Just bought it without any problems and fired it up. I like that two-factor authentication is the default. The game runs quite well on my Linux Mint desktop, with really no problems at all so far. Of course, this is Early Access, so I’m sure there will be plenty of bugs here and there. But so far, it’s a good experience and I’m having fun with it! :)
Good to know it works well in Linux! I was afraid after Riot acquired the game that it wouldnt get a native Linux port or have extra hoops to run through Proton.
Riot actually cancelled this game and then the original creator bought back the rights, so Riot isn’t even involved anymore. Which is good news in my books.
One of the best examples of a game that did it right was Heaven’s Vault. The game was decent/mediocre (imo) but every time I opened it it summarized what I did last time and it had awesome timeline history
In Stardew valley no matter what you had done its so easy to just start doing something you like and the game smoothes you in. Its plot has zero time limits after all
Forgot to add my pet peeve: non adjustable time/turn/action/decision limits in single player games. I hate when I have to play a game with ‘perfect knowledge’/wiki to get desirable outcome because I wanted to schmuck around trying things instead of focusing the main plot/whatever the game wanted me to do. Games like Homeworld, FTL, Phoenix Point and some CRPGs I made an error early into the game and instead of giving me a way to correct my mistake the game just became unwinnable at the end. “I have to live with the consequences of my actions.” Some people love that but for me it ruins the feeling. Games aren’t real life. I just spent 10+ hours and I can’t continue anymore? Sucks.
I’ve been playing V Rising lately and it does this weird thing where dodging and blocking are equippable spells with (usually) 8-second cooldowns. In return they also get powerful side effects, but I’d rather have a normal dodge or block button I can use at will than have them relegated to yet another move I use whenever I notice the cooldown has expired.
It doesn’t help that your basic movement speed is glacial. Winning boss fights come down more to your character’s stats than actual player skill since you can only dodge a few times a minute and bosses love throwing out a half dozen AOEs every few seconds, turning them into DPS races.
This is why mages are hard mode in RPGs. You’re limited by mana in how many fireballs you can cast. The sword does more damage and costs nothing to swing even though fatigue is a real thing.
It sounds like you're upset that a game that clearly put a lot of focus on PvP in its design, has PvP in it. I'm not sure it's fair to blame the game because you expected something else.
Probably the same as always: look for a good deal on a used PC. Or buy all the used components and slot them together. The former is usually a better value.
Great review! And wow, this thing looks fantastic. After using a horizontal retro emulator, I wasn’t sure if I would ever want a vertical one again. Horizontal just immediately felt so much more comfortable for me. But this one definitely looks tempting. Also, the vertical handheld I have, a Miyoo mini, is really small, so maybe that’s part of my ergonomics problem.
If you ranked games by revenue, none of these games would be on the list. Candy Crush and Clash of Clans would fire their CEO if their revenue was pathetic as Activision.
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