so it doesn’t look like much of a loss to me. thanks for your recommendation anyway.
nope, it was circular for sure, but 3d… plus there was that talking head… no one seems to know what I’m talking about its messing with me like my memory is messed up
i will never not simp for shiv silent. easily my favorite way to play. wonderful game.
i like to play what I call A20EZ cuz I’m not the best at the game: play A20 on custom, with sealed draft, vintage and the ending modifiers. it’s very fun to just start with a strong deck and get tons of relics!
it also feels like it teaches me what is actually strong in terms of raw card synergy, which has been very nice for learning how to get better at the game without suffering through being bad at the game as much.
I suck at the game, so winning isn’t an option for me. But I really like either going poison or daggers for the skull wearing guy. I haven’t even bothered with ascension as I’m still trying to do the keys thing while beating a run with a single character.
I’d say the closest I’ve played to Slay the Spire’s “pick a path” style deck builder would be Peglin and One More Gate. Peglin is definitely a lot closer to Slay the Spire as you start off a blank slate every run (minus custom mode), whereas One More Gate is, so far, you do a run, come back to the hub area, buy/sell cards/upgrades, do another run to get slightly further.
Pretty much the only other deck builders I have are ones where you don’t get to choose where you go next and go from battle to battle without any path choices or chance based event areas (Shotgun King: The Final Checkmate and Ardor).
first skyrim run in like a decade, really makes it obvious how technically shitty the game is. so many immersion-ruining moments all the time, like people talking over each other. also the world map screen might be the most ugly and least useful of its kind. if i was on pc i’d install the mod that displays roads on the map.
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