I played Superhot first on the Deck. Since time only moves (much) when you’re moving, you have lots of time to practice aiming and getting used to track pads/stick + gyro controls. It requires precise aiming, and there are occasional times where speed helps, so it was a good “training” game for me.
It’s still not as natural as KB+mouse, but I’ve been enjoying Ziggurat 2 a lot (on normal difficulty). I won’t push into hard modes, like I would on PC, but it’s working well for me.
I’m not sure it fits 100% with what you’re looking for, but I’ll take chance and recommend Slice & Dice (Google Play, Apple App Store). Free demo, no ads, single in-app purchase to unlock the full version. This game is easily the best value-for-dollar mobile game I’ve ever purchased.
Sorry for the late reply. I think I watched a video with these. I think playing with sergey hax would overall detract from doing a second play through but the extra dialogues/expressions are spectacular.
I’m currently playing through iconoclasts which was recommended as having some similarities to crosscode and I see them. Been having a good time so far with it.
That said, it’s very difficult to compare with Lea
The cheaty gameplay isn’t that bad, as long as it’s not the first playthrough. It’s definitely way too easy to give you a sense of accomplishment against all odds, but it also allows you to skip all the grind and the sidequests that you should’ve already done (as those, AFAIK, have no Lea-dependent dialogue).
I didn’t know Iconoclasts was usually compared to CrossCode!
I can’t really see any similarities. It’s a great game, definitely on the level of CC if a bit less git gud in nature, but the only similarity I can think of is both games using pixel art.
I suppose not needing to grind for better gear would be nice. I think I want my next play through to be a repeat of the first and the grinding was part of the 💫 experience 💫
But I can’t relive that experience so maybe sergey hax is the way to go.
As to iconoclasts, Nothing gameplay wise is similar but the characters/dialogue seem reminiscent of what crosscode brings to the table, which to me was a big part of my enjoyment.
Isometric Zelda / Metroidvania / bullet hell with a lot of accessibility features and neat art where you’re a lil spaceship guy. Has a demo to see if it’s your jam. Already beat it twice, would really love for them to make DLC or a sequel.
80 Days - it’s not free but I think it’s worth it. It’s a sort of steampunk version of Around the World in 80 Days where you have to plan your routes, and buy and sell things in different cities to make money. The main gameplay is sort of choose-your-own-adventure events that happen during travel and in different cities.
Card Thief - I just started playing this recently. It does technically have a microtransaction but it’s more like, they let you play for free if you don’t mind waiting for chests to unlock, or you can buy the game to bypass this. The main gameplay is sneaking through dungeons represented by a 3x3 grid of cards randomly drawn from the deck; collecting treasures and avoiding getting caught.
Ghostrunner 2 is 80% off for $17CAD and runs great on the deck. It looks like some of the best speed swordplay vibes from Cyberpunk and I’m stoked to play it.
I believe you don’t get Shadowplay without it, so if you need game recording / replay without impacting performance it’s worth installing. But I would recommend the nvidia app beta instead of geforce experience as it doesn’t require a login.
Other than that you don’t get any optimizations by installing geforce experience, other than its game settings tuner thing which doesn’t work at all.
These days most apps vaguely related to gaming have a DVR function, so that might not be a pressing thing to keep it for. Xbox game bar and soon Steam get that function.
OBS offers practically the same experience with its replay buffer and only uses single digit percent overhead for CPU. Shadow play is maybe slightly more convenient that’s all I can really say about it as it’s been a while.
So many people just open a game and play it, ignoring the settings.
The default controls in StarCraft 2 set you up for failure in custom games. Turning off simple command card and allowing the selection of enemy units helps a ton.
When playing interactive story games like until dawn, try to pick up everything in each room before continuing. Be nice to the animals!
Breath of the wild is more fun if you do the major dungeons in reverse order.
When playing with emulators let the game go through its idle intro card and listen carefully to the sound if it distorts or pops then your game is likely to be unstable try changing more options. Such as enabling interpreter mode for the audio.
When playing Super Mario World, don’t be afraid to explore the stages esp the boo mansions.
When a game offers Vulkan/dx12 mode, try it.
The Nintendo switch allows you to control the MTU of the wifi connection, adjusting this can help in poor connectivity situations.
Changing your DNS to a public provider such as Quad9 can help.
Investigating if you can enable ipv6 on your network can offer you some boons.
Confirming port forwarding is working for your games will help immensely in games that rely on that. (Also resolve any double NAT issues)
Do not attempt to game on a wifi repeater, only sadness follows.
Unless you are playing fallout 3 or New Vegas on era correct hardware there are mods to make it more stable.
The Talos Principle 2 dropped an expansion out of nowhere. It hasn’t even been a year since the game released! The puzzles so far are really creative and cool, and of course it wouldn’t be The Talos Principle without a healthy dose of philosophizing about the human condition!
I’m still on the first chapter but it’s awesome. But I got stuck on 2 of the bonus puzzles and age of wonders 4 and Elden Ring both dropped dlc as well so I’m currently playing way too much Elden Ring. I have to say that the philosophising in the first chapter didn’t land with me but maybe that’s because love for me isn’t something to thoroughly analyze.
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