Nearing the end of the non-DLC portion of Pokemon Scarlet. I’m trying to finish my Pokedex before I jump to the DLC here and just have a little bit more focused breeding/leveling up the babies before I’m all set. I forgot how much fun a mainline Pokemon game is as it’s taken up a lot of free time as I get towards the end. I do think this has been one of the better entries and the technical issues, while present, are nowhere near game breaking from what I’ve experienced.
The open world was a little daunting at first. They give you three “quest lines” you can follow right out of the gate and I was initially stuck trying to figure out where to go and what to do, especially since two of the quest lines are literally in two different directions. The region is basically a big circle/clock face. You start at 6:00 and the first things you can do when the game opens up are at 4:00 and 8:00. Once I got the hang of the travel down it was a lot easier to do, but they throw a lot at you to start.
Anyone know if it will have cross platform play? My brother is going to get it on ps5, but I would rather get it for Mac… unless we will be unable to play together.
My friends are now into running archipelago randomizer worlds so I’ve been playing Pokemon Emerald and Fire Red together with my friends who are playing Tunic and Satisfactory.
Super pleased with how smoothly archipelago works and how much effort modders have put in to keep it that way.
I am considering buying factorio to play as well. It’s so much fun to add a multiplayer aspect to single player games while also essentially adding infinite replayability because every game is different.
Nexus’s Vortex will be your friend. The Steam Workshop will be your best friend from elementary school.
Vortex works with Nexus mods damn near flawlessly. It’s pretty easy to set up as there are instructions to guide you through the process.
Workshop is literally just a single click to download and install mods to your games. Sometimes you may have to activate the mods in the games themselves.
Other than that, I’ve found modding to get easier the more you do it. You start to see patterns and pick up on where certain files should go or how they should interact and work. People will make their own mod managers for specific games (I have the Sonic Adventure 2 Mod Manager for instance) as well.
YMMV but as a long time mod installer I find the UI of Vortex more confusing than manually modding most games. But if the UI clicks with you then yeah it would be a lot easier than manual.
I like it cause I can turn on/off certain mods without having to use another mod as a manager. And because I find it easier than having to look for certain folders to put everything in.
I used to manually mod like this, but for a few years now I’ve pretty much just been using mod lists/packs.
For Bethesda RPGs (TES/Fallout), and a couple other games, you can use Wabbajack to auto-install a bunch of different lists, some of which have thousands of mods.
For other games you can usually use Vortex and Nexus collections, or in the case of Steam workshop, workshop collections.
If you want a good mod list for BG3, there’s Listonomicon.
For every mod you add, complexity usually increases exponentially.
Depending on the game, difficulty also varies: modding stardew valley is joy (117 mods in a pack, easy afternoon sipping tea), modding skyrim less so (oh god,these two amazing mods tweak the same tree, time to go patch hunting, 2 weeks later you play it only to spot obscure graphical glitches, all hail wabbajack automation!), trying to make a working multiplayer mod pack for rimworld is pure suffering (why do you hate me, why do two compatible mods generate mass instability?!? 4 months of bug hunting and unsalvageable runs due to strange mod interactions, gave up for now).
Just finished Echoes of the Eye (Outer Wilds DLC) last week, now trying Hollow Knight again. I’ve tried before, I love the game, I just don’t playany side-scrolling metroidvanias and even with the map and the pins I get lost and overwhelmed.
This time I’m trying to just go with the flow a bit more, not get too hung up on mentally mapping out every twist and turn, and so far I’m making much better progress (I think). Gonna stick with it.
I think the NPCs did that in KCD1 if you were dirty, had high charisma but a fancy armor or similar. It feels like it works similarly in KCD2, since their demeanor changes significantly when switching from peasant clothes to a proper armor. Don’t have knights armor or any other fancy outfits yet though, so I can’t tell for KCD2.
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