Old School RuneScape is a good pick. Great game and solid mobile client.
If you’re okay with optional cosmetic mtx then Albion might be worth looking at too.
AdventureQuest 3D has a single class exclusively behind paywall, but it’s a one-time fee. Beyond that it’s cosmetics and crafting speed-ups for real money currency (which is also earnable from normal gameplay)
Since the game is getting a rather big addition in a few days: RuneScape 3 is also not bad, but if you want to avoid mtx and p2w you have to pick the “Iron(wo)man” option when you start. This removes the ability to trade or use the auction house system, but in return all the p2w is stripped out (and imho the progression of your character becomes much better)
I still burn DVDs for my grandma who lives several hours away. She doesn’t have a computer or the Internet at home, so in order to share video clips from the kids I convert them to a DVD she can play on her TV. She’s so happy each time she receives a new disc in the mail and it allows her to see them grow between visits.
She finds it easier to just put the DVD in there, as it will autoplay the whole thing without any intervention, and I take the time to make a cover and everything.
Your inalienable right to free speech is to protect you from the government metering your speech. Free speech is speech free from governmental control and oversight, not from consequences. If you want to reference a legal document more relevant, look up the terms of service/rules of the forum.
The Gaming Porting Toolkit has worked fairly well for me with Diablo 4, so I imagine more PC-only games will be available as well as it exits beta. In the meantime Baldur’s Gate 3 (early access) and No Man’s Sky have native Mac support and I love how much time you can spend with them. I admittedly mainly play PC with those.
I also played the Middle-earth games on Mac if you’re looking for a more linear style of narrative.
Was a sleeper - not sure it still counts, because it caught some good press, but Pentiment. Way more fun and engrossing than any short description makes it sound. And I feel like I even learned a bunch from it!
I tried this route, you’ll be disappointed. I would advise getting a pre-owned Rift S which are cheap as fuck now.
Works perfectly with steam VR, and has proper tracking controllers. You can’t play Half Life Alyx with the PlayStation set - you can with a rift s. You’re basically cutting out the vast majority of PC VR experiences if you go with the PSVR.
Also you don’t need a Facebook account for the rift s, unlike the quest headsets.
Weird, mine has been absolutely rock solid. And I don’t touch the oculus software, just SteamVR. I’ve played hundreds of hours of Bonelab and Half Life 2 VR etc
The only issue I’ve ever had is having to replug in the usb cable at the start if my pc is started up with it plugged in… but as it’s almost always stored in a box unless I use it, that’s rarely ever a problem.
Maybe it’s the connector on the cable end that plugs into the headset that’s dodgy in your case
I thought it might be a loose connection or a cable issue as well but I’ve tried reseating them and also using an externally powered USB hub because I’ve heard that can fix some issues.
Weird, mine has been absolutely rock solid. And I don’t touch the oculus software, just SteamVR. I’ve played hundreds of hours of Bonelab and Half Life 2 VR etc
Don’t you need Meta’s software to setup the headset and get your computer to recognize it?
Likely just a usb bandwidth limit you are hitting, try unplugging other devices that arent in use, I had this issue with my rift cv1 Edit* Also plug your rift directly into a usb 3.0 port on your motherboard, hubs even powered ones can cause issues with high bandwidth devices
Odd last troubleshooting thing I can think of is to try plugging it into one of your front panel usbs since they are usually using a separate usb controller. Otherwise you might just have a defective unit
Due it being like this since I got it, an intermittent issue, and a common issue online I don’t think it is the unit. Killing Oculus’ software and restarting it would occasionally get it to work so I feel like it might be that. I spent sometime reading Oculus Support threads and others shared my suspicions.
My only other thought would have been my motherboard or power supply. My CPU, GPU, and RAM should be enough.
Don’t think about the speeds advertised by providers, you’ll never come close to them. You seem to require a media server, so give more importance to storage.
From my research comparing HostingBy, SeedHost and Ultra.cc - HostingBy has the highest €/TB rate except for the 1TB box which is ironically the highest €/TB rate
I will add on more providers at some point, but these 3 are the big names with decent prices and support.
As for your other problem of app selection, I don’t think you’ll find any of those in most providers natively (except for Transmission). You can request them, but its not a quick process. Instead of that, try installing them yourself. Even without root, it shouldn’t be impossible, the only thing that may be annoying is you may not be able to setup reverse proxy so you’ll need to access those services with ip:port
I mean, I've never really liked consoles, but it doesn't sound like the console itself is the issue here. Most of the indies I play on PC also have a PS port, so you should be able to find a lot of non-AAA and non-overhyped titles on the PS platform.
I suppose there's also the matter of weighing the prices too; for me I always need a pretty beefy PC to begin with so having a console is just additional expense for a worse experience, but that's for me. You might have to pay quite a bit more and get a lot more games for PC's cheaper games to break even on the decision to move.
Yeah I would be down for that. I also play mostly in the evenings or weekends. My time zone is EEST. Also this is my first game in the series, but I have played the previous larian games.
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