Pathologic 2 is a game that makes you feel like the entire world is against you. From the moment you start the game you’re presented with a scenario in which you’ve already failed to stop the deadly plague infecting the city, and you get a chance to do it all over.
You are Artemy Burakh, a surgeon coming back home to his home in the Russian Steppe at the request of his late father. From the moment you arrive in town, things are off. You are quickly branded as a criminal and must hide away or risk being attacked by citizens. Slowly but surely, you keep encountering strange things in the town: an impossible spire stretching into the heavens, a building where an infection has seemingly taken over the walls, a band of children who have broken away to form their own gamg, and the plague itself speaks to you - warning you about the devastation to come.
The game is brutally tough. It has difficulty settings if you struggle too much - but the intended difficulty is meant to crush your will to continue. While fighting off the plague you must manage your own hunger, thirst, and health. Which becomes increasingly harder to do as the plague grows in strength. In addition - at the end of every day the game randomly rolls who in the town gets infected with the plague and for those already infected they could possibly die. Everyone, including you, and I mean everyone in the town has the potential to die. You are tasked with keeping them alive.
On top of that the game is an excellent journey into the psychology of those you meet, and comments on the blend between the supernatural culture of the steppe and the growing industrialization of the city. There’s so much stuff there in the game (mind you there is some jank), and its the kind of game I think about all of the time. Also the soundtrack is beautiful and haunting, with the perfect emotion for each scene.
shipped a local multiplayer naval game Overall Reviews: Overwhelmingly Positive (523 reviews) : I had a lot of fun playing this game with my sist er and cousin.
seems like my previous comment didn’t get posted
Not me, but a friend’s mom, this was back in 97-98 and I had been playing the Diablo demo for hours and knew the mechanics quite good and the two first levels.
So I visited my friend and his mom had bought the game and was playing a lot, and she was quite deep down, I think like 15 levels down… that’s when I asked why she hasn’t placed here last level up points… Turns out, she hadn’t placed any point at all 😱🤔🤣.
I very strongly second this recommendation, especially for those who know they like space horror in general. Or for people who like FMV. Or AI stories - you play as an AI in this.
The one caveat is: this game relies on point-and-click type interaction, and it does a TERRIBLE job of indicating which items in any scene are interactable/important. There will inevitably be some time spent clicking around to see f x y or z is something you can interact with. This is super annoying.
BUT the rest of the game is amazing so it’s very worth putting up with UI issue, imo.
Does Cogmind count? Because even when I see people discussing games like it, which are already pretty niche, it never comes up. That’s tragic, because oh my god, just read some of these articles. This developer is obsessive and even if you don’t get too deep into Cogmind it’s an incredible toy to just screw around with and just see what happens.
Space Tyrant is a 4x space conquest game, but it plays like a fast paced solo board game or adventure. Fun balance between strategy and random space goofiness.
I can recommend NEO Scavenger (slightly under 4k reviews). It’s hardcore survival game in post apocalypse world. I haven’t finished it yet, 'cause I always die in the process. Still very enjoyable if you’re into post-apo.
Shout out to Fishery (309 reviews). It’s pretty niche as an aquarium simulator, but very relaxing and well made.
Also, Ozymandias (770 reviews) is a great strategy game that manages to squeeze the feeling of a full game of civilization into less than one hour.
If you’re interested in classic board games, The Conquest of Go (397 reviews) is a great entry point into Go, with nice tutorial features and a campaign mode that scales difficulty as you win games.
Absolutely UT 2004. I reinstalled it a couple years ago and it holds up quite well. Especially the Onslaught (a classic Battlefield-like) game mode is still so much fun. And the bots aren’t just braindead idiots. They really want your guts, so you don’t need other humans for a good time. They even insult you over voice chat!
Absolutely. I’m about to jump into the third one, which from what I understand is basically a remastered version of 2 with more civilizations to choose from.
If you like Katamari Damacy you should try ps1 game called “Incredible Crisis”.
It is an extreme wacky minigame… game, one of those games that is simultaneously addictive and punishingly difficult. You play as four members of a japanese family trying to get home for grandma’s birthday, and insanity ensues. (Aliens, bank robbers, etc).
It got an english release back in 1999 but I dont think it made a huge mark. In any case, its very fun and ridiculous. Especially good to play with friends. It also has an amazing ska soundtrack by Tokyo Ska Paradise Orchestra if you enjoy ska, haha
Thanks for the lists! Seems like whenever someone asks for some lesser-known indie games, people start mentioning ones like Stray and Hades, which are good, but not exactly deep cuts. :)
I looked through my most played and least reviewed indie games on Steam, and found these three. They're super cheap for the summer sale right now, too.
Venineth - 178 reviews - currently $8 - released 2020
Physics-based 3D puzzle platformer. You play as a ball, with a lot of momentum, that rolls around some amazing looking, mysterious landscapes. Chill ambient music plays in the background. I haven't gotten very far yet; the reviews suggest that it gets harder as it goes on. The first couple hours are very relaxing.
2D puzzle platformer with the best soundtrack ever (and the soundtrack is 40 cents right now). You need to have very precise jump timing, so it has more difficult platforming than most puzzle platformers. Very replayable with leaderboards, community-made maps, and unlockable new skills that let you solve a level in different ways.
I stayed up way too late playing this one many years ago, and I can't even explain why it was fun. You just kind of fall downwards, aiming at things as you go down, and trying to find new routes to hit the things you want to hit and avoid the things you don't want to hit. I can't really compare it to anything else, except for maybe some platformers where there's a "falling level." Except this is all falling levels. It's weirdly good. They're working on a new one, although it's very delayed at this point.
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