Only in single player games and typically only when it’s too challenging like that mission/quest that is just really frustrating.
Or if I’ve already beaten the game and lost progress and just want to quickly get back to where I was.
Other than that, not really much. Maybe once in a while just to fuck around, but that’s about it for me. I don’t think it should be that big of a deal for single player offline games and you’re not trying to hit a leaderboard. It’s annoying seeing those on some games’ leaderboards and it’s obvious they’re there just because they cheated.
True; a lot of cheats are now found as Accessibility Options. Like a lot of action games have a god mode option in the same place you’d turn text to speech on and select colorblind modes.
IDDQD, IDKFA, ⬆️⬆️⬇️⬇️⬅️➡️⬅️➡️B,A,Start, are the ones I know off the top of my head. Tons of people don’t want to grind, just sandbox, so you get city and people sims with infinite cash codes.
I guess what I’m getting at is, if they weren’t called cheat codes, would it even be considered cheating? Cheating usually involves someone being harmed or cheated out of something (money, love). Are there any victims in this case (strictly single player, of course)? I’d argue that you even lose out if you aren’t using codes, cuz you might say ‘fuck it’, and just move on to another thing (like your Terraria example).
Heck, we might as well tie this up with something modern and political, like right to repair. If you bought the software, you should be free to manipulate it, all the way up to (but not including) distributing your version for money. Single player cheating is about as harmful as a nice masturbation sesh.
I kinda stopped cheating in games when cheats stopped being button combos or console commands. I never cared enough about using them that I am gonna go out of my way to modify the game or use a 3rd party tool to be able to cheat.
If the game has them built in, I might partake. Tho even back in the day, the one I used most just made everyone have a larger head (idk why this was even such a common “cheat”).
Almost never. I've stopped even changing difficulties for difficult boss fights. Gives me more satisfaction and makes me feel better at games than I actually am. If I die 24 times and manage to get it on the 25th, then at least I was actually able to do it eventually. Just more fun imo. No shame in it though, just a personal preference.
The one and only time I “cheated” at Elden Ring was to spawn in some DLC weapons (hand-to-hand arts and perfume bottles) for a brand new character. Not because they were overpowered but because I hadn’t used them on any of my previous characters and they looked fun so I wanted to use them for a full playthrough. And they were quite fun. Better than I expected too, but certainly not top tier weapons.
Of course I could have just asked a friend to drop them for me instead but it was easier to just “cheat” them in :)
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