Have you read the title? I doubt they'll stop at porn games, no matter the quality. They could go against Chun-Li cheeks next, or Dead Island blood&gore. Don't forget that such groups of people led to burning comics, or DnD manuals or Harry Potter books.
there are many non-pornohraphic games that have been targeted and delisted, but even if there werent, are you happy with 1000 religious weirdos having control over what millions upon millions of other people can and cannot purchase?
In contrast to the other commenters, fuck FFXIV.
I tried it twice and it's just.. annoying. Maybe because I was already annoyed with MMOs in general by then.
You should still try it yourself eventually, but it's really bleh for me.
To be honest, most f2p MMOs don't work as a f2player. You have to end up paying or it becomes stressful.
Anyway, i don't recommend them, but they felt the least annoying the longest. Star Trek Online and Neverwinter (grindy as hell or expensive pay2unlock), Guild Wars 2 (needs buying the first two expansions to unlock permanent mounts and character specializations) and if you're brave enough to go the private servers route, try searching for private, yet somewhat reputable servers of games you think might've been nice like Wildstar..
I love the gameplay of Dead Rising, but the time limits and save point restrictions really do not mesh well with how I want to play it. The game has the perfect setup to be a sandbox where you could just fuck around with finding silly ways to kill zombies, but the time limits - even if they are as generous as people say - just give me constant anxiety and I can’t really relax and screw around with it like I’d want to.
Dead Rising 2: Off the Record did have a sandbox mode and in my opinion was the most fun game in the series. The original had an infinite time mode but you had to get the true ending I believe to unlock it
I love project zomboid. Totally recommend it. It’s so customizable that it can be as challenging or easy as you’d like. I just wish it was easier to save games!
Here is where I was surprised. My second case the game makes me choose. Between placing Blame, Ascend or Descend the spirit and its most loved one. That shapes the game for you each case choice matters in the end.
What I want to know is: are the choices actually interesting, though? For so many games with choices like this they aren’t really choices. It’s just “do the right thing and get the good ending or don’t and get the bad ending”.
I am only 5+ hours into game. The choice you have to make does matter at end. The game gives you a warning about which path you chose. Not gonna lie took me 10 mins to decide.
I remember playing the demo for Remake. The guard scorpion took an age and multiple cycles to beat; apparently it’s not meant to, but something about its damage mechanics was just incredibly unclear to me. I was using magic and abilities how it said it wanted me to, but in an action game, those mechanics get much harder to parse. Would’ve preferred turn-taking.
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