bin.pol.social

NuXCOM_90Percent, (edited ) do games w Hesitating getting a Switch 2 (1st game console in 15 years)...

I would very much not trust a 7 year old with a 450 USD device but you do you.

Honestly? If what you want is something to play “nintendo games” with the family? I would just go buy one of the pi-like devices or even go full sicko with an FPGA and then totally obviously legitimately purchase and rip every single game you want.

But in all seriousness, a small raspberry pi-like device running ES-DE (fuck the hateful transphobic shithead behind Retroarch) is probably the genuine best choice for someone who wants to play the games of their youth without thinking much. AliExpress is nowhere near as good as it used to be but Retro Game Corps has reviewed a LOT of these kinds of devices over on youtube.

And if you want the portability? You can buy two (there are plenty of gameboy-like devices in that space) and still come in way under the price of a switch 2. Which, again, seven year olds are stupid and destructive.

Yermaw,

the hateful transphobic shithead behind retroarch

Brand new concept to me, we cant have anything nice.

Glide, do games w What are your favourite single-player games without much fluff, grinding or difficulty spikes?

Bugsnax. Substantially better game than I anticipated.

chunkystyles,

I adored the details they gave the characters in that game. I accidentally

Tap for spoilergot the good ending just because I wanted to see the story of each character

It also had such nice and natural-feeling LGBTQ characters.

Kyle_The_G, do games w What are your favourite single-player games without much fluff, grinding or difficulty spikes?

mass effect, cyberpunk, clair obscur, baldur’s gate 3 all super fun and have difficulty options. Doom is pretty fun too. I’ve just been ripping through game pass single-player campaigns and RPGs.

Talaraine,

All of these are top notch

Kyle_The_G,

Ya I’m a big single-player story-driven player. Other recommendations are red dead 2 (never played 1, I’d like to), lies of P, sekiro, elden ring, bloodborne, uncharted series, death stranding (I love this game but completely get why people bounce off it), alan wake 2 (also not for everyone), control, and I’ll always have a soft spot for halo 1-3+reach. Theres probably a bunch more i’m forgetting but I loved all of those games. I just love a really good story.

ampersandrew,
@ampersandrew@lemmy.world avatar

I would describe Red Dead Redemption II as having significant fluff, not just in how much time it wastes getting from A to B a lot of times but also in that whole island chapter, Act 4, I think.

Kyle_The_G,

ya thats fair

nyctre,

Time spent riding during missions has never felt like fluff to me. As it’s usually filled up with dialogue and stuff. Plus the nature and views and stuff are relaxing.

For the in-between missions riding you can just get one of those cheat menu mods and use the teleport feature.

ampersandrew,
@ampersandrew@lemmy.world avatar

It’s the in between missions riding that I was referring to. The previous game was much more lenient about giving you opportunities to fast travel. Also, when I played the game, mods weren’t an option, and OP might be looking for Xbox games.

nyctre,

Oh, you’re right, I missed that part. Shit.

dylanmorgan,

Sekiro? I guess it’s less of a difficulty “spike” if it’s just a difficulty cliff from the jump.

Kyle_The_G,

these are my favourite games, thats why I put them in the second comment I realize they’re a little on the more difficult side. My bad I didn’t clarify.

dylanmorgan,

That’s fair, I may have been traumatized by spending 3 hours trying to get through the first section in Sekiro before calling it 😅

Kyle_The_G,

One thing i’ll say about sekiro is that it demands you learn “the dance”. You need to play the game on its terms and learn the rhythms, essentially you just need to “git gud” but it is absolutely worth it once it clicks. Its an incredible game once you finally get a feel for it.

Ghostalmedia, do gaming w What is your personal favorite multiplayer game and what is it's fatal flaw?
@Ghostalmedia@lemmy.world avatar

Halo

Fatal flaw is that 343 Industries sucked in comparison to Bungie, and released such shitty products that the player base has fallen through the floor.

I miss couch co-op.

renamon_silver, do gaming w Did you even try?

Bro probably spent hours grinding before that drop

ech, do gaming w Did you even try?

Are you a hobbit? Cause that’s a dagger/knife.

NessD,
thejoker954,

Based on the pommel and cross guard, I’d say it’s a short sword.

ech,

What short sword has a handle that makes up nearly half its length?

thejoker954,

The handle doesn’t look that long to me. The blade looks to be at least twice as long as the hilt - and the hilt looks like it could only hold a single handspan comfortably.

tetris11,
@tetris11@lemmy.ml avatar

It looks like a Badgarlass

Aielman15, do games w Steam Deck / Gaming News #21
@Aielman15@lemmy.world avatar

Skyscrapers at night are always a sight, but they especially shine in pixel art! There’s something weirdly retro-futuristic in those pictures.

SolidShake, do games w Overwatch 2 slaps

I gotchu man.

Overwatch is a good game. No joke. People hate on it not for the game but for the devs. That’s why it has negative reviews but such a big player base each day.

overwatch 1. Hero shooter, it was going to be an MMO.

Overwarch 2. Was going to be a new* game with a brand new PVE mode that people have wanted for years. Probably since the first Halloween event. Blizzard decided randomly to scrap that idea after selling it to the fans. Dick move right.

Then they decide to remove the loot system. Which was fine I guess except now everything was 100% battle pass or pay for special things.

This is where I gave up. Because in a nutshell they took overwatch 1 and released overwatch 1 +1. Only difference is the name, got rid of some freeby features blah blah blah.

That’s why people don’t like it.

However. It’s been out for a long time and a new generation is going from Roblox to more mature games. So if you’ve never played OW before at all. Then absolutely it’s a fun game. And I’m glad you find it fun and have a good time playing it.

Yermaw,

Its weird how annoying the battle pass system is. On the one hand I get it, they want that sweet battle pass money that everyone else is getting, and I don’t really care about cosmetics anyway.

On the other hand, I paid full price for 1, and was willing to pay for the PvE, and it feels like they just said “fuck you pay me” out of nowhere.

Varyk, do games w Day 342 of posting a Daily Screenshot from the games I've been playing

I’m with you, Mario 64 is one of my all time favorites.

i still play it every few years and sometimes I’ll get the urge to watch the latest world-record speedrun, it’s so much fun to even just watch.

pretty much the only game i do that with.

great screenshots too. there are so many mods for SM64 but I almost always play vanilla, so it’s fun to see you guys as different characters.

SM64 Toad is a psychopath for sure.

congrats on getting to share the game with your friend, and almost hitting a year with your screenshots!

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Thanks! We had a lot of fun playing and i’m excited to hit a year

aeronmelon, do games w Day 340 of posting a Daily Screenshot from the games I've been playing

I still think Kart 64 is one of the best of the series, but I don’t get the prejudice against ghosts. :)

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I didn’t realize there was a prejudice against ghosts. Like the Time Trial ones or the power up?

squirrel, do gaming w Times change
@squirrel@discuss.tchncs.de avatar

Normalize ethernet in retirement homes

LostWanderer, do gaming w Fuckin nuisance

I’ve gotten better about not accidentally activating Big Picture mode, but I agree it’s all too easy to do it carelessly!

RightHandOfIkaros, do games w Did nightreign flop?

No?

80-60k players is still incredibly successful. I don’t think Nightreign was ever expected to see those kinds of numbers given the nature of the game.

Venator, do gaming w Anyone wanna come?

You’ll get there a lot faster if you ride a bike…

And there’s probably nicer scenery around red rock canyon national park if you’re just into hiking.

VerilyFemme,

This post was written by a Cazadore

Quetzalcutlass, (edited ) do games w What are your favorite Tactical RPGs?

Jagged Alliance 2 (especially with the 1.13 mod) is the most ludicrously detailed tactical RPG you’ll ever find. It can be a nightmare to actually play until you spend many, many hours learning all its systems, but nothing else comes close immersion-wise. You can customize every mercenary’s loadout down to individual weapon attachments, capturing different parts of the map gives bonuses that actually make sense (like being able to ship in weapons once you’ve taken the airport), you can train militias to hold onto captured sectors for you, and you can even use the in-game internet to send flowers to the main villain.

tal,

Yeah, I really liked https://store.steampowered.com/app/1620/Jagged_Alliance_2_Gold/. The UI is pretty elderly today, though.

I haven’t been very impressed with some of the subsequent attempts to revive the series, though I still haven’t gotten around to playing https://store.steampowered.com/app/1084160/Jagged_Alliance_3/ yet, and that has much better scores than some of the intervening releases, like https://store.steampowered.com/app/57740/Jagged_Alliance__Back_in_Action/. If you haven’t tried JA3 yet either, you might consider taking a look.

EDIT: Oh, wait, yes I did play it, because I remember the intro mission that they have screenshots of.

…steamstatic.com/…/ss_0edc29526ad201a59357234cd77…

https://shared.fastly.steamstatic.com/store_item_assets/steam/apps/1084160/ss_0edc29526ad201a59357234cd77a34a5ba507208.1920x1080.jpg

I don’t recall finishing the game, though. I should go back and see what my status in that game is. Thanks for making me think of it.

Quetzalcutlass,

I’ve heard good things about 3, but haven’t bought it myself. I’d be interested in hearing your thoughts if you ever get back into it!

tal, (edited )

Just tried it, and it was some other game I was thinking of; I hadn’t played JA3 yet.

While I haven’t finished the game, thoughts:

  • It’s the strongest of the post-2 Jagged Alliance games that I’ve played.
  • Still not on par with JA2, at least relative to release year, I’d say also in absolute terms.
  • My biggest problem — I’m running this under Proton — is some bugginess that I’m a little suspicious is a thread deadlock. When it happens, I never see the targeting options show up when I target an enemy, and trying to go to the map or inventory screen doesn’t update the visible area onscreen, though I can blindly click and hear interactions. The game also doesn’t ever exit if I hit Alt-F4 in that state, just hangs. AFAICT, this can always be resolved by quicksaving (which you can do almost anywhere), stopping the game (I use kill in a terminal on Linux) and reloading the save, but it’s definitely obnoxious. Fortunately, the game starts up pretty quickly. Nobody on ProtonDB talking about it, so maybe it’s just me. I have not noticed bugs other than this one.
  • So far, not much by way of missions where one has to figure out elaborate ways of getting into areas or the like: more of a combat focus. I have wirecutters, crowbars, lockpicks, and explosives, like in JA2, but thus far, it’s mostly just a matter of clicking on a locked container with someone who has lockpicking skill. Probably more realistic — in real life, an unattended door isn’t going to stop anyone for long — but I kinda miss that.
  • The maps feel a lot smaller to me, though the higher resolution might be part of that. A lot of 3d modeling to make them look pretty. There’s a lot more verticality, like watchtowers.
  • The game also feels considerably shorter than JA2, based on the percentage of the strategic map that I’ve taken. That being said, JA2 could get a bit repetitive when one is fighting the umpteenth enemy reinforcement party.
  • Unique perks for mercs that make them a lot more meaningful than in JA2 (though also limit your builds). For example, Fox can get what is basically a free turn if she initiates combat on a surprised enemy. Barry auto-constructs explosives each day.
  • Thematic feel of the mercs from JA2 is retained well.
  • Interesting perk tree.
  • A bunch of map modifiers like fog that have a major impact.
  • Bunch of QoL stuff for scheduling concurrent tasks for different mercs.
  • Pay demands don’t seem to rise with level, though other factors can drive it up (e.g. Fox will demand more pay if you hire Steroid).
  • Feels easier than JA2, though I haven’t finished it.
  • I’m pretty sure the keybindings are different.
  • Tiny thing, but I always liked the start of JA2, where your initial team does a fast-rope helicopter insertion into a hostile sector. Felt like a badass way to set the tone. No real analog in JA3.
  • I started running into guys with RPGs early on in JA3, much earlier than in JA2.
  • JA2 has ground vehicles and a helicopter and they require you to obtain fuel. Transport logistics don’t exist in JA3, other than paying to embark on boat trips at a port (and just checked online to confirm that they aren’t just in the late game).
  • More weapon mods in JA3. Looks like some interesting tradeoffs that one has to make here, rather than just “later-game stuff is better”.

For me, it was a worthwhile purchase — even with the irritating bug I keep hitting — and I would definitely recommend it over the other post-JA2 stuff if you’ve played JA2 and want more. It hasn’t left me giggling at the insane amount of complex interactions that were coded into the game like JA2 did, though, which were kind of a hallmark of the original.

Quetzalcutlass,

Thanks for the detailed write-up! I’ll have to pick it up at some point; even if it doesn’t hit the same highs as JA2, there hasn’t really been much else that comes close and a more modern coat of polish would be welcome.

What did you think of the new aiming system? I’ve heard mixed things, but it sounded good to me (or at least way better than a flat percentage).

tal, (edited )

What did you think of the new aiming system? I’ve heard mixed things, but it sounded good to me (or at least way better than a flat percentage).

I don’t know what the internal mechanics are like, haven’t read material about it. From a user standpoint, I have just a list of positive and negative factors impacting my hit chance, so less information about my hit chance. I guess I’d vaguely prefer the percentage — I generally am not a huge fan of games that have the player rely on mechanics trying to hide the details of those mechanics — but it’s nice to know what inputs are present. It hasn’t been a huge factor to me one way or the other, honestly; I mean, I feel like I’ve got a solid-enough idea of roughly what the chances are.

even if it doesn’t hit the same highs as JA2, there hasn’t really been much else that comes close and a more modern coat of polish would be welcome.

Yeah, I don’t know of other things that have the strategic aspect. For the squad-based tactical turn-based combat, there are some options that I’ve liked playing in the past.

While https://store.steampowered.com/app/240760/Wasteland_2_Directors_Cut/ and https://store.steampowered.com/app/719040/Wasteland_3/ aren’t quite the same thing — they’re closer to Fallout 1 and 2, as Wasteland 1 was a major inspiration for them — the squad-based, turn-based tactical combat system is somewhat similar, and if you’re hunting for games that have that, you might also enjoy that.

I also played https://store.steampowered.com/app/254960/Silent_Storm_Gold_Edition/ and enjoyed it, though it’s now pretty long in the tooth (well, so is Jagged Alliance 2…). Even more of a combat focus. Feels lower budget, slightly unfinished.

And there’s X-Com. I didn’t like the new ones, which are glitzy, lots of time spent doing dramatic animations and stuff, but maybe I should go back and give them another chance.

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