10/10 story-driven FPS game from the creators of Rick and Morty. Not excessively complicated or difficult. Your house is teleported to another planet. You have defend yourself with guns that are also talking aliens (gatlians). Not graphically intensive either so would be good for mobile gaming.
I enjoyed this. A shooter with a different feel and a vibrant palette, and genuinely funny in parts.
I also got banned from the Xbox subreddit a couple of years ago because of this game. Apparently a photo of the in-game sounding rods was inappropriate. Mate, it's literally an unedited screenshot from an Xbox game.
I played for about two months when it first came out and LOVED IT, however I’m a busy adult, I choose to spend time with my wife and doing my part around the house, so climbing the tower seemed out of reach. This definitely makes me excited to give it another go when I get a soke free time (which is rare but it happens lol)
Most people look fondly on the last time they were truly healthy and energetic. Some people, early in their 50s, some people their early childhood, some people don’t have it.
It was the last battlefield I played, and only the open beta. Because it was only during the open beta I remember the absolute blinding flashlights lol. Like a portable flashbang gun.
I played this for a bit last year (16h on Steam), and while I don’t think it’s bad, it does get really repetitive. Most of the weapons felt extremely similar, and eventually all my runs would play out the same, where I’d just find a choke point, funnel all enemies through there and mow them down, so it’s just a boring horde shooter. Having a dozen weapons all around your screen is only amusing for so long.
If you’re asking, that’s just the spawn animation for that particular character, at the start of a run, IIRC. There are melee weapons, none are just hands that do chops.
After I decided to go full time Linux on my gaming machine I decided might as well use both nvme drives I was using foe dual boot as a raid0.
I was playing starfield at the time and remembered reading online about how people hated all the loading screens but I never had an issue because any transition would just fade to black and then you were loaded through
I haven’t played Starfield so I can’t say for sure, but I think people hate that the world is divided into instances rather than being seamless and associate loading screens with that critique… probably.
Nice to see that they’re efficient loading screens, though!
Yeah I think another big issue was the transition from surface to space isn’t seemless so if you play on a HDD then I’d imagine you’d be constantly in loading screens
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