Ja parę lat temu postawiłem panel (jakiś wielki stary cienkowarstwowy z demobilu) na altanie na działce. Zasilał Raspberry Pi najpierw z telefonem androidowym jako modemem, potem z modemem LTE, i zawór do nawadniania kropelkowego. Po dwóch latach już ledwo dawał radę, na zimę w ogóle. Potem dołożyłem wiatrak. Fajnie wygląda, ale inwestycja kompletnie bez sensu. Na takiej działce w środku miasta, metr nad altaną to rzadko kiedy wieje tyle, żeby wystarczyło chociażby na potrzeby regulatora ładowania.
W tym roku kupiłem nowy panel 100W. Znacznie mniejszy i lżejszy od tamtego i bez problemu utrzymuje całą tą elektronikę. Teraz doszedł jeszcze mikrokontroler do monitorowania warunków pod tunelem foliowym (lepiej było nie wiedzieć… teraz jestem ciekaw ile Rasberry Pi Pico wytrzyma przy wilgotności sięgającej 100% w nocy).
W każdym razie zabawy w off-grid są bardzo fajne. Przynajmniej dopóki się nie myśli „czy to się opłaca” (finansowo). :-)
@Jajcus@m0bi13 Otóż to, w miejscu gdzie nie ma dostępu do sieci elektrycnzej, spoko, natomiast jeśli jest dostęp, to chyba wychodzi jak z samochodami elektrycznymi. Za samą różnicę w cenie modelu elektrycznego do spalinowego, spalinówką ok 5 lat za darmo można jeździć.
I haven’t finished it yet but i absolutely love Harvestella. It’s barely a farming sim, more like a Final Fantasy game with farming elements inside it, but I really really enjoyed it.
My favorite of all time is Rune Factory 4. God the amount of time I spent on that game is obscene lmao. I dunno what really makes it unique that I love it so much, maybe the bigger focus on dungeon crawling to go with the farming, but yeah, huge huge fan. Also Forte was so cute.
I didn’t like RF5 nearly as much, but I bought it twice (Switch and PC) because it’s a miracle it even came out and I wanted to support that. For those who don’t know, Neverland Co., the company that developed Rune Factory (and Lufia!) went bankrupt after Rune Factory 4. But then Marvelous hired most of the people on that team, which led to Rune Factory 4 Special, then Rune Factory 5, and now Rune Factory 6 and a spin-off that just got announced! Those sorts of comeback stories make me very happy. I’m really hoping these next two games allow them to refine their 3D engine.
So that’s why RF5 is so janky? Don’t get me wrong i’m playing it right now and deeply enjoying it, especially getting to see Doug and Margaret kicking around town again, but I have so many issues with this game lol.
The camera lags when you rotate 360 degrees around your character, sometimes the rocks that spawn on your field will be totally invisible until you save and reset, preventing you from tilling certain areas. I’m having some weird lighting issues too but that doesn’t bother me really.
On the bright side, they give you a lot of farming room quite fast if you play through the dungeons, and they finally made it possible to be a lesbian! How cruel fate is that allowed me to not get married to Margaret in RF4… For the record, I ended up with Vishnal.
@m0bi13
Elegancko! Dawno dawno temu, jako pionier fotowoltaiki 😁, wykorzystałem palące słońce do chłodzenia - kilka ogrodowych lampek solarnych i wentylator na silniczku z jakiejś zabawki 😉
Powoli też przymierzam się do zbudowania stacji solarnej ładującej urządzenia przenośne. @m0bi13
Dreamfall: The Longest Journey. After playing it for a while I couldn’t stop until I reached the end. It looks aged now but controls are generally nice and the story is amazing. And I think the character feels feminine, it’s not just a neutral character with a female skin.
That is a good game, agree. My one complaint is that there’re a few moments of drive-by transphobia in it. And some puzzles are obtuse or require items that can be missed, but a quick google solves that frustration easily if need be.
algitht than if you like a nicely structured story than stay away its purposely confusing to “portray a certain type of mental illness”, which i call bullhog on, a confusing mess is a confusing mess
combat i find too slow the game is generally boring to actually play
like it wanted to be an art project so bad bad just had to attach a game to it
They don’t advertise it, just message support from your .edu email and tell them your username. They’ll apply it and let you use the STUDENT promo code. It’s 50% off the year plan so $5 a month.
Sonarr and radarr manage downloads for TV and movies in a nice way for Usenet and actually torrents as well. You can set up quality profiles and choose which shows and movies you want to download and they will grab torrents/nzbs that meet your preferences, automatically start them in your torrent app or Usenet downloader, and then organize them in folders with appropriate metadata for Kodi/Plex when the downloads complete. They automate the process very nicely.
Edit, I’m a Usenet guy if that wasn’t already clear lol
How is Usenet for privacy compared to torrents, e.g. if a usenet service you are paying for is compromised at some stage are they likely to be able to identify you based on payment data for example?
Be 80 and play FIFA, it’s fine. There’s no age where you are obliged to put down your controller for the last time. But it shouldn’t be your first answer while you’re dating, and definitely not your only one.
Being a gamer, as an identity, has a lot of baggage.
Having gaming be your only interest or hobby is associated with being an unambitious self-interested person who intends to do as a little as possible, as long as possible. The recognisable games are marketed towards kids/teens with time to burn.
Imagine your date’s interest was “moderating Reddit”, “watching TikTok”, or “reading Instagram”. That’s what ‘gaming’ sounds like: your hobby is media consumption.
There’s no age where you aren’t allowed to consume media; but it’s worrying if that consumption is your identity, if consumption makes up your routine.
So it’s not actually about age - it’s about maturity and goal-setting.
When we’re younger, most of us live moment-by-moment. Media consumption offers no future, but it has a pleasurable present.
But as people age, people develop goals and interests that require more investment and focus, and they’re looking for people that are doing the same. A cutthroat economy demands people develop goals for financial stability, even if they still otherwise like games.
As we age, we stop looking for somebody to hang out with, but to build a life with.
So once the people you’re talking to have interests for the future, “I enjoy my present doing my own thing” doesn’t offer them anything. If they don’t play games, they don’t even know what games are capable of. Maybe one day they’d enjoy playing Ultimate Chicken Horse with you.
But right now, they just see the recognisable titles that want to monopolise children’s time, and assume you’re doing that. They picture you spending 20+ hours a week playing Fortnite. And there is an age cut-off where it’s no longer socially-acceptable to be a child.
It’s not that video games are bad, but they’re a non-answer. They want to know what you do that’s good, and a non-answer implies you don’t have a good answer at all, and that makes video games ‘bad’.
That’s what ‘gaming’ sounds like: your hobby is media consumption.
It’s really weird that people who have “reading books” as their main hobby are not as stigmatized as their digital media counterparts. Is it the digital aspect that turns the hobby into weirdness?
Maybe - certainly generations always assume anything that younger people do is somehow worse than what they did, and the digital landscape is a part of that. When writing slates became accessible, the old guard complained it was ‘lazy’ because they didn’t have to remember it anymore. Any music popular among teenagers (especially teenage girls) is mocked as foolish, cringe, etc.
But I suspect like most hobbies, it’s mostly the following that determine our assumptions:
history of the media and its primary audience (digital mediums are mostly embraced by youth; video games initially marketed to young children)
accessibility; scarcity associated with prestige (eg: vital labour jobs are not considered ‘real jobs’ if they don’t require a degree)
the kind of people we visibly see enjoying it (we mostly see children, teenagers, and directionless adults as gaming hobbyists)
You’re right, reading is not somehow more or less moral than video games. Many modern games have powerful narrative structure that is more impactful for being an interactive medium. Spec Ops: The Line embraces the players actions as the fundamentals of its message. Gamers are hugely diverse; more than half the US population actually plays games at this point, and platforms are rapidly approaching an almost even gender split. (Women may choose to play less or different games, and hide their identity online, but they still own ~40% of consoles.)
Games as a medium is also extremely broad. I don’t think you could compare games to ‘watching anime’ for example, so much as ‘the concept of watching moving pictures’, because they can range from puzzles on your phone, to narrative epics, to grand strategies, to interactive narratives.
So a better comparison for video games isn’t ‘reading books’ so much as reading in general, and are you reading Reddit, the news, fiction, or classic lit? What does your choice of reading mean?
So for your suggested hobby of ‘reading books’, one might assume any (or all) of the following:
they are intelligent and introspective (or pretentious),
they are educated (or think they’re better than you),
they are patient and deliberate (or boring),
they’d be interesting to discuss ideas with (or irrelevant blatherers).
Assuming everybody who reads is ‘smart’ is as much an assumption as assuming everybody who games is ‘lazy’, and the assumptions you make about the hobby are really assumptions you make about the typical person who chooses it. It may not be a guarantee, but its a common enough pattern.
TLDR: Ultimately? I think books have inflated status because it’s seen as a hobby for thinkers; people picture you reading Agatha Christie (but you could be reading Chuck Tingle, or comic books). Games have deflated status because it’s seen as a hobby for people who consume mindlessly - the people who know what games are capable of are the ones playing them, too.
I play on Linux, but Minecraft works well in Linux, Windows and Macintosh. There are also clients for mobile phones. You may have to seek help elsewhere for installing Minecraft, for windows I think it is in the Microsoft store so that should be easiest.
Ok, Minecraft is a sandbox game with no specific goal or endpoint. The object is to build stuff and have fun. There is a dangerous element built-in in the form of Creepers, Skeletons, Spiders, and Zombies. Creepers are the worst - they destroy your actual work. The others can just kill you - you end up reincarnating back at the spawn point. The spawn point is the location where
you first appeared in the game world
the last place you slept in a bed.
I normally play with the dangerous “Mobs” (mobile items) turned off as I like the model-building aspect of the game.
Some of this will seem wordy and confusing - really it is simple but takes a lot to describe. Youtube has “First Day in Minecraft” videos by various players that will show you what I am describing. “www.youtube.com/watch?v=ADU1ycprBg4” seems good.
Ok, that’s the environment, now the mechanics. You can move your avatar, you in the game, with the “w s a d” keys. these walk forward, backup, or slide right or left. You can change where you are looking with the mouse.
You can break blocks with the tool you are holding by holding down the Left mouse button. You will see cracks form and finally, the item will break. Move close to the floating broken item and you pick it up and put it in your inventory.
You can place items from your inventory into the world with the right mouse button.
You start with only fists as your tools - but you are strong, you can punch trees to get logs and cut down the tree. Find a tree that is not touching others and punch (hold down the left mouse button) until that block breaks - you will see a smaller version of the log floating nearby or you may pick it up automatically if it lands close to you. Likewise, punch each of the other log blocks of the tree. You now have logs!
You can use one log to craft a crafting table. To open your crafting interface push the “e” key on your keyboard - You will be presented with a 2x2 place to put items and your inventory. Drag and drop one log from your inventory into any of the 2x2 cells and see 4 planks appear in the output cell. Drag those planks back into your inventory. Take 4 planks from your inventory and put them in the 4 cells of the crafting interface and you see in the output a crafting table. A crafting table works the same way as your crafting interface except it has a 3x3 input area. The larger input area allows you to craft larger, more complicated things.
You want to get wood and build yourself a small simple shelter before night comes. The dangerous mobs come out at night and you want to be enclosed so they can’t get to you. When daylight comes Zombies and Creepers burn in the sunlight and spiders become docile until the next night.
Now - many of the things you make on a crafting table or in your crafting interface require the ingredients be placed in a specific arrangement. You can learn of these arrangements by opening the crafting book (the book icon in the crafting interface)
Reply here if you have other questions - but go watch that video first. Have fun! Welcome to Minecraft. BTW I am 65 and playing Minecraft so don’t let anyone tell you it’s just a kid’s game.
I usually hang out on Lemmy.one. I am waspentalive there too. I may be slow in responding if you reply. Sorry…
Thank you for your generous response. I’ll follow your advice… I just wanted to say that it feels great that someone has taken this much interest in my Minecraft initiation!
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