Damn, I’m surprised to see a Lunacid post on Lemmy
Edit: I recently did a playthrough with a vampire character. I kinda power-leveled some stats though, basically just running my way up and down the game’s entire map killing enemies over and over. I got into a decent rhythm for the combat because I had a decent enough Dex so I would just jump to dodge certain attacks if I couldn’t kite them.
Certain spells can be pretty OP throughout the game if you focus on your magic skills. Flame Spear can honestly carry you through most of the game if you focus entirely on magic.
All that said I actually liked the Vampire “class” as it felt a bit more forgiving for most of the game (except the sewer area). I’m kinda working on collecting all the items so I can get the last ending.
Damn, I’m surprised to see a Lunacid post on Lemmy
I didn’t see any posts about this game so decided to make the first step myself!
Certain spells can be pretty OP throughout the game if you focus on your magic skills.
On my first playthrough I had a magic-focused character, and yeah, magic is extremely strong in this game! That’s why on my vampire run I decided to ban any attacking spells, to focus more on weapons.
My main problem with vampires was taking damage when using holy water - it’s really important in some areas like the prison (fucking dogs…), and not being able to just use it whenever I want was… annoying.
I don’t regret playing as a melee vampire, I learned to use blocking effectively (I basically never used it on my first playthrough) and the quirks were neat even if not really that impactful gameplay-wise.
I’m kinda working on collecting all the items so I can get the last ending.
I tried out every weapon I could. I leveled each weapon that I could as well, cause I liked seeing what I would get and how I liked playing with it.
I ended up being pretty balanced in play styles and how I leveled my character. Last time I played I was like level 150-something, just to see how high I could go. You start getting very diminishing returns around 120 or so, getting only one point per level, and each of those points only increasing a fraction of each skill.
I stopped leveling when I reached 100 since I was already so OP I didn’t see a reason to continue (also a pretty number).
It still took me awhile to get all the endings on the save file but at that point I was just running around destroying everything with my seemingly neverending mana pool.
I’m thrilled that Into the Breach is available on Android, massively disappointed that I cannot purchase it. But at least that means patched APKs exist…
They annoyingly have some proprietary licensing. Cozy Grove 2 was Netflix only. I only have it because my spouse’s comfort show is on Netflix, otherwise it’s going to be gone
Może po prostu “socjaldemokracja”, by ludzie wierzący w tę szkodliwą ideę mogli trafić w miejsce, gdzie będą mogli spojrzeć na nią z innej perspektywy.
Just as a bit of a counter to all the Isaac love (and, don’t get me wrong, I love Isaac):
BoI is probably the best roguelite… from the early 2010s. The gameplay is ridiculously solid but the upgrade design and drop system has too much in common with the roguelikes of old where you would often lose a run because the purple potion was instant death on this run.
There are just so many upgrades and synergies that you might become completely unkillable on floor 2 of one run and then have your entire build ruined on floor 5 of a different run. I STRONGLY encourage playing with the wiki or tboi.com open on a second device/display to avoid these run ruining pickups because you happened to forget what THAT weird egg looking thing did with a different weird looking egg thing.
On PC there are mods that integrate this into the game (and I think you can use it with achievements after your first matricide?). And I think Edmund has said he wants to add that to the base game sooner than later?
But contrast that with games like Hades where basically every single upgrade is a pure upgrade and you have good item descriptions before you pick anything up (so it is mostly a case of deciding what damage types you want to spec for). Or Dead Cells where you can easily swap out a weapon if you decide you didn’t like it. But in Isaac? You are basically chugging mystery potions on every floor.
avoid these run ruining pickups because you happened to forget what THAT weird egg looking thing did with a different weird looking egg thing.
The stupid behavior of X item sucks is part of the fun of the game and why it’s so great, though. You pretty much forget all those broken runs you got, but I’ll never forget the times I found Plan C or used the Bible on Satan. I also think you’re missing that repentance modernized all this and there’s even fewer bad items than before. At this point there are only a handful of truly bad items.
Hades is great and holds your hand, but the fact that every upgrade is more-or-less the same type of skill addition to your build is also boring.
Duskers. A game that seems to be inspired heavily by the aesthetics of the first Alien movie. Instead of one terrifying xenomorph, there are four (?) different kinds all working independently to exterminate humanity. You’re at the point in the story where they’ve basically succeeded, and you’re trying to figure out what the heck happened. You get to do some basic scripting as well!
As much as I want to love rogue light games, I just can’t get into most because I do not enjoy repeating the same thing over and over. It’s especially exhausting when you start doing 30-40 minutes runs and I am just like, nah, there’s no way I’m doing another run once I die. With that said, my favorite by far is also Slay the Spire because a run doesn’t take very long and is lighthearted, so it works perfectly. The other games I enjoyed were Dead Cells, and Children of Morta. Hades was great as well, but you mentioned that.
For folks browsing the thread, not OP who already is done with Hades, I came to this thread to plug Hades because I hate roguelikes but enjoyed Hades. Story suckered me in, and it turns out the gameplay was fun too.
Hades 2 is in early access, but it’s already very polished. They’re releasing more areas with each patch, but it honestly already feels like a complete game.
bin.pol.social
Ważne